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We study Matching and other related problems in a partial information setting where the agents' utilities for being matched to other agents are hidden and the mechanism only has access to ordinal preference information. Our model is…

Computer Science and Game Theory · Computer Science 2016-08-03 Elliot Anshelevich , Shreyas Sekar

An important problem in computational social choice theory is the complexity of undesirable behavior among agents, such as control, manipulation, and bribery in election systems. These kinds of voting strategies are often tempting at the…

Artificial Intelligence · Computer Science 2012-04-20 Andrew Lin

Bipartite matching problem is to study two disjoint groups of agents who need to be matched pairwise. It can be applied to many real-world scenarios and explain many social phenomena. In this article, we study the effect of competition on…

Physics and Society · Physics 2018-11-15 Yi-Xiu Kong , Guang-Hui Yuan , Lei Zhou , Rui-Jie Wu , Gui-Yuan Shi

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

In this paper we model the problem of learning preferences of a population as an active learning problem. We propose an algorithm can adaptively choose pairs of items to show to users coming from a heterogeneous population, and use the…

Machine Learning · Statistics 2016-06-23 Aniruddha Bhargava , Ravi Ganti , Robert Nowak

The idea of counting the number of satisfying truth assignments (models) of a formula by adding random parity constraints can be traced back to the seminal work of Valiant and Vazirani, showing that NP is as easy as detecting unique…

Logic in Computer Science · Computer Science 2017-08-01 Dimitris Achlioptas , Panos Theodoropoulos

The Hospital Residents setting models important problems like school choice, assignment of undergraduate students to degree programs, among many others. In this setting, fixed quotas are associated with the programs that limit the number of…

Data Structures and Algorithms · Computer Science 2025-04-01 Haricharan Balasundaram , Girija Limaye , Meghana Nasre , Abhinav Raja

The classical Hospitals/Residents problem (HR) models the assignment of junior doctors to hospitals based on their preferences over one another. In an instance of this problem, a stable matching M is sought which ensures that no blocking…

Data Structures and Algorithms · Computer Science 2013-08-21 Augustine Kwanashie , David F. Manlove

In many-to-many matching models, substitutable preferences constitute the largest domain for which a pairwise stable matching is guaranteed to exist. In this note, we extend the recently proposed algorithm of Hatfield et al. [3] to test…

Computer Science and Game Theory · Computer Science 2012-01-04 Haris Aziz , Markus Brill , Paul Harrenstein

We consider the problem of counting matchings in planar graphs. While perfect matchings in planar graphs can be counted by a classical polynomial-time algorithm, the problem of counting all matchings (possibly containing unmatched vertices,…

Computational Complexity · Computer Science 2016-07-28 Radu Curticapean

We study the collective schedules problem, which consists in computing a one machine schedule of a set of tasks, knowing that a set of individuals (also called voters) have preferences regarding the order of the execution of the tasks. Our…

Computer Science and Game Theory · Computer Science 2024-03-29 Martin Durand , Fanny Pascual

We propose a fair and efficient solution for assigning agents to m posts subject to congestion, when agents care about both their post and its congestion. Examples include assigning jobs to busy servers, students to crowded schools or…

Theoretical Economics · Economics 2024-02-23 Anna Bogomolnaia , Herve Moulin

Popular matchings have been intensively studied recently as a relaxed concept of stable matchings. By applying the concept of popular matchings to branchings in directed graphs, Kavitha et al.\ (2020) introduced popular branchings. In a…

Combinatorics · Mathematics 2022-02-25 Kei Natsui , Kenjiro Takazawa

The Spearman footrule is a voting rule that takes as input voter preferences expressed as rankings. It outputs a ranking that minimizes the sum of the absolute differences between the position of each candidate in the ranking and in the…

Computational Complexity · Computer Science 2026-02-26 Martin Durand

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We study the problem of coded caching with nonuniform file popularity under the setting where the popularity distribution is initially unknown. By reframing the problem, we propose a method inspired by an algorithm from the…

Cryptography and Security · Computer Science 2026-03-10 Mohammadsaber Bahadori , Seyed Pooya Shariatpanahi , Behnam Bahrak

The linear ordering problem (LOP), which consists in ordering M objects from their pairwise comparisons, is commonly applied in many areas of research. While efforts have been made to devise efficient LOP algorithms, verification of whether…

Machine Learning · Computer Science 2023-05-23 Leszek Szczecinski , Harsh Sukheja

We initiate the work on maximin share (MMS) fair allocation of m indivisible chores to n agents using only their ordinal preferences, from both algorithmic and mechanism design perspectives. The previous best-known approximation is 2-1/n by…

Computer Science and Game Theory · Computer Science 2020-12-29 Haris Aziz , Bo Li , Xiaowei Wu

In real-world recommender systems, user-item interactions are Missing Not At Random (MNAR), as interactions with popular items are more frequently observed than those with less popular ones. Missing observations shift recommendations toward…

Information Retrieval · Computer Science 2025-12-25 Kazuma Onishi , Katsuhiko Hayashi , Hidetaka Kamigaito
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