Related papers: The principles of humanism for MANETs
In the parable of Simon's Ant, an ant follows a complex path along a beach on to reach its goal. The story shows how the interaction of simple rules and a complex environment result in complex behavior. But this relationship can be looked…
The research effort on mobile computing has focused mainly on routing and usually assumes that all mobile devices (MDs) are cooperative. These assumptions hold on military or search and rescue operations, where all hosts are from the same…
While the use of technology to provide accurate and objective measurements of human movement performance is presently an area of great interest, efforts to quantify the performance of movement are hampered by the lack of a principled model…
This work proposes a new distributed and self-organized authentication scheme for Mobile Ad-hoc NETworks (MANETs). Apart from describing all its components, special emphasis is placed on proving that the proposal fulfils most requirements…
This position paper highlights an ethic of machine-to-machine cooperation and machine pro-sociality, and argues that machines capable of autonomous sensing, decision-making and action, such as automated vehicles and urban robots, owned and…
Mobile crowdsensing is a people-centric sensing system based on users' contributions and incentive mechanisms aim at stimulating them. In our work, we have rethought the design of incentive mechanisms through a game-theoretic methodology.…
In Cyber Physical Systems humans are often kept in the loop as operators and/or service users. Yet in many cases, humans and machines collaborate and provide services to each other. Research on service models and service composition for CPS…
The nature of Mobile Ad hoc NETworks (MANETs) makes them suitable to be utilized in the context of an extreme emergency for all involved rescue teams. We use the term emergency MANETs (eMANETs) in order to describe next generation IP-based…
Scene graph aims to faithfully reveal humans' perception of image content. When humans analyze a scene, they usually prefer to describe image gist first, namely major objects and key relations in a scene graph. This humans' inherent…
As testified by new regulations like the European AI Act, worries about the human and societal impact of (autonomous) software technologies are becoming of public concern. Human, societal, and environmental values, alongside traditional…
Understanding details of human multimodal interaction can elucidate many aspects of the type of information processing machines must perform to interact with humans. This article gives an overview of recent findings from Linguistics…
In this study, we introduce general frame of MAny Connected Intelligent Particles Systems (MACIPS). Connections and interconnections between particles get a complex behavior of such merely simple system (system in system).Contribution of…
Humans rely more and more on systems with AI components. The AI community typically treats human inputs as a given and optimizes AI models only. This thinking is one-sided and it neglects the fact that humans can learn, too. In this work,…
A network's topology information can be given as an adjacency matrix. The bitmap of sorted adjacency matrix(BOSAM) is a network visualisation tool which can emphasise different network structures by just looking at reordered adjacent…
Humanness is core to speech interface design. Yet little is known about how users conceptualise perceptions of humanness and how people define their interaction with speech interfaces through this. To map these perceptions n=21 participants…
Interactive machine learning (IML) is a field of research that explores how to leverage both human and computational abilities in decision making systems. IML represents a collaboration between multiple complementary human and machine…
Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality…
Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…
We propose a study of the constitution of meaning in human-computer interaction based on Turing and Wittgenstein's definitions of thought, understanding, and decision. We show by the comparative analysis of the conceptual similarities and…
The machine learning community currently has no standardized process for documenting datasets, which can lead to severe consequences in high-stakes domains. To address this gap, we propose datasheets for datasets. In the electronics…