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Related papers: Toward Recovering Complete SRS for Softbody Simula…

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This document gathers high-level users requirements and describes the system features. It provides a detailed explanation of the main functionalities of the system with a more emphasis on the stakeholders needs and wants. Indeed, the…

Software Engineering · Computer Science 2013-04-25 Oualid El Halimi , Peyman Derafshkavian , Abdulrhman Albeladi , Faisal Alrashdi

The purpose of this document is to give the vision for interactive computer graphics physical based simulation systems. It focuses on the needs of stakeholders and the reasons for such needs.

Software Engineering · Computer Science 2013-05-21 Klajdi Karanxha , Kapies Vallipuram , Herman Sonfack , Gustavo Barbieri Pereira

This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner. There is a large body of work simulating…

Graphics · Computer Science 2012-12-13 Jonathan Hiller , Hod Lipson

Intraoperative observation of tissue internal structure is often difficult. Hence, real-time soft tissue deformation is essential for the localization of tumor and other internal structures. We propose a method to simulate the internal…

Computational Geometry · Computer Science 2019-07-26 Haoyin Zhou , Eva Gombos , Mehra Golshan , Jayender Jagadeesan

Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the…

Robotics · Computer Science 2021-07-20 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

The control and task automation of robotic surgical system is very challenging, especially in soft tissue manipulation, due to the unpredictable deformations. Thus, an accurate simulator of soft tissues with the ability of interacting with…

Robotics · Computer Science 2021-03-02 Yunhai Han , Fei Liu , Michael C. Yip

Deformable object manipulation is a classical and challenging research area in robotics. Compared with rigid object manipulation, this problem is more complex due to the deformation properties including elastic, plastic, and elastoplastic…

In various applications, such as virtual reality and gaming, simulating the deformation of soft tissues in the human body during interactions with external objects is essential. Traditionally, Finite Element Methods (FEM) have been employed…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Anton Agafonov , Lihi Zelnik-Manor

Soft robots, particularly magnetic soft robots, require specialized simulation tools to accurately model their deformation under external magnetic fields. However, existing platforms often lack dedicated support for magnetic materials,…

Soft bodies made from flexible and deformable materials are popular in many robotics applications, but their proprioceptive sensing has been a long-standing challenge. In other words, there has hardly been a method to measure and model the…

Robotics · Computer Science 2019-12-09 Ruoyu Wang , Shiheng Wang , Songyu Du , Erdong Xiao , Wenzhen Yuan , Chen Feng

This paper presents a survey of the state-of-the-art deformable models studied in the literature concerning soft tissue deformable modeling for interactive surgical simulation. It first introduces the challenges of surgical simulation,…

Computational Engineering, Finance, and Science · Computer Science 2019-09-10 Jinao Zhang , Yongmin Zhong , Chengfan Gu

Accurate modelling of object deformations is crucial for a wide range of robotic manipulation tasks, where interacting with soft or deformable objects is essential. Current methods struggle to generalise to unseen forces or adapt to new…

Robotics · Computer Science 2025-05-20 Sean M. V. Collins , Brendan Tidd , Mahsa Baktashmotlagh , Peyman Moghadam

This thesis presents a two-layer uniform facet elastic object for real-time simulation based on physics modeling method. It describes the elastic object procedural modeling algorithm with particle system from the simplest one-dimensional…

Graphics · Computer Science 2009-09-30 Miao Song

Many organisms, including various species of spiders and caterpillars, change their shape to switch gaits and adapt to different environments. Recent technological advances, ranging from stretchable circuits to highly deformable soft…

The deployment of complex soft robots in multiphysics environments requires advanced simulation frameworks that not only capture interactions between different types of material, but also translate accurately to real-world performance. Soft…

Robotics · Computer Science 2026-03-09 Manuel Mekkattu , Mike Y. Michelis , Robert K. Katzschmann

Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…

Graphics · Computer Science 2023-06-16 Chao Yuan , Nan Cao , Yang Shi

Simulating deformable objects under rich interactions remains a fundamental challenge for real-to-sim robot manipulation, with dynamics jointly driven by environmental effects and robot actions. Existing simulators rely on predefined…

Robotics · Computer Science 2026-02-03 Mu Huang , Hui Wang , Kerui Ren , Linning Xu , Yunsong Zhou , Mulin Yu , Bo Dai , Jiangmiao Pang

In this paper, we propose a novel design of a hybrid mobile robot with controllable stiffness and deformable shape. Compared to conventional mobile agents, our system can switch between rigid and compliant phases by solidifying or melting…

Real-time proprioception is a challenging problem for soft robots, which have almost infinite degrees-of-freedom in body deformation. When multiple actuators are used, it becomes more difficult as deformation can also occur on actuators…

Robotics · Computer Science 2020-12-24 Rob B. N. Scharff , Guoxin Fang , Yingjun Tian , Jun Wu , Jo M. P. Geraedts , Charlie C. L. Wang

Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang
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