Related papers: Practical Reduction of Edge Flip Sequences in Two-…
While texture analysis is largely addressed for images, the comparison of the geometric reliefs on surfaces embedded in the 3D space is still an open challenge. Starting from the Local Binary Pattern (LBP) description originally defined for…
In this thesis, we study two different graph problems. The first problem revolves around geometric spanners. Here, we have a set of points in the plane and we want to connect them with straight line segments, such that there is a path…
Edge detection is among the most fundamental vision problems for its role in perceptual grouping and its wide applications. Recent advances in representation learning have led to considerable improvements in this area. Many state of the art…
Many time-dependent problems in the field of computational fluid dynamics can be solved using space-time methods. However, such methods can encounter issues with computational cost and robustness. In order to address these issues,…
A (multi)set of segments in the plane may form a TSP tour, a matching, a tree, or any multigraph. If two segments cross, then we can reduce the total length with the following flip operation. We remove a pair of crossing segments, and…
The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…
Any two triangulations of a closed surface with the same number of vertices can be transformed into each other by a sequence of regular flips, provided the number of vertices exceeds a number N depending on the surface. Examples show that…
We give an overview of the 2026 Computational Geometry Challenge targeting the problem of finding a Central Triangulation under Parallel Flip Operations in triangulations of point sets. A flip is the parallel exchange of a set of edges in a…
Interactive segmentation allows efficient label generation by leveraging user-provided clicks to progressively refine predictions, which is critical when fully supervised labels are costly or generalization to unseen classes is needed.…
Deep learning (DL) is the state-of-the-art methodology in various medical image segmentation tasks. However, it requires relatively large amounts of manually labeled training data, which may be infeasible to generate in some applications.…
Machine learning at the edge offers great benefits such as increased privacy and security, low latency, and more autonomy. However, a major challenge is that many devices, in particular edge devices, have very limited memory, weak…
When folding a 3D object from a 2D material like paper, typically only an approximation of the original surface geometry is needed. Such an approximation can effectively be created by a (progressive) mesh simplification approach, e.g. using…
Given two triangulations of a convex polygon, computing the minimum number of flips required to transform one to the other is a long-standing open problem. It is not known whether the problem is in P or NP-complete. We prove that two…
Polygonal meshes have become the standard for discretely approximating 3D shapes, thanks to their efficiency and high flexibility in capturing non-uniform shapes. This non-uniformity, however, leads to irregularity in the mesh structure,…
Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and afterwards performs the normal integration on a triangle mesh. Our key insight is…
The detection and classification of intersections between triangles are crucial tasks in a wide range of applications within Computer Graphics and Geometry Processing, including mesh Arrangements, mesh Booleans, and generic mesh processing…
Given a finite point set P in general position in the plane, a full triangulation is a maximal straight-line embedded plane graph on P. A partial triangulation is a full triangulation of some subset P' of P containing all extreme points in…
In three-dimensional geographical scenes, adding labels with leader lines to point features can significantly improve their visibility. Leadered labels have a large degree of freedom in position con-figuration, but existing methods are…
Time-varying connectivity of triangle mesh sequences leads to substantial difficulties in their processing. Unlike editing sequences with constant connectivity, editing sequences with varying connectivity requires addressing the problem of…
Despite having achieved real-time performance in mesh construction, most of the current LiDAR odometry and meshing methods may struggle to deal with complex scenes due to relying on explicit meshing schemes. They are usually sensitive to…