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Notes on the Spinpossible puzzle game. We give a mathematical description of the game, prove some elementary bounds on the length of optimal solutions, and consider variations of the game which place restrictions on the set of permitted…

Combinatorics · Mathematics 2011-11-01 Alex Sutherland , Andrew Sutherland

The problem of determining the number of "flooding operations" required to make a given coloured graph monochromatic in the one-player combinatorial game Flood-It has been studied extensively from an algorithmic point of view, but basic…

Combinatorics · Mathematics 2023-06-22 Kitty Meeks , Dominik K. Vu

Consider a finite sequence of permutations of the elements 1,...,n, with the property that each element changes its position by at most 1 from any permutation to the next. We call such a sequence a tangle, and we define a move of element i…

Combinatorics · Mathematics 2015-08-18 Sergey Bereg , Alexander E. Holroyd , Lev Nachmanson , Sergey Pupyrev

Certain endgame considerations in the two-player Nigerian Mancala-type game Ayo can be identified with the problem of finding winning positions in the solitaire game Tchoukaitlon. The periodicity of the pit occupancies in $s$ stone winning…

Combinatorics · Mathematics 2009-09-25 Duane M. Broline , Daniel E. Loeb

We relate the amount of entanglement required to play linear-system non-local games near-optimally to the hyperlinear profile of finitely-presented groups. By calculating the hyperlinear profile of a certain group, we give an example of a…

Quantum Physics · Physics 2018-10-17 William Slofstra , Thomas Vidick

In an introductory paper on dollar game played on a graph, Matt Baker wrote the following: ``The total number of borrowing moves required to win the game when playing the 'borrowing binge strategy' is independent of which borrowing moves…

Combinatorics · Mathematics 2023-08-25 Marine Cases-Thomas

We study the Torus Puzzle, a solitaire game in which the elements of an input $m \times n$ matrix need to be rearranged into a target configuration via a sequence of unit rotations (i.e., circular shifts) of rows and/or columns. Amano et…

Data Structures and Algorithms · Computer Science 2026-05-19 Matteo Caporrella , Stefano Leucci

The Nakamura number is an appropriate invariant of a simple game to study the existence of social equilibria and the possibility of cycles. For symmetric quota games its number can be obtained by an easy formula. For some subclasses of…

Combinatorics · Mathematics 2018-11-30 Josep Freixas , Sascha Kurz

We provide an upper bound on the number of ordered Reidemeister moves required to pass between two diagrams of the same link. This bound is in terms of the number of unordered Reidemeister moves required.

Geometric Topology · Mathematics 2014-10-01 Julian Gold

This paper develops upper bounds on the end-to-end transmission capacity of multi-hop wireless networks. Potential source-destination paths are dynamically selected from a pool of randomly located relays, from which a closed-form lower…

Information Theory · Computer Science 2013-02-08 Yuxin Chen , Jeffrey G. Andrews

Ultimate Tic-Tac-Toe is a variant of the well known tic-tac-toe (noughts and crosses) board game. Two players compete to win three aligned "fields", each of them being a tic-tac-toe game. Each move determines which field the next player…

Computer Science and Game Theory · Computer Science 2020-06-09 Guillaume Bertholon , Rémi Géraud-Stewart , Axel Kugelmann , Théo Lenoir , David Naccache

We construct a class of nonnegative martingale processes that oscillate indefinitely with high probability. For these processes, we state a uniform rate of the number of oscillations and show that this rate is asymptotically close to the…

Machine Learning · Computer Science 2014-08-18 Jan Leike , Marcus Hutter

Motivated by the control of invasive biological populations, we consider a class of optimization problems for moving sets $t\mapsto \Omega(t)\subset\mathbb{R}^2$. Given an initial set $\Omega_0$, the goal is to minimize the area of the…

Optimization and Control · Mathematics 2022-01-06 Alberto Bressan , Maria Teresa Chiri , Najmeh Salehi

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

Motivated by a problem posed by Aldous, our goal is to find the maximal-entropy win-martingale: In a sports game between two teams, the chance the home team wins is initially $x_0 \in (0,1)$ and finally 0 or 1. As an idealization we take a…

Probability · Mathematics 2023-07-04 Julio Backhoff-Veraguas , Mathias Beiglboeck

A game starts with the empty graph on $n$ vertices, and two player alternate adding edges to the graph. Only moves which do not create a triangle are valid. The game ends when a maximal triangle-free graph is reached. The goal of one player…

Combinatorics · Mathematics 2014-09-30 Csaba Biró , Paul Horn , D. Jacob Wildstrom

An algorithm based on backward induction is devised in order to compute the optimal sequence of games to be played in Parrondo games. The algorithm can be used to find the optimal sequence for any finite number of turns or in the steady…

Physics and Society · Physics 2014-09-24 L. Dinis

Suppose $k$ balls are dropped into $n$ boxes independently with uniform probability, where $n, k$ are large with ratio approximately equal to some positive real $\lambda$. The maximum box count has a counterintuitive behavior: first of all,…

Probability · Mathematics 2020-10-20 Andrea Ottolini

We obtain upper bounds (in most cases, sharp) for the hitting times of random walks on finite undirected graphs expressed as functions of the graph's number of edges. In particular, we show that the maximum hitting time for a simple random…

Combinatorics · Mathematics 2017-02-15 Dmitri Fomin

We consider systems of "pinned balls," i.e., balls that have fixed positions and pseudo-velocities. Pseudo-velocities change according to the same rules as those for velocities of totally elastic collisions between moving balls. The times…

Dynamical Systems · Mathematics 2022-03-18 Krzysztof Burdzy , Mauricio Duarte
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