Related papers: Audio Texture Synthesis with Scattering Moments
This article introduces a new parametric synthesis method for sound textures based on existing works in visual and sound texture synthesis. Starting from a base sound signal, an optimization process is performed until the cross-correlations…
Time-frequency scattering is a mathematical transformation of sound waves. Its core purpose is to mimick the way the human auditory system extracts information from its environment. In the context of improving the artificial intelligence of…
The scattering transform is a non-linear signal representation method based on cascaded wavelet transform magnitudes. In this paper we introduce phase scattering, a novel approach where we use phase derivatives in a scattering procedure. We…
Time-frequency representations of audio signals often resemble texture images. This paper derives a simple audio classification algorithm based on treating sound spectrograms as texture images. The algorithm is inspired by an earlier visual…
We introduce a scattering representation for the analysis and classification of sounds. It is locally translation-invariant, stable to deformations in time and frequency, and has the ability to capture harmonic structures. The scattering…
Audio textures are a subset of environmental sounds, often defined as having stable statistical characteristics within an adequately large window of time but may be unstructured locally. They include common everyday sounds such as from…
Optoacoustic image formation is conventionally based upon ultrasound time-of-flight readings from multiple detection positions. Herein, we exploit acoustic scattering to physically encode the position of optical absorbers in the acquired…
This article explains how to apply time--frequency scattering, a convolutional operator extracting modulations in the time--frequency domain at different rates and scales, to the re-synthesis and manipulation of audio textures. After…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
We introduce the joint time-frequency scattering transform, a time shift invariant descriptor of time-frequency structure for audio classification. It is obtained by applying a two-dimensional wavelet transform in time and log-frequency to…
Audio texture manipulation involves modifying the perceptual characteristics of a sound to achieve specific transformations, such as adding, removing, or replacing auditory elements. In this paper, we propose an exemplar-based analogy model…
We present Sketch2Sound, a generative audio model capable of creating high-quality sounds from a set of interpretable time-varying control signals: loudness, brightness, and pitch, as well as text prompts. Sketch2Sound can synthesize…
A scattering transform defines a locally translation invariant representation which is stable to time-warping deformations. It extends MFCC representations by computing modulation spectrum coefficients of multiple orders, through cascades…
An acoustic reverberator consisting of a network of delay lines connected via scattering junctions is proposed. All parameters of the reverberator are derived from physical properties of the enclosure it simulates. It allows for simulation…
The rise of deep learning algorithms has led many researchers to withdraw from using classic signal processing methods for sound generation. Deep learning models have achieved expressive voice synthesis, realistic sound textures, and…
Sound is an essential sensing element for many organisms in nature, and multiple species have evolved organic structures that create complex acoustic scattering and dispersion phenomena to emit and perceive sound unambiguously. To date, it…
Singing voice synthesis (SVS) aims to generate expressive and high-quality vocals from musical scores, requiring precise modeling of pitch, duration, and articulation. While diffusion-based models have achieved remarkable success in image…
We present a new representation of harmonic sounds that linearizes the dynamics of pitch and spectral envelope, while remaining stable to deformations in the time-frequency plane. It is an instance of the scattering transform, a generic…
Texture synthesis techniques based on matching the Gram matrix of feature activations in neural networks have achieved spectacular success in the image domain. In this paper we extend these techniques to the audio domain. We demonstrate…
Deep learning researches on the transformation problems for image and text have raised great attention. However, present methods for music feature transfer using neural networks are far from practical application. In this paper, we initiate…