Related papers: Describing Textures in the Wild
This work proposes a novel method based on a pseudo-parabolic diffusion process to be employed for texture recognition. The proposed operator is applied over a range of time scales giving rise to a family of images transformed by nonlinear…
We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we…
Recent work suggests that representations learned by adversarially robust networks are more human perceptually-aligned than non-robust networks via image manipulations. Despite appearing closer to human visual perception, it is unclear if…
We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…
An approach to textures pattern recognition based on inverse resonance filtration (IRF) is considered. A set of principal resonance harmonics of textured image signal fluctuations eigen harmonic decomposition (EHD) is used for the IRF…
Shapes and textures are the basic building blocks of visual perception. The ability to identify shapes regardless of orientation, texture, or context, and to recognize textures and materials independently of their associated objects, is…
We investigate the use of Deep Neural Networks for the classification of image datasets where texture features are important for generating class-conditional discriminative representations. To this end, we first derive the size of the…
A gray-level image texture descriptors based on fractal dimension estimation is proposed in this work. The proposed method estimates the fractal dimension using probability (Voss) method. The descriptors are computed applying a multiscale…
Texture-based studies and designs have been in focus recently. Whisker-based multidimensional surface texture data is missing in the literature. This data is critical for robotics and machine perception algorithms in the classification and…
The influence of textures on machine learning models has been an ongoing investigation, specifically in texture bias/learning, interpretability, and robustness. However, due to the lack of large and diverse texture data available, the…
Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without…
In this paper, we explore how to computationally characterize subsurface geological structures presented in seismic volumes using texture attributes. For this purpose, we conduct a comparative study of typical texture attributes presented…
In this paper, we present an efficient and distinctive local descriptor, namely block intensity and gradient difference (BIGD). In an image patch, we randomly sample multi-scale block pairs and utilize the intensity and gradient differences…
In order to utilize identification to the best extent, we need robust and fast algorithms and systems to process the data. Having palmprint as a reliable and unique characteristic of every person, we extract and use its features based on…
Biologists have long combined visuals with textual field notes to re-identify (Re-ID) animals. Contemporary AI tools automate this for species with distinctive morphological features but remain largely image-based. Here, we extend Re-ID…
Both geometry and texture are fundamental aspects of visual style. Existing style transfer methods, however, primarily focus on texture, almost entirely ignoring geometry. We propose deformable style transfer (DST), an optimization-based…
Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…
We aim to infer 3D shape and pose of object from a single image and propose a learning-based approach that can train from unstructured image collections, supervised by only segmentation outputs from off-the-shelf recognition systems (i.e.…
Identifying terrain within satellite image data is a key issue in geographical information sciences, with numerous environmental and safety implications. Many techniques exist to derive classifications from spectral data captured by…
We propose a new "Unbiased through Textual Description (UTD)" video benchmark based on unbiased subsets of existing video classification and retrieval datasets to enable a more robust assessment of video understanding capabilities. Namely,…