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Related papers: First-Order Provenance Games

200 papers

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

Computer Science and Game Theory · Computer Science 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…

Artificial Intelligence · Computer Science 2026-05-12 Krishnendu Chatterjee , Ehsan Kafshdar Goharshady , Mehrdad Karrabi , Maximilian Seeliger , Đorđe Žikelić

We study in this paper provenance information for queries with aggregation. Provenance information was studied in the context of various query languages that do not allow for aggregation, and recent work has suggested to capture provenance…

Databases · Computer Science 2015-03-17 Yael Amsterdamer , Daniel Deutch , Val Tannen

A combinatorial game is a two-player game without hidden information or chance elements. One of the major approaches to analyzing games in combinatorial game theory is to break down a given game position into a disjunctive sum of multiple…

Combinatorics · Mathematics 2024-11-14 Kengo Hashimoto

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

Computer Science and Game Theory · Computer Science 2013-06-21 Krishnendu Chatterjee

In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly,…

Logic in Computer Science · Computer Science 2022-09-28 Robert Freiman , Michael Bernreiter

Parrondo's paradox is about a paradoxical game and gambling where two probabilistic losing games can be combined to form a winning game. While the counter intuitive game is interesting in itself, it can be thought of a discrete version of…

Physics and Society · Physics 2016-02-16 Abhijit Kar Gupta , Sourabh Banerjee

Drafts are sequential round-robin allocation procedures for distributing heterogeneous and indivisible objects among agents subject to some priority order (e.g., allocating players' contract rights to teams in professional sports leagues).…

Theoretical Economics · Economics 2026-04-09 Jacob Coreno , Ivan Balbuzanov

We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is…

Logic in Computer Science · Computer Science 2017-01-11 Erich Graedel , Igor Walukiewicz

A new definition of events of game-theoretic probability zero in continuous time is proposed and used to prove results suggesting that trading in financial markets results in the emergence of properties usually associated with randomness.…

Trading and Market Microstructure · Quantitative Finance 2010-11-25 Vladimir Vovk

We study random-turn resource-allocation games. In the Trail of Lost Pennies, a counter moves on $\mathbb{Z}$. At each turn, Maxine stakes $a \in [0,\infty)$ and Mina $b \in [0,\infty)$. The counter $X$ then moves adjacently, to the right…

Probability · Mathematics 2026-02-10 Alan Hammond

We analyse a sequential contest with two players in darts where one of the contestants enjoys a technical advantage. Using methods from the causal machine learning literature, we analyse the built-in advantage, which is the first-mover…

Econometrics · Economics 2022-02-23 Daniel Goller

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

Computer Science and Game Theory · Computer Science 2016-10-10 Jiawei Li

In quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far,…

Quantum Physics · Physics 2016-02-16 Jeongho Bang , Junghee Ryu , Marcin Pawłowski , B. S. Ham , Jinhyoung Lee

We characterize the initial positions from which the first player has a winning strategy in a certain two-player game. This provides a generalization of Hall's theorem. Vizing's edge coloring theorem follows from a special case.

Combinatorics · Mathematics 2012-10-23 Landon Rabern

In this note we discuss a theory of combinatorial games that involve transmitting the moves through a noisy channel that can introduce errors during the transmission. Players are aware of this interference and incorporate this variable into…

Combinatorics · Mathematics 2020-12-15 Nicolas Capitelli , Melina Privitelli

We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…

Combinatorics · Mathematics 2014-11-21 C. L. Jansen , M. Scheepers , S. L. Simon , E. Tatum

First cycle games (FCG) are played on a finite graph by two players who push a token along the edges until a vertex is repeated, and a simple cycle is formed. The winner is determined by some fixed property Y of the sequence of labels of…

Logic in Computer Science · Computer Science 2014-04-04 Benjamin Aminof , Sasha Rubin

Parrondo games with spatial dependence were introduced by Toral (2001) and have been studied extensively. In Toral's model, $N$ players are arranged in a circle. The players play either game $A$ or game $B$. In game $A$, a randomly chosen…

Computer Science and Game Theory · Computer Science 2021-01-05 Sung Chan Choi

We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…

Computer Science and Game Theory · Computer Science 2019-09-11 Urban Larsson , Yakov Babichenko