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Convolutional layers are a major driving force behind the successes of deep learning. Pointwise convolution (PWC) is a 1x1 convolutional filter that is primarily used for parameter reduction. However, the PWC ignores the spatial information…

Computer Vision and Pattern Recognition · Computer Science 2020-02-07 Pratik Mazumder , Pravendra Singh , Vinay Namboodiri

We consider the problem of projecting a vector onto the so-called k-capped simplex, which is a hyper-cube cut by a hyperplane. For an n-dimensional input vector with bounded elements, we found that a simple algorithm based on Newton's…

Optimization and Control · Mathematics 2025-02-25 Andersen Ang , Jianzhu Ma , Nianjun Liu , Kun Huang , Yijie Wang

Weakly supervised visual recognition using inexact supervision is a critical yet challenging learning problem. It significantly reduces human labeling costs and traditionally relies on multi-instance learning and pseudo-labeling. This paper…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Lianghui Zhu , Junwei Zhou , Yan Liu , Xin Hao , Wenyu Liu , Xinggang Wang

Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…

Computational Geometry · Computer Science 2016-05-19 Yangdi Lyu , Alper Üngör

In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…

Computational Geometry · Computer Science 2018-05-10 Wei-Yu Lai , Tien-Ruey Hsiang

Given an $n$-vertex 1.5D terrain $\T$ and a set $\A$ of $m<n$ viewpoints, the Voronoi visibility map $\vorvis(\T,\A)$ is a partitioning of $\T$ into regions such that each region is assigned to the closest (in Euclidean distance) visible…

Computational Geometry · Computer Science 2023-01-13 Vahideh Keikha , Maria Saumell

Weak measurement is a novel quantum measurement scheme, which is usually characterized by the weak value formalism. To guarantee the validity of the weak value formalism, the fidelity between the pre-selection and the post-selection should…

Quantum Physics · Physics 2015-06-05 Shengshi Pang , Shengjun Wu , Zeng-Bing Chen

Let $P$ be a set of $n$ points in $\mathbb{R}^2$. For a given positive integer $w<n$, our objective is to find a set $C \subset P$ of points, such that $CH(P\setminus C)$ has the smallest number of vertices and $C$ has at most $n-w$ points.…

Computational Geometry · Computer Science 2021-03-03 Vahideh Keikha

We consider the following basic problem: given an $n$-variate degree-$d$ homogeneous polynomial $f$ with real coefficients, compute a unit vector $x \in \mathbb{R}^n$ that maximizes $|f(x)|$. Besides its fundamental nature, this problem…

Data Structures and Algorithms · Computer Science 2017-04-25 Vijay Bhattiprolu , Mrinalkanti Ghosh , Venkatesan Guruswami , Euiwoong Lee , Madhur Tulsiani

Weakly supervised object localization remains challenging, where only image labels instead of bounding boxes are available during training. Object proposal is an effective component in localization, but often computationally expensive and…

Computer Vision and Pattern Recognition · Computer Science 2017-09-07 Yi Zhu , Yanzhao Zhou , Qixiang Ye , Qiang Qiu , Jianbin Jiao

Visual Grounding (VG) aims to locate the most relevant region in an image, based on a flexible natural language query but not a pre-defined label, thus it can be a more useful technique than object detection in practice. Most…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Chaorui Deng , Qi Wu , Guanghui Xu , Zhuliang Yu , Yanwu Xu , Kui Jia , Mingkui Tan

Real-time visibility determination in expansive or dynamically changing environments has long posed a significant challenge in computer graphics. Existing techniques are computationally expensive and often applied as a precomputation step…

Graphics · Computer Science 2025-09-30 Xiangyu Wang , Thomas Köhler , Jun Lin Qiu , Shohei Mori , Markus Steinberger , Dieter Schmalstieg

We consider preprocessing a set $S$ of $n$ points in convex position in the plane into a data structure supporting queries of the following form: given a point $q$ and a directed line $\ell$ in the plane, report the point of $S$ that is…

Computational Geometry · Computer Science 2017-10-16 Boris Aronov , Prosenjit Bose , Erik D. Demaine , Joachim Gudmundsson , John Iacono , Stefan Langerman , Michiel Smid

We study the general scheduling problem (GSP) which generalizes and unifies several well-studied preemptive single-machine scheduling problems, such as weighted flow time, weighted sum of completion time, and minimizing the total weight of…

Data Structures and Algorithms · Computer Science 2025-11-21 Alexander Armbruster , Lars Rohwedder , Andreas Wiese

The aim of the paper is to propose a bounded-error quantum polynomial time (BQP) algorithm for the max-bisection and the min-bisection problems. The max-bisection and the min-bisection problems are fundamental NP-hard problems. Given a…

Quantum Physics · Physics 2015-07-27 Ahmed Younes

We revisit the notion of WSPD (i.e., well-separated pairs-decomposition), presenting a new construction of WSPD for any finite metric space, and show that it is asymptotically instance-optimal in size. Next, we describe a new WSPD…

Computational Geometry · Computer Science 2025-09-09 Sariel Har-Peled , Benjamin Raichel , Eliot W. Robson

Given a set $\mathcal{P}$ of $h$ pairwise disjoint simple polygonal obstacles in $\mathbb{R}^2$ defined with $n$ vertices, we compute a sketch $\Omega$ of $\mathcal{P}$ whose size is independent of $n$, depending only on $h$ and the input…

Computational Geometry · Computer Science 2019-09-17 R Inkulu , Sanjiv Kapoor

We study the k nearest neighbors problem in the plane for general, convex, pairwise disjoint sites of constant description complexity such as line segments, disks, and quadrilaterals and with respect to a general family of distance…

Computational Geometry · Computer Science 2019-10-29 Chih-Hung Liu

The minimum convex cover problem seeks to cover a polygon $P$ with the fewest convex polygons that lie within $P$. This problem is $\exists\mathbb R$-complete, and the best previously known algorithm, due to Eidenbenz and Widmayer (2001),…

Computational Geometry · Computer Science 2026-04-21 Omrit Filtser , Tzalik Maimon , Ofir Yomtovyan

We consider the problem of preprocessing an $n\times n$ matrix $\mathbf{M}$, and supporting queries that, for any vector $v$, returns the matrix-vector product $\mathbf{M} v$. This problem has been extensively studied in both theory and…

Data Structures and Algorithms · Computer Science 2026-02-10 Emile Anand , Jan van den Brand , Rose McCarty