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Related papers: Network Traffic Adaptation For Cloud Games

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Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…

Signal Processing · Electrical Eng. & Systems 2021-09-22 Sihao Zhao , Hatem Abou-zeid , Ramy Atawia , Yoga Suhas Kuruba Manjunath , Akram Bin Sediq , Xiao-Ping Zhang

Dynamic Adaptive Streaming over HTTP(DASH) is becoming the defacto method for effective video traffic delivery at large scale.Its primer success factor returns to the full autonomy given to the streaming clients making them smarter and…

Networking and Internet Architecture · Computer Science 2022-01-11 O. El Marai , M. Bagaa , T. Taleb

We present an Edge-as-a-Service (EaaS) platform for realising distributed cloud architectures and integrating the edge of the network in the computing ecosystem. The EaaS platform is underpinned by (i) a lightweight discovery protocol that…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-30 Blesson Varghese , Nan Wang , Jianyu Li , Dimitrios S. Nikolopoulos

Congestion control protocol and bandwidth allocation problems are often formulated into Network Utility Maximization (NUM) framework. Existing solutions for NUM generally focus on single-layered applications. As applications such as video…

Networking and Internet Architecture · Computer Science 2014-10-14 Hengky Susanto , ByungGuk Kim , Benyuan Liu

Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…

Multimedia · Computer Science 2026-01-22 Andrew Freeman , Michael Rudolph , Amr Rizk

Prior efforts have shown that network-assisted schemes can improve the Quality-of-Experience (QoE) and QoE fairness when multiple video players compete for bandwidth. However, realizing network-assisted schemes in practice is challenging,…

Optimization and Control · Mathematics 2023-01-16 Mehdi Hosseinzadeh , Karthick Shankar , Maria Apostolaki , Jay Ramachandran , Steven Adams , Vyas Sekar , Bruno Sinopoli

Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…

Networking and Internet Architecture · Computer Science 2013-10-10 Richard Southwell , Xu Chen , Jianwei Huang

In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-21 Jin Heo , Vic Wang , Ketan Bhardwaj , Ada Gavrilovska

Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…

Computer Science and Game Theory · Computer Science 2019-02-26 Jose Moura , David Hutchison

With the quick proliferation of extended reality (XR) services, the mobile communications networks are faced with gigantic challenges to meet the diversified and challenging service requirements. A tight coordination or even convergence of…

Networking and Internet Architecture · Computer Science 2023-06-16 Shuangfeng Han , Zhiming Liu , Tao Sun , Xiaoyun Wang

This work explores the integration of Quantum Machine Learning (QML) and Quantum-Inspired (QI) techniques for optimizing end-to-end (E2E) network services in telecommunication systems, particularly focusing on 5G networks and beyond. The…

Networking and Internet Architecture · Computer Science 2025-09-03 Fatma Chaouech , Javier Villegas , António Pereira , Carlos Baena , Sergio Fortes , Raquel Barco , Dominic Gribben , Mohammad Dib , Alba Villarino , Aser Cortines , Román Orús

Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…

Multimedia · Computer Science 2013-11-26 Chao Chen , Xiaoqing Zhu , Gustavo de Veciana , Alan C. Bovik , Robert W. Heath

Cloud gaming is a new class of services that promises to revolutionize the videogame market. It allows the user to play a videogame with basic equipment while using a remote server for the actual execution. The multimedia content is…

Networking and Internet Architecture · Computer Science 2021-10-22 Andrea Di Domenico , Gianluca Perna , Martino Trevisan , Luca Vassio , Danilo Giordano

HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…

Multimedia · Computer Science 2017-05-05 Theodoros Karagkioules , Dimitrios Tsilimantos , Cyril Concolato , Stefan Valentin

Future advances in deep learning and its impact on the development of artificial intelligence (AI) in all fields depends heavily on data size and computational power. Sacrificing massive computing resources in exchange for better precision…

Machine Learning · Computer Science 2020-07-22 Rui Wang , Min Chen , Nadra Guizani , Yong Li , Hamid Gharavi , Kai Hwang

Video transmission over the backhaul link in cloud-edge collaborative networks usually suffers security risks, which is ignored in most of the existing studies. The characteristics that video service can flexibly adjust the encoding rates…

Multimedia · Computer Science 2021-11-03 Tantan Zhao , Lijun He , Xinyu Huang , Fan Li

Mobile edge computing seeks to provide resources to different delay-sensitive applications. This is a challenging problem as an edge cloud-service provider may not have sufficient resources to satisfy all resource requests. Furthermore,…

Networking and Internet Architecture · Computer Science 2020-01-03 Faheem Zafari , Kin K. Leung , Don Towsley , Prithwish Basu , Ananthram Swami , Jian Li

The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision…

Computer Science and Game Theory · Computer Science 2016-11-15 Salah Eddine Elayoubi , Eitan Altman , Majed Haddad , Zwi Altman

In mobile computing systems, users can access network services anywhere and anytime using mobile devices such as tablets and smart phones. These devices connect to the Internet via network or telecommunications operators. Users usually have…

Networking and Internet Architecture · Computer Science 2014-10-28 Karan Mitra , Arkady Zaslavsky , Christer Åhlund

Mobile streaming video data accounts for a large and increasing percentage of wireless network traffic. The available bandwidths of modern wireless networks are often unstable, leading to difficulties in delivering smooth, high-quality…

Multimedia · Computer Science 2017-03-03 Christos G. Bampis , Alan C. Bovik