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Cloud computing relies on sharing computing resources rather than having local servers or personal devices to handle applications. Nowadays, cloud computing has become one of the fastest growing fields in information technology. However,…

Cryptography and Security · Computer Science 2017-12-07 Darine Ameyed , Fehmi Jaafar , Jaouhar Fattahi

Device-to-Device (D2D) communication is expected to be a key feature supported by 5G networks, especially due to the proliferation of Mobile Edge Computing (MEC), which has a prominent role in reducing network stress by shifting…

Computer Science and Game Theory · Computer Science 2017-11-07 Emmanouil Panaousis , Eirini Karapistoli , Hadeer Elsemary , Tansu Alpcan , MHR Khuzani , Anastasios A. Economides

In today's era of Internet of Things (IoT), where massive amounts of data are produced by IoT and other devices, edge computing has emerged as a prominent paradigm for low-latency data processing. However, applications may have diverse…

Networking and Internet Architecture · Computer Science 2021-07-19 Md Washik Al Azad , Susmit Shannigrahi , Nicholas Stergiou , Francisco R. Ortega , Spyridon Mastorakis

Recent years have witnessed several initiatives on enabling Internet access to the next three billion people. Access to the Internet necessarily translates to access to its services. This means that the goal of providing Internet access…

Networking and Internet Architecture · Computer Science 2016-04-29 Arjuna Sathiaseelan , Adisorn Lertsinsrubtavee , Adarsh Jagan S , Prakash Baskaran , Jon Crowcroft

Recent literature including our past work provide analysis and solutions for using (i) erasure coding, (ii) parallelism, or (iii) variable slicing/chunking (i.e., dividing an object of a specific size into a variable number of smaller…

Networking and Internet Architecture · Computer Science 2014-03-21 Guanfeng Liang , Ulas C. Kozat

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

Multimedia · Computer Science 2017-05-16 Tarek El-Ganainy

Mobile devices supporting the "Internet of Things" (IoT), often have limited capabilities in computation, battery energy, and storage space, especially to support resource-intensive applications involving virtual reality (VR), augmented…

Networking and Internet Architecture · Computer Science 2018-06-19 Jianyu Wang , Jianli Pan , Flavio Esposito , Prasad Calyam , Zhicheng Yang , Prasant Mohapatra

An increasing amount of data is being injected into the network from IoT (Internet of Things) applications. Many of these applications, developed to improve society's quality of life, are latency-critical and inject large amounts of data…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-13 Patricia Arroba , Rajkumar Buyya , Román Cárdenas , José L. Risco-Martín , José M. Moya

Transmission of video over a limited bandwidth network is challenging due to the natural variability of video, and link characteristics. Video smoothing techniques can be used to facilitate more effective transmission and to preserve better…

Networking and Internet Architecture · Computer Science 2011-05-30 Khaled Shuaib , Farag Sallabi , Liren Zhang

Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering…

Networking and Internet Architecture · Computer Science 2024-01-24 Xinyu Huang , Shisheng Hu , Haojun Yang , Xinghan Wang , Yingying Pei , Xuemin Shen

Recent advancements in 3D Gaussian Splatting (3DGS) have enabled photorealistic rendering of complex scenes, yet widespread adoption on mobile and Extended Reality (XR) devices is hindered by substantial computational and bandwidth…

Image and Video Processing · Electrical Eng. & Systems 2026-05-12 Emanuele Artioli , Philipp Fößl , Daniele Lorenzi , Farzad Tashtarian , Mahdi Dolati , Cheng-Hsin Hsu , Christian Timmerer

In this letter, we investigate the problem of dynamic spectrum access for small cell networks, using a graphical game approach. Compared with existing studies, we take the features of different cell loads and local interference relationship…

Information Theory · Computer Science 2016-11-17 Yuhua Xu , Chenggui Wang , Junhong Chen , Jinlong Wang , Yitao Xu , Qihui Wu , Alagan Anpalagan

After the advent of the Internet of Things and 5G networks, edge computing became the center of attraction. The tasks demanding high computation are generally offloaded to the cloud since the edge is resource-limited. The Edge Cloud is a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-21 Hassan Asghar , Eun-Sung Jung

As energy demands surge across ICT infrastructures, service providers must engage users in sustainable practices while maintaining the Quality of Experience (QoE) at acceptable levels. In this paper, we introduce such an approach,…

Emerging Technologies · Computer Science 2026-01-30 Konstantinos Varsos , Adamantia Stamou , George D. Stamoulis , Vasillios A. Siris

Implementations of mobile games have become prevalent industrial technology due to the ubiquitous nature of mobile devices. However, simultaneous-movement multiplayer games, games that a player competes simultaneously with other players,…

Computer Science and Game Theory · Computer Science 2012-09-17 Samuel King Opoku

Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Boyan Li , Yongting Chen , Dayou Zhang , Fangxin Wang

In modern SD-WAN networks, a global controller is able to steer traffic on different paths based on application requirements and global intents. However, existing solutions cannot dynamically tune the way bandwidth is shared between flows…

Networking and Internet Architecture · Computer Science 2023-04-13 Pham Tran Anh Quang , Jérémie Leguay , Xu Gong , Xu Huiying

Fog computing is an emerging paradigm that aims to meet the increasing computation demands arising from the billions of devices connected to the Internet. Offloading services of an application from the Cloud to the edge of the network can…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-28 Nan Wang , Blesson Varghese

Edge service caching can significantly mitigate latency and reduce communication and computing overhead by fetching and initializing services (applications) from clouds. The freshness of cached service data is critical when providing…

Information Theory · Computer Science 2024-08-27 Yuhan Yi , Guanglin Zhang , Hai Jiang
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