Related papers: On a game theoretic cardinality bound
It is by now well-established that there exist non-local games for which the best entanglement-assisted performance is not better than the best classical performance. Here we show in contrast that any two-player XOR game, for which the…
Plunnecke's inequality is the standard tool to obtain estimates on the cardinality of sumsets and has many applications in additive combinatorics. We present a new proof. The main novelty is that the proof is completed with no reference to…
The focus of this essay is a rigorous treatment of infinite games. An infinite game is defined as a play consisting of a fixed number of players whose sequence of moves is repeated, or iterated ad infinitum. Each sequence corresponds to a…
We investigate forms of filter extension properties in the two-cardinal setting involving filters on $P_\kappa(\lambda)$. We generalize the filter games introduced by Holy and Schlicht in \cite{HolySchlicht:HierarchyRamseyLikeCardinals} to…
In this expository article, we give an overview of the concept of potential mean field games of first order. We give a new proof that minimizers of the potential are equilibria by using a Lagrangian formulation. We also provide criteria to…
This paper has two parts. The first is concerned with a variant of a family of games introduced by Holy and Schlicht, that we call \emph{Welch games}. Player II having a winning strategy in the Welch game of length $\omega$ on $\kappa$ is…
In this paper we study connections between topological games such as Rothberger, Menger and compact-open, and relate these games to properties involving covers by G_{\delta} subsets. The results include: (1) If Two has a winning strategy in…
We propose a continuous version of the classical Gale--Berlekamp switching game. We also study a weighted version of this new continuous game. The main results of this paper concern growth estimates for the corresponding optimization…
We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…
The total domination game is a two-person competitive optimization game, where the players, Dominator and Staller, alternately select vertices of an isolate-free graph $G$. Each vertex chosen must strictly increase the number of vertices…
We characterize the initial positions from which the first player has a winning strategy in a certain two-player game. This provides a generalization of Hall's theorem. Vizing's edge coloring theorem follows from a special case.
The paper is concerned with two-person dynamic zero-sum games. We investigate the limit of value functions of finite horizon games with long run average cost as the time horizon tends to infinity, and the limit of value functions of…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
Schmidt games and the Cantor winning property give alternative notions of largeness, similar to the more standard notions of measure and category. Being intuitive, flexible, and applicable to recent research made them an active object of…
The research in this paper is a continuation of the investigation of the cardinality of the $\theta$-closed hull of subsets of spaces. This research obtains new upper bounds of the cardinality of the $\theta$-closed hull of subsets using…
We prove that the strong polarized relation of $\theta$ above $\omega$ applied simultaneously for every cardinal in the interval $[\aleph_1,\aleph]$ is consistent. We conclude that this positive relation is consistent for every cardinal…
In a generalized tournament, players may have an arbitrary number of matches against each other and the outcome of the games is measured on a cardinal scale with a lower and upper bound. An axiomatic approach is applied to the problem of…
In this paper, we introduce a framework of new mathematical representation of Game Theory, including static classical game and static quantum game. The idea is to find a set of base vectors in every single-player strategy space and to…
A simple and general formulation of the quantum game theory is presented, accommodating all possible strategies in the Hilbert space for the first time. The theory is solvable for the two strategy quantum game, which is shown to be…
Pseudo-telepathy is the most recent form of rejection of locality. Many of its properties have already been discovered: for instance, the minimal entanglement, as well as the minimal cardinality of the output sets, have been characterized.…