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Peer-to-Peer (P2P) network needs architectural modification for smooth and fast transportation of video content. The viewer imports chunk video objects through the proxy server. The enormous growth of user requests in a small session of…

Networking and Internet Architecture · Computer Science 2019-10-14 Soumen Kanrar , Soamdeep Singha

Dynamic Adaptive Streaming over HTTP (DASH) has demonstrated to be an emerging and promising multimedia streaming technique, owing to its capability of dealing with the variability of networks. Rate adaptation mechanism, a challenging and…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Hui Yuan , Huayong Fu , Ju Liu , Junhui Hou , Sam Kwong

Most online platforms strive to learn from interactions with users, and many engage in exploration: making potentially suboptimal choices for the sake of acquiring new information. We study the interplay between exploration and competition:…

Computer Science and Game Theory · Computer Science 2024-10-15 Guy Aridor , Yishay Mansour , Aleksandrs Slivkins , Zhiwei Steven Wu

Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360{\deg} videos to video-conferencing and live streaming. However, robustly delivering visual content under…

Image and Video Processing · Electrical Eng. & Systems 2021-06-08 Royson Lee , Stylianos I. Venieris , Nicholas D. Lane

Despite extensive research, the mechanisms through which online platforms shape extremism and polarization remain poorly understood. We identify and test a mechanism, grounded in empirical evidence, that explains how ranking algorithms can…

Social and Information Networks · Computer Science 2026-05-27 Jacopo D'Ignazi , Emma Fraxanet Morales , Andreas Kaltenbrunner , Gaël Le Mens , Fabrizio Germano , Vicenç Gómez

Deep reinforcement learning methods traditionally struggle with tasks where environment rewards are particularly sparse. One successful method of guiding exploration in these domains is to imitate trajectories provided by a human…

Machine Learning · Computer Science 2018-12-03 Yusuf Aytar , Tobias Pfaff , David Budden , Tom Le Paine , Ziyu Wang , Nando de Freitas

Rankings are ubiquitous in the online world today. As we have transitioned from finding books in libraries to ranking products, jobs, job applicants, opinions and potential romantic partners, there is a substantial precedent that ranking…

Information Retrieval · Computer Science 2018-10-18 Ashudeep Singh , Thorsten Joachims

The role of recommendation systems in the diversity of content consumption on platforms is a much-debated issue. The quantitative state of the art often overlooks the existence of individual attitudes toward guidance, and eventually of…

Computers and Society · Computer Science 2021-09-10 Quentin Villermet , Jérémie Poiroux , Manuel Moussallam , Thomas Louail , Camille Roth

We consider an online ad network problem in which an ad exchange auctions ad slots and intermediaries called demand side platforms (DSPs) buy these ad slots for their clients (advertisers). An intermediary represents multiple advertisers.…

Computer Science and Game Theory · Computer Science 2019-10-07 Rahul Meshram , Kesav Kaza

The Net Neutrality issue has been at the center of debate worldwide lately. Some countries have established laws so that principles of Net Neutrality are respected, the Netherlands being the latest country in Europe. Among the questions…

Computers and Society · Computer Science 2015-05-15 Alexandre Reiffers-Masson , Yezekael Hayel , Eitan Altman

Two main trends in today's internet are of major interest for video streaming services: most content delivery platforms coincide towards using adaptive video streaming over HTTP and new network architectures allowing caching at intermediate…

Networking and Internet Architecture · Computer Science 2013-07-04 Reinhard Grandl , Kai Su , Cedric Westphal

In this paper, we address the problem of content placement in peer-to-peer systems, with the objective of maximizing the utilization of peers' uplink bandwidth resources. We consider system performance under a many-user asymptotic. We…

Networking and Internet Architecture · Computer Science 2015-03-17 Bo , Tan , Laurent Massoulie

The proliferation of harmful content on online platforms is a major societal problem, which comes in many different forms including hate speech, offensive language, bullying and harassment, misinformation, spam, violence, graphic content,…

Content caching at intermediate nodes is a very effective way to optimize the operations of Computer networks, so that future requests can be served without going back to the origin of the content. Several caching techniques have been…

Networking and Internet Architecture · Computer Science 2014-08-27 Ammar Gharaibeh , Abdallah Khreishah , Issa Khalil , Jie Wu

Subscription services face a difficult problem when estimating the causal impact of content launches on acquisition. Customers buy subscriptions, not individual pieces of content, and once subscribed they may consume many pieces of content…

Social and Information Networks · Computer Science 2021-06-30 Hamidreza Badri , Alex Kaufman

In recent years, a new branch of auction models called diffusion auction has extended the traditional auction into social network scenarios. The diffusion auction models the auction as a networked market whose nodes are potential customers…

Computer Science and Game Theory · Computer Science 2021-08-03 Yuhang Guo , Dong Hao

Social media platforms are ecosystems in which many decisions are constantly made for the benefit of the creators in order to maximize engagement, which leads to a maximization of income. The decisions, ranging from collaboration to public…

Computer Science and Game Theory · Computer Science 2025-06-09 Arjan Khadka

In e-commerce platforms, sponsored and non-sponsored content are jointly displayed to users and both may interactively influence their engagement behavior. The former content helps advertisers achieve their marketing goals and provides a…

We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must…

Data Structures and Algorithms · Computer Science 2026-01-19 Honglian Wang , Sijing Tu , Lutz Oettershagen , Aristides Gionis

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

Optimization and Control · Mathematics 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine