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Numerical simulations have historically played a major role in understanding the hydrodynamics of the tidal disruption process. Given the complexity of the geometry of the system, the challenges posed by the problem have indeed stimulated…
A simple model for simulating flows of active suspensions is investigated. The approach is based on dissipative particle dynamics. While the model is potentially applicable to a wide range of self-propelled particle systems, the specific…
The accurate mathematical modeling of droplet impact dynamics on micro-structured surfaces is fundamental to understanding and predicting complex fluid behaviors relevant to a wide range of engineering and scientific applications. In…
In this paper, a fluid-structure interaction (FSI) framework based on the smoothed particle hydrodynamics (SPH) method is employed to investigate the forces and deformations experienced by LNG tanks during liquid sloshing. As a Lagrangian…
We review the current status of compact object simulations that are based on the Smooth Particle Hydrodynamics (SPH) method. The first main part of this review is dedicated to SPH as a numerical method. We begin by discussing relevant…
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids. However, finding the best method to address a particular physical problem is often highly non-trivial and depends on the properties of the…
Lagrangian smoothed particle hydrodynamics (SPH) is a well-established approach to model fluids in astrophysical problems, thanks to its geometric flexibility and ability to automatically adjust the spatial resolution to the clumping of…
Smoothed Particle Hydrodynamics (SPH) schemes need to be enhanced by dissipation mechanisms to handle shocks. Most SPH formulations rely on artificial viscosity and while this is working well in pure shocks, attention has to be payed to…
Smoothed particle hydrodynamics (SPH) is typically used for barotropic fluids, where the pressure depends only on the local mass density. Here, we show how to incorporate the entropy into the SPH, so that the pressure can also depend on the…
This paper proposes a novel GPU-based active nematic flow solver based on the smoothed particle hydrodynamics (SPH) method. Nematohydrodynamics equations are discretized using the SPH algorithm, and the periodic domain is enforced using the…
We simulate the decay of isolated, spherically symmetric droplets in a cosmological phase transition. It has long been posited that such heated droplets of the metastable state could form, and they have recently been observed in 3D…
The smoothed particle hydrodynamics (SPH) method is a useful numerical tool for the study of a variety of astrophysical and planetlogical problems. However, it turned out that the standard SPH algorithm has problems in dealing with…
Previously, we have proposed a direct simulation scheme for colloidal dispersions in a Newtonian solvent [Phys.Rev.E 71,036707 (2005)]. An improved formulation called the ``Smoothed Profile (SP) method'' is presented here in which…
In this paper we test a special-relativistic formulation of Smoothed Particle Hydrodynamics (SPH) that has been derived from the Lagrangian of an ideal fluid. Apart from its symmetry in the particle indices, the new formulation differs from…
We present a method to simulate fluid flow on evolving surfaces, e.g., an oil film on a water surface. Given an animated surface (e.g., extracted from a particle-based fluid simulation) in three-dimensional space, we add a second simulation…
Motivated by the modeling of the spatial structure of the velocity field of three-dimensional turbulent flows, and the phenomenology of cascade phenomena, a linear dynamics has been recently proposed able to generate high velocity gradients…
Impacts play a fundamental role in shaping the physical and chemical properties of the objects in our Solar System. Given the challenges in replicating such collisions through laboratory experiments, computer simulations are an important…
The simulation of large open water surface is challenging using a uniform volumetric discretization of the Navier-Stokes equations. Simulating water splashes near moving objects, which height field methods for water waves cannot capture,…
The FOSS CFD-SPH code SPHERA v.9.0.0 (RSE SpA) is empowered to deal with fluid-solid body interactions under no-slip conditions and laminar regimes for the simulation of hydrodynamic lubrication. The code is herein validated in relation to…
A two-phase Smoothed Particle Hydrodynamics (SPH) model has been developed on the basis of GPUSPH, which is an open-source implementation of the weakly compressible SPH method on graphics processing units, to investigate oil dispersion…