Related papers: A (7/2)-Approximation Algorithm for Guarding Ortho…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved.…
We consider the problem of covering the boundary of a simple polygon on n vertices using the minimum number of geodesic unit disks. We present an O(n \log^2 n+k) time 2-approximation algorithm for finding the centers of the disks, with k…
Given a polygon $H$ in the plane, the art gallery problem calls for fining the smallest set of points in $H$ from which every other point in $H$ is seen. We give a deterministic algorithm that, given any polygon $H$ with $h$ holes, $n$…
We prove new results for approximating Graphic TSP. Specifically, we provide a polynomial-time \frac{9}{7}-approximation algorithm for cubic bipartite graphs and a (\frac{9}{7}+\frac{1}{21(k-2)})-approximation algorithm for k-regular…
In this work, we present a constant-round algorithm for the $2$-ruling set problem in the Congested Clique model. As a direct consequence, we obtain a constant round algorithm in the MPC model with linear space-per-machine and optimal total…
We investigate semi-streaming algorithms for the Traveling Salesman Problem (TSP). Specifically, we focus on a variant known as the $(1,2)$-TSP, where the distances between any two vertices are either one or two. Our primary emphasis is on…
Despite significant research efforts, the state-of-the-art algorithm for maintaining an approximate matching in fully dynamic graphs has a polynomial {worst-case} update time, even for very poor approximation guarantees. In a recent…
We study the problem of Covering Orthogonal Polygons with Rectangles. For polynomial-time algorithms, the best-known approximation factor is $O(\sqrt{\log n})$ when the input polygon may have holes [Kumar and Ramesh, STOC '99, SICOMP '03],…
Saddle point problems, ubiquitous in optimization, extend beyond game theory to diverse domains like power networks and reinforcement learning. This paper presents novel approaches to tackle saddle point problem, with a focus on…
Given a set of $n$ points in the plane, the Unit Disk Cover (UDC) problem asks to compute the minimum number of unit disks required to cover the points, along with a placement of the disks. The problem is NP-hard and several approximation…
In a graph, a perfect matching cut is an edge cut that is a perfect matching. Perfect Matching Cut (PMC) is the problem of deciding whether a given graph has a perfect matching cut, and is known to be NP-complete. We revisit the problem and…
A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…
A unit disk graph is the intersection graph of n congruent disks in the plane. Dominating sets in unit disk graphs are widely studied due to their application in wireless ad-hoc networks. Because the minimum dominating set problem for unit…
We present approximation algorithms for almost all variants of the multi-criteria traveling salesman problem (TSP). First, we devise randomized approximation algorithms for multi-criteria maximum traveling salesman problems (Max-TSP). For…
The goal in the stochastic vertex cover problem is to obtain an approximately minimum vertex cover for a graph $G^\star$ that is realized by sampling each edge independently with some probability $p\in (0, 1]$ in a base graph $G = (V, E)$.…
We study the problem of computing a shortest tour that visits a sequence of $k$ polygons $P_1,\dots, P_k$ with a total number of $n$ vertices. A tour is an oriented curve such that there exist points $p_i\in P_i$ for all $i$ where $p_i$…
In this work, we study two fundamental graph optimization problems, minimum vertex cover (MVC) and maximum-cardinality matching (MCM), for intersection graphs of geometric objects, e.g., disks, rectangles, hypercubes, etc., in…
The chosen tool of this thesis is an extremal type approach. The lesson drawn by the theorems proved in the thesis is that surprisingly small compromise is necessary on the efficacy of the solutions to make the approach work. The problems…