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Related papers: Packing and Covering a Polygon with Geodesic Disks

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We study the problem of Covering Orthogonal Polygons with Rectangles. For polynomial-time algorithms, the best-known approximation factor is $O(\sqrt{\log n})$ when the input polygon may have holes [Kumar and Ramesh, STOC '99, SICOMP '03],…

Computational Geometry · Computer Science 2024-06-25 Aniket Basu Roy

The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…

Computational Geometry · Computer Science 2019-07-03 Stav Ashur , Omrit Filtser , Matthew J. Katz

Strip packing is a classical packing problem, where the goal is to pack a set of rectangular objects into a strip of a given width, while minimizing the total height of the packing. The problem has multiple applications, e.g. in scheduling…

Data Structures and Algorithms · Computer Science 2016-10-26 Anna Adamaszek , Tomasz Kociumaka , Marcin Pilipczuk , Michał Pilipczuk

Let $V$ be any vector space of multivariate degree-$d$ homogeneous polynomials with co-dimension at most $k$, and $S$ be the set of points where all polynomials in $V$ {\em nearly} vanish. We establish a qualitatively optimal upper bound on…

Machine Learning · Computer Science 2020-12-15 Ilias Diakonikolas , Daniel M. Kane

In this paper, we consider the problem of partitioning a polygon into a set of connected disjoint sub-polygons, each of which covers an area of a specific size. The work is motivated by terrain covering applications in robotics, where the…

Computational Geometry · Computer Science 2021-10-11 Mariusz Wzorek , Cyrille Berger , Patrick Doherty

A geometric $t$-spanner for a set $S$ of $n$ point sites is an edge-weighted graph for which the (weighted) distance between any two sites $p,q \in S$ is at most $t$ times the original distance between $p$ and~$q$. We study geometric…

Computational Geometry · Computer Science 2024-04-12 Sarita de Berg , Marc van Kreveld , Frank Staals

We explore an instance of the question of partitioning a polygon into pieces, each of which is as ``circular'' as possible, in the sense of having an aspect ratio close to 1. The aspect ratio of a polygon is the ratio of the diameters of…

Computational Geometry · Computer Science 2026-02-10 Mirela Damian , Joseph O'Rourke

In rectangle packing problems we are given the task of placing axis-aligned rectangles in a given plane region, so that they do not overlap with each other. In Maximum Weight Independent Set of Rectangles (MWISR), their position is given…

Data Structures and Algorithms · Computer Science 2017-11-22 Salvatore Ingala

We investigate the problem of partitioning a rectilinear polygon $P$ with $n$ vertices and no holes % with no holes into rectangles using disjoint line segments drawn inside $P$ under two optimality criteria. In the minimum ink partition,…

Computational Geometry · Computer Science 2021-11-04 Hwi Kim , Jaegun Lee , Hee-Kap Ahn

The problem of covering random points in a plane with sets of a given shape has several practical applications in communications and operations research. One especially prominent application is the coverage of randomly-located points of…

Computational Geometry · Computer Science 2022-09-01 Christophter Thron , Anthony Moreno

Packing problems are an important class of optimization problems. The probably most well-known problem if this type is knapsack and many generalizations of it have been studied in the literature like Two-dimensional Geometric Knapsack…

Data Structures and Algorithms · Computer Science 2019-11-26 Tobias Mömke , Andreas Wiese

This paper gives poly-logarithmic-round, distributed D-approximation algorithms for covering problems with submodular cost and monotone covering constraints (Submodular-cost Covering). The approximation ratio D is the maximum number of…

Data Structures and Algorithms · Computer Science 2020-05-29 Christos Koufogiannakis , Neal E. Young

We perform an experimental evaluation of algorithms for finding geodesic shortest paths between two points inside a simple polygon in the constant-workspace model. In this model, the input resides in a read-only array that can be accessed…

Computational Geometry · Computer Science 2019-04-08 Jonas Cleve , Wolfgang Mulzer

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

A common approach to compute distances on continuous surfaces is by considering a discretized polygonal mesh approximating the surface and estimating distances on the polygon. We show that exact geodesic distances restricted to the polygon…

Image and Video Processing · Electrical Eng. & Systems 2026-02-27 Saar Huberman , Amit Bracha , Ron Kimmel

We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

Many algorithmic problems can be solved (almost) as efficiently in metric spaces of bounded doubling dimension as in Euclidean space. Unfortunately, the metric space defined by points in a simple polygon equipped with the geodesic distance…

Computational Geometry · Computer Science 2026-04-20 Mark de Berg , Prosenjit Bose , Leonidas Theocharous

We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…

Computational Geometry · Computer Science 2010-12-01 Rajasekhar Inkulu , Sanjiv Kapoor , S. N. Maheshwari

Let $P$ and $Q$ be two simple polygons in the plane of total complexity $n$, each of which can be decomposed into at most $k$ convex parts. We present an $(1-\varepsilon)$-approximation algorithm, for finding the translation of $Q$, which…

Computational Geometry · Computer Science 2014-06-24 Sariel Har-Peled , Subhro Roy

Given a set $P$ of $n$ weighted points and a set $S$ of $m$ disks in the plane, the hitting set problem is to compute a subset $P'$ of points of $P$ such that each disk contains at least one point of $P'$ and the total weight of all points…

Computational Geometry · Computer Science 2023-05-17 Gang Liu , Haitao Wang
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