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This work proposes a biologically inspired approach that focuses on attention systems that are able to inhibit or constrain what is relevant at any one moment. We propose a radically new approach to making progress in human-robot joint…

Robotics · Computer Science 2016-06-09 Nick DePalma , Cynthia Breazeal

In this paper we address the problems of detecting objects of interest in a video and of estimating their locations, solely from the gaze directions of people present in the video. Objects can be indistinctly located inside or outside the…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Benoit Massé , Stéphane Lathuilière , Pablo Mesejo , Radu Horaud

People with blindness and low vision (pBLV) experience significant challenges when locating final destinations or targeting specific objects in unfamiliar environments. Furthermore, besides initially locating and orienting oneself to a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Yu Hao , Junchi Feng , John-Ross Rizzo , Yao Wang , Yi Fang

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

To overcome the travelling difficulty for the visually impaired group, this paper presents a novel ETA (Electronic Travel Aids)-smart guiding device in the shape of a pair of eyeglasses for giving these people guidance efficiently and…

Human-Computer Interaction · Computer Science 2017-09-28 Jinqiang Bai , Shiguo Lian , Zhaoxiang Liu , Kai Wang , Dijun Liu

Navigation and obstacle avoidance are some of the hardest tasks for the visually impaired. Recent research projects have proposed technological solutions to tackle this problem. So far most systems fail to provide multidimensional feedback…

Human-Computer Interaction · Computer Science 2022-01-13 Manuel Zahn , Armaghan Ahmad Khan

Directional cues are crucial for environmental interaction. Conventional methods rely on symbolic visual or auditory reminders that require semantic interpretation, a process that proves challenging in demanding dual-tasking scenarios. We…

Human-Computer Interaction · Computer Science 2026-01-27 Qing Zhang , Junyu Chen , Yifei Huang , Jing Huang , Thad Starner , Kai Kunze , Jun Rekimoto

Gaze input, as a modality inherently conveying user intent, offers intuitive and immersive experiences in extended reality (XR). With eye-tracking now being a standard feature in modern XR headsets, gaze has been extensively applied to…

Human-Computer Interaction · Computer Science 2025-10-09 Yichuan Zhang , Liangyuting Zhang , Xuning Hu , Yong Yue , Hai-Ning Liang

Creating immersive 3D visual experiences typically requires expensive and specialized hardware such as VR headsets, autostereoscopic displays, or active shutter glasses. These constraints limit the accessibility and everyday use of 3D…

Graphics · Computer Science 2025-08-25 Trung Hieu Pham , Chanh Minh Tran , Eiji Kamioka , Xuan Tan Phan

Text-guided 3D visual grounding (T-3DVG), which aims to locate a specific object that semantically corresponds to a language query from a complicated 3D scene, has drawn increasing attention in the 3D research community over the past few…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Daizong Liu , Yang Liu , Wencan Huang , Wei Hu

Tactile recognition of 3D objects remains a challenging task. Compared to 2D shapes, the complex geometry of 3D surfaces requires richer tactile signals, more dexterous actions, and more advanced encoding techniques. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Jingxi Xu , Han Lin , Shuran Song , Matei Ciocarlie

In this paper, we introduce a novel method to capture visual trajectories for navigating an indoor robot in dynamic settings using streaming image data. First, an image processing pipeline is proposed to accurately segment trajectories from…

Robotics · Computer Science 2020-01-13 Aditya Rajguru , Christopher Collander , William J. Beksi

This paper presents a wearable assistive device with the shape of a pair of eyeglasses that allows visually impaired people to navigate safely and quickly in unfamiliar environment, as well as perceive the complicated environment to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-25 Jinqiang Bai , Zhaoxiang Liu , Yimin Lin , Ye Li , Shiguo Lian , Dijun Liu

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

Human-Computer Interaction · Computer Science 2017-07-27 Chamin Morikawa , Michael J. Lyons

We propose a system to deliver dynamic guidance in drawing, sketching and handwriting tasks via an electromagnet moving underneath a high refresh rate pressure sensitive tablet. The system allows the user to move the pen at their own pace…

Human-Computer Interaction · Computer Science 2019-06-28 Thomas Langerak , Juan Zarate , Velko Vechev , Daniele Panozzo , Otmar Hilliges

Blind and low-vision (BLV) users remain largely excluded from three-dimensional (3D) surface and point data visualizations due to the reliance on visual interaction. Existing approaches inadequately support non-visual access, especially in…

Human-Computer Interaction · Computer Science 2025-08-13 Sanchita S. Kamath , Aziz N. Zeidieh , JooYoung Seo

Most real-world 3D sensors such as LiDARs perform fixed scans of the entire environment, while being decoupled from the recognition system that processes the sensor data. In this work, we propose a method for 3D object recognition using…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Siddharth Ancha , Yaadhav Raaj , Peiyun Hu , Srinivasa G. Narasimhan , David Held

Visual prompting infuses visual information into the input image to adapt models toward specific predictions and tasks. Recently, manually crafted markers such as red circles are shown to guide the model to attend to a target region on the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Razieh Rezaei , Masoud Jalili Sabet , Jindong Gu , Daniel Rueckert , Philip Torr , Ashkan Khakzar

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Ziyu Zhu , Xilin Wang , Yixuan Li , Zhuofan Zhang , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Wei Liang , Qian Yu , Zhidong Deng , Siyuan Huang , Qing Li

In this paper, we formulate a virtual target-based path following guidance law aimed towards multi-vehicle path following problem. The guidance law is well suited to precisely follow circular paths while minting desired distance between two…

Systems and Control · Computer Science 2017-11-21 Ishmaal Erekson , Rajnikant Sharma , Ashwini Ratnoo , Ryan Gerdes