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This paper explains in layperson's terms how an agent-based model was used to investigate the widely held belief that creativity is an important component of effective leadership. Creative leadership was found to increase the mean fitness…

Multiagent Systems · Computer Science 2015-02-09 Liane Gabora

I intend to make a scientific contribution of my subjective experience as a single unit of self-described ``artist'' leveraging artificial intelligence as an assistive visual creation tool, in the hopes that it may provide some inspiration…

Human-Computer Interaction · Computer Science 2022-12-22 Jane Adams

Over the recent years, the advancements in deep face recognition have fueled an increasing demand for large and diverse datasets. Nevertheless, the authentic data acquired to create those datasets is typically sourced from the web, which,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Andrea Atzori , Pietro Cosseddu , Gianni Fenu , Mirko Marras

Creativity of generative AI models has been a subject of scientific debate in the last years, without a conclusive answer. In this paper, we study creativity from a practical perspective and introduce quantitative measures that help the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Aditi Ramaswamy , Hana Chockler , Melane Navaratnarajah

Visual statistical inference is a way to determine significance of patterns found while exploring data. It is dependent on the evaluation of a lineup, of a data plot among a sample of null plots, by human observers. Each individual is…

Applications · Statistics 2014-08-12 Mahbubul Majumder , Heike Hofmann , Dianne Cook

We construct a financial "Turing test" to determine whether human subjects can differentiate between actual vs. randomized financial returns. The experiment consists of an online video-game (http://arora.ccs.neu.edu) where players are…

General Finance · Quantitative Finance 2010-02-26 Jasmina Hasanhodzic , Andrew W. Lo , Emanuele Viola

Given the rising proliferation and diversity of AI writing assistance tools, especially those powered by large language models (LLMs), both writers and readers may have concerns about the impact of these tools on the authenticity of writing…

Human-Computer Interaction · Computer Science 2024-11-21 Angel Hsing-Chi Hwang , Q. Vera Liao , Su Lin Blodgett , Alexandra Olteanu , Adam Trischler

This paper presents the results of a study conducted on the perceptual acceptability of audio-video desynchronization for sports videos. The study was conducted with 45 videos generated by applying 8 audio-video offsets on 5 source…

Image and Video Processing · Electrical Eng. & Systems 2022-12-06 Joshua Peter Ebenezer

Recent advances in generating synthetic data that allow to add principled ways of protecting privacy -- such as Differential Privacy -- are a crucial step in sharing statistical information in a privacy preserving way. But while the focus…

Machine Learning · Statistics 2021-10-04 Christian Arnold , Marcel Neunhoeffer

Experiential AI is proposed as a new research agenda in which artists and scientists come together to dispel the mystery of algorithms and make their mechanisms vividly apparent. It addresses the challenge of finding novel ways of opening…

Computers and Society · Computer Science 2019-08-08 Drew Hemment , Ruth Aylett , Vaishak Belle , Dave Murray-Rust , Ewa Luger , Jane Hillston , Michael Rovatsos , Frank Broz

How should we evaluate the quality of generative models? Many existing metrics focus on a model's producibility, i.e. the quality and breadth of outputs it can generate. However, the actual value from using a generative model stems not just…

Machine Learning · Computer Science 2025-11-13 Keyon Vafa , Sarah Bentley , Jon Kleinberg , Sendhil Mullainathan

Online fraud often involves identity theft. Since most security measures are weak or can be spoofed, we investigate a more nuanced and less explored avenue: behavioral biometrics via handwriting movements. This kind of data can be used to…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Luis A. Leiva , Moises Diaz , Miguel A. Ferrer , Réjean Plamondon

To improve software developers' productivity has been the holy grail of software engineering research. But before we can claim to have improved it, we must first be able to measure productivity. This is far from trivial. In fact, two…

Software Engineering · Computer Science 2020-12-15 Moritz Beller , Vince Orgovan , Spencer Buja , Thomas Zimmermann

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor

Co-creativity in music refers to two or more musicians or musical agents interacting with one another by composing or improvising music. However, this is a very subjective process and each musician has their own preference as to which…

Sound · Computer Science 2024-02-13 Vignesh Gokul , Chris Francis , Shlomo Dubnov

How to robustly rank the aesthetic quality of given images has been a long-standing ill-posed topic. Such challenge stems mainly from the diverse subjective opinions of different observers about the varied types of content. There is a…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Suiyi Ling , Andreas Pastor , Junle Wang , Patrick Le Callet

Fairness in recommender systems has recently received attention from researchers. Unfair recommendations have negative impact on the effectiveness of recommender systems as it may degrade users' satisfaction, loyalty, and at worst, it can…

Information Retrieval · Computer Science 2019-11-05 Masoud Mansoury , Himan Abdollahpouri , Joris Rombouts , Mykola Pechenizkiy

Media is evolving from traditional linear narratives to personalised experiences, where control over information (or how it is presented) is given to individual audience members. Measuring and understanding audience engagement with this…

Human-Computer Interaction · Computer Science 2021-08-05 Jonathan Carlton , Andy Brown , Caroline Jay , John Keane

The widespread use of generative AI has led to multiple applications of AI-generated text and media to potentially enhance learning outcomes. However, there are a limited number of well-designed experimental studies investigating the impact…

Human-Computer Interaction · Computer Science 2024-12-17 Zoe Ruo-Yu Li , Caswell Barry , Mutlu Cukurova

Controllable human video generation aims to produce realistic videos of humans with explicitly guided motions and appearances,serving as a foundation for digital humans, animation, and embodied AI.However, the scarcity of largescale,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Yuanchen Fei , Yude Zou , Zejian Kang , Ming Li , Jiaying Zhou , Xiangru Huang