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Content creators compete for user attention. Their reach crucially depends on algorithmic choices made by developers on online platforms. To maximize exposure, many creators adapt strategically, as evidenced by examples like the sprawling…

Computer Science and Game Theory · Computer Science 2023-07-07 Jiri Hron , Karl Krauth , Michael I. Jordan , Niki Kilbertus , Sarah Dean

The prevalence of low-quality content on online platforms is often attributed to the absence of meaningful entry requirements. This motivates us to investigate whether implicit or explicit entry barriers, alongside appropriate reward…

Computer Science and Game Theory · Computer Science 2025-09-03 Haiqing Zhu , Lexing Xie , Yun Kuen Cheung

Residential users get most of their preferred content (e.g., films, news) from their wireless access point, which is connected to content providers through one or several network providers. Nowadays, these access points have enough storage…

Networking and Internet Architecture · Computer Science 2019-12-16 Anubhab Banerjee , Carmen Mas Machuca

In this work, we consider dynamic influence maximization games over social networks with multiple players (influencers). The goal of each influencer is to maximize their own reward subject to their limited total budget rate constraints.…

Computer Science and Game Theory · Computer Science 2023-09-26 Melih Bastopcu , S. Rasoul Etesami , Tamer Başar

The consumption of online videos on the Internet grows every year, making it a market that increasingly generates a greater volume of income. This paper deals with a problem of great interest in this context: the allocation of the generated…

Computer Science and Game Theory · Computer Science 2023-04-25 Francisco Lopez-Navarrete , Joaquin Sanchez-Soriano , Oscar M. Bonastre

In sponsored content and service markets, the content and service providers are able to subsidize their target mobile users through directly paying the mobile network operator, to lower the price of the data/service access charged by the…

Networking and Internet Architecture · Computer Science 2021-08-17 Wenbo Wang , Zehui Xiong , Dusit Niyato , Ping Wang , Zhu Han

In this paper, we present the Proportional Payoff Allocation Game (PPA-Game), which characterizes situations where agents compete for divisible resources. In the PPA-game, agents select from available resources, and their payoffs are…

Computer Science and Game Theory · Computer Science 2025-10-15 Renzhe Xu , Haotian Wang , Xingxuan Zhang , Bo Li , Peng Cui

With the continuous increase of internet usage in todays time, everyone is influenced by this source of the power of technology. Due to this, the rise of applications and games Is unstoppable. A major percentage of our population uses these…

Information Retrieval · Computer Science 2022-11-22 Vandit Gupta , Akshit Diwan , Chaitanya Chadha , Ashish Khanna , Deepak Gupta

Online social networks (e.g. Facebook, Twitter, Youtube) provide a popular, cost-effective and scalable framework for sharing user-generated contents. This paper addresses the intrinsic incentive problems residing in social networks using a…

Social and Information Networks · Computer Science 2011-09-21 Yu Zhang , Jaeok Park , Mihaela van der Schaar

The last decade has witnessed a tremendous growth in the volume as well as the diversity of multimedia content generated by a multitude of sources (news agencies, social media, etc.). Faced with a variety of content choices, consumers are…

Multimedia · Computer Science 2015-03-25 Cem Tekin , Mihaela van der Schaar

Driven by the new economic opportunities created by the creator economy, an increasing number of content creators rely on and compete for revenue generated from online content recommendation platforms. This burgeoning competition reshapes…

Information Retrieval · Computer Science 2024-04-30 Fan Yao , Yiming Liao , Mingzhe Wu , Chuanhao Li , Yan Zhu , James Yang , Qifan Wang , Haifeng Xu , Hongning Wang

This paper develops a theoretical model to study the economic incentives for a social media platform to moderate user-generated content. We show that a self-interested platform can use content moderation as an effective marketing tool to…

General Economics · Economics 2023-04-20 Yi Liu , Pinar Yildirim , Z. John Zhang

The primary goal in recommendation is to suggest relevant content to users, but optimizing for accuracy often results in recommendations that lack diversity. To remedy this, conventional approaches such as re-ranking improve diversity by…

Machine Learning · Computer Science 2023-06-12 Itay Eilat , Nir Rosenfeld

Online platforms such as YouTube, Instagram heavily rely on recommender systems to decide what content to present to users. Producers, in turn, often create content that is likely to be recommended to users and have users engage with it. To…

Computer Science and Game Theory · Computer Science 2025-02-21 Krishna Acharya , Varun Vangala , Jingyan Wang , Juba Ziani

We consider in this paper competition of content creators in routing their content through various media. The routing decisions may correspond to the selection of a social network (e.g. twitter versus facebook or linkedin) or of a group…

Computer Science and Game Theory · Computer Science 2016-01-05 Fabrice Lebeau , Corinne Touati , Eitan Altman , Nof Abuzainab

Recent scholarly work has extensively examined the phenomenon of algorithmic collusion driven by AI-enabled pricing algorithms. However, online platforms commonly deploy recommender systems that influence how consumers discover and purchase…

Artificial Intelligence · Computer Science 2024-12-17 Xingchen Xu , Stephanie Lee , Yong Tan

The rapid growth of content distribution on the Internet has brought with it proportional increases in the costs of distributing content. Adding to distribution costs is the fact that digital content is easily duplicable, and hence can be…

Social and Information Networks · Computer Science 2012-12-18 Vinod Ramaswamy , Sachin Adlakha , Srinivas Shakkottai , Adam Wierman

Algorithmic recommender systems such as Spotify and Netflix affect not only consumer behavior but also producer incentives. Producers seek to create content that will be shown by the recommendation algorithm, which can impact both the…

Computer Science and Game Theory · Computer Science 2023-12-12 Meena Jagadeesan , Nikhil Garg , Jacob Steinhardt

The importance of content delivery networks (CDN) continues to rise with the exponential increase in the generation and consumption of electronic media. In order to ensure a high quality of experience, CDNs often deploy cache servers that…

Networking and Internet Architecture · Computer Science 2020-05-26 Srujan Teja Thomdapu , Palash Katiyar , Ketan Rajawat

This paper develops a theoretical model of platform competition where user-generated content (UGC) quality arises endogenously from the composition of the user base. Users differ in their relative preferences for content quality and network…

Theoretical Economics · Economics 2026-05-19 Bohan Zhang
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