Related papers: Near Optimal Line Segment Weak Visibility Queries …
Recently, there has been increasing interest and progress in improvising the approximation algorithm for well-known NP-Complete problems, particularly the approximation algorithm for the Vertex-Cover problem. Here we have proposed a…
Given a simple polygon $\mathscr{P}$, two points $x$ and $y$ within $\mathscr{P}$ are {\em visible} to each other if the line segment between $x$ and $y$ is contained in $\mathscr{P}$. The {\em visibility region} of a point $x$ includes all…
Shortest Vector Problem is believed to be hard both for classical and quantum computers. Two of the three NIST post-quantum cryptosystems standardised by NIST rely on its hardness. Research on theoretical and practical performance of…
A point p is 1-well illuminated by a set F of n point lights if p lies in the interior of the convex hull of F. This concept corresponds to triangle-guarding or well-covering. In this paper we consider the illumination range of the light…
In the Partial Vertex Cover (PVC) problem, we are given an $n$-vertex graph $G$ and a positive integer $k$, and the objective is to find a vertex subset $S$ of size $k$ maximizing the number of edges with at least one end-point in $S$. This…
In the Any-Angle Pathfinding problem, the goal is to find the shortest path between a pair of vertices on a uniform square grid, that is not constrained to any fixed number of possible directions over the grid. Visibility Graphs are a known…
We introduce the Observation Route Problem ($\textsf{ORP}$) defined as follows: Given a set of $n$ pairwise disjoint compact regions in the plane, find a shortest tour (route) such that an observer walking along this tour can see (observe)…
Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…
We investigate the problem of finding the visible pieces of a scene of objects from a specified viewpoint. In particular, we are interested in the design of an efficient hidden surface removal algorithm for a scene comprised of iso-oriented…
We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon $P$ with $n$ vertices. We give a randomized near-linear-time $(1-\varepsilon)$-approximation algorithm for…
While well-known methods to list the intersections of either a list of segments or a complex polygon aim at achieving optimal time-complexity they often do so at the cost of memory comsumption and complex code. Real-life software…
Second-order methods are of great importance for composite convex optimization problems due to their local super-linear convergence rates (under appropriate assumptions). However, the presence of even a simple nonsmooth function in the…
Tensor completion exhibits an interesting computational-statistical gap in terms of the number of samples needed to perform tensor estimation. While there are only $\Theta(tn)$ degrees of freedom in a $t$-order tensor with $n^t$ entries,…
We consider the precedence-constrained scheduling problem to minimize the total weighted completion time. For a single machine several $2$-approximation algorithms are known, which are based on linear programming and network flows. We show…
The input to the NP-hard Point Line Cover problem (PLC) consists of a set $P$ of $n$ points on the plane and a positive integer $k$, and the question is whether there exists a set of at most $k$ lines which pass through all points in $P$. A…
We study the problem of sub-trajectory nearest-neighbor queries on polygonal curves under the continuous Fr\'echet distance. Given an $n$ vertex trajectory $P$ and an $m$ vertex query trajectory $Q$, we seek to report a vertex-aligned…
In this paper, we first consider the subpath convex hull query problem: Given a simple path $\pi$ of $n$ vertices, preprocess it so that the convex hull of any query subpath of $\pi$ can be quickly obtained. Previously, Guibas, Hershberger,…
Training object detectors with only image-level annotations is very challenging because the target objects are often surrounded by a large number of background clutters. Many existing approaches tackle this problem through object proposal…
Visual Language Navigation (VLN) is a fundamental task within the field of Embodied AI, focusing on the ability of agents to navigate complex environments based on natural language instructions. Despite the progress made by existing…
We introduce a new nearest-prototype classifier, the prototype vector machine (PVM). It arises from a combinatorial optimization problem which we cast as a variant of the set cover problem. We propose two algorithms for approximating its…