Related papers: Network Traffic Adaptation For Cloud Games
Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…
Dynamic Adaptive Streaming over HTTP(DASH) is becoming the defacto method for effective video traffic delivery at large scale.Its primer success factor returns to the full autonomy given to the streaming clients making them smarter and…
We present an Edge-as-a-Service (EaaS) platform for realising distributed cloud architectures and integrating the edge of the network in the computing ecosystem. The EaaS platform is underpinned by (i) a lightweight discovery protocol that…
Congestion control protocol and bandwidth allocation problems are often formulated into Network Utility Maximization (NUM) framework. Existing solutions for NUM generally focus on single-layered applications. As applications such as video…
Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…
Prior efforts have shown that network-assisted schemes can improve the Quality-of-Experience (QoE) and QoE fairness when multiple video players compete for bandwidth. However, realizing network-assisted schemes in practice is challenging,…
Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…
In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…
Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…
With the quick proliferation of extended reality (XR) services, the mobile communications networks are faced with gigantic challenges to meet the diversified and challenging service requirements. A tight coordination or even convergence of…
This work explores the integration of Quantum Machine Learning (QML) and Quantum-Inspired (QI) techniques for optimizing end-to-end (E2E) network services in telecommunication systems, particularly focusing on 5G networks and beyond. The…
Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…
Cloud gaming is a new class of services that promises to revolutionize the videogame market. It allows the user to play a videogame with basic equipment while using a remote server for the actual execution. The multimedia content is…
HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…
Future advances in deep learning and its impact on the development of artificial intelligence (AI) in all fields depends heavily on data size and computational power. Sacrificing massive computing resources in exchange for better precision…
Video transmission over the backhaul link in cloud-edge collaborative networks usually suffers security risks, which is ignored in most of the existing studies. The characteristics that video service can flexibly adjust the encoding rates…
Mobile edge computing seeks to provide resources to different delay-sensitive applications. This is a challenging problem as an edge cloud-service provider may not have sufficient resources to satisfy all resource requests. Furthermore,…
The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision…
In mobile computing systems, users can access network services anywhere and anytime using mobile devices such as tablets and smart phones. These devices connect to the Internet via network or telecommunications operators. Users usually have…
Mobile streaming video data accounts for a large and increasing percentage of wireless network traffic. The available bandwidths of modern wireless networks are often unstable, leading to difficulties in delivering smooth, high-quality…