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Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

Given a set $P$ of $n$ points in the plane, we study the computation of the probability distribution function of both the area and perimeter of the convex hull of a random subset $S$ of $P$. The random subset $S$ is formed by drawing each…

Computational Geometry · Computer Science 2015-09-10 Pablo Pérez-Lantero

Convex hulls are a fundamental geometric tool used in a number of algorithms. A famous paper by Akl and Toussaint in 1978 described a way to reduce the number of points involved in the computation, which is since known as the Akl-Toussaint…

Computational Geometry · Computer Science 2013-04-10 Jean Souviron

An incremental approach for computation of convex hull for data points in two-dimensions is presented. The algorithm is not output-sensitive and costs a time that is linear in the size of data points at input. Graham's scan is applied only…

Computational Geometry · Computer Science 2022-02-11 Debashis Mukherjee

Convex hull data structures are fundamental in computational geometry. We study insertion-only data structures, supporting various containment and intersection queries. When $P$ is sorted by $x$- or $y$-coordinate, convex hulls can be…

Computational Geometry · Computer Science 2025-08-26 Ivor van der Hoog , Henrik Reinstädtler , Eva Rotenberg

We describe a data structure, called a priority range tree, which accommodates fast orthogonal range reporting queries on prioritized points. Let $S$ be a set of $n$ points in the plane, where each point $p$ in $S$ is assigned a weight…

Computational Geometry · Computer Science 2010-09-21 Michael T. Goodrich , Darren Strash

Given a set $S$ of $n$ points in the Euclidean plane, the two-center problem is to find two congruent disks of smallest radius whose union covers all points of $S$. Previously, Eppstein [SODA'97] gave a randomized algorithm of $O(n\log^2n)$…

Computational Geometry · Computer Science 2020-02-20 Haitao Wang

Convex hulls are a fundamental geometric tool used in a number of algorithms. As a side-effect of exhaustive tests for an algorithm for which a convex hull computation was the first step, interesting experimental results were found and are…

Computational Geometry · Computer Science 2013-04-10 Jean Souviron

Modern tracking technology has made the collection of large numbers of densely sampled trajectories of moving objects widely available. We consider a fundamental problem encountered when analysing such data: Given $n$ polygonal curves $S$…

Computational Geometry · Computer Science 2017-07-18 Peyman Afshani , Anne Driemel

We show that the polyhedron defined as the convex hull of the lattice points above the hyperbola $\left\{xy = n\right\}$ has between $\Omega(n^{1/3})$ and $O(n^{1/3} \log n)$ vertices. The same bounds apply to any hyperbola with rational…

Combinatorics · Mathematics 2025-02-03 David Alcántara , Mónica Blanco , Francisco Criado , Francisco Santos

Many classical algorithms are known for computing the convex hull of a set of $n$ point in $\mathbb{R}^2$ using $O(n)$ space. For large point sets, whose size exceeds the size of the working space, these algorithms cannot be directly used.…

Computational Geometry · Computer Science 2018-10-02 Martin Farach-Colton , Meng Li , Meng-Tsung Tsai

For a planar point set $P$, its convex hull is the smallest convex polygon that encloses all points in $P$. The construction of the convex hull from an array $I_P$ containing $P$ is a fundamental problem in computational geometry. By…

Computational Geometry · Computer Science 2025-06-30 Ivor van der Hoog , Eva Rotenberg , Daniel Rutschmann

This paper evaluates several improvements to the memory layout of convex hulls to improve computation times for support point queries. The support point query is a fundamental part of common collision algorithms, and the work presented…

Graphics · Computer Science 2025-09-05 Michael Greer

We develop a sketching algorithm to find the point on the convex hull of a dataset, closest to a query point outside it. Studying the convex hull of datasets can provide useful information about their geometric structure and their…

Differential Geometry · Mathematics 2022-03-30 Roozbeh Yousefzadeh

The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…

Data Structures and Algorithms · Computer Science 2024-03-19 Mohammad Heydari , Ashkan Khalifeh

We investigate several computational problems related to the stochastic convex hull (SCH). Given a stochastic dataset consisting of $n$ points in $\mathbb{R}^d$ each of which has an existence probability, a SCH refers to the convex hull of…

Computational Geometry · Computer Science 2017-05-02 Jie Xue , Yuan Li , Ravi Janardan

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

Inspired by the classical fractional cascading technique, we introduce new techniques to speed up the following type of iterated search in 3D: The input is a graph $\mathbf{G}$ with bounded degree together with a set $H_v$ of 3D hyperplanes…

Computational Geometry · Computer Science 2025-04-11 Peyman Afshani , Yakov Nekrich , Frank Staals

CAT(0) metric spaces and hyperbolic spaces play an important role in combinatorial and geometric group theory. In this paper, we present efficient algorithms for distance problems in CAT(0) planar complexes. First of all, we present an…

Computational Geometry · Computer Science 2014-10-09 Daniela Maftuleac

We consider a variant of two-point Euclidean shortest path query problem: given a polygonal domain, build a data structure for two-point shortest path query, provided that query points always lie on the boundary of the domain. As a main…

Computational Geometry · Computer Science 2009-11-30 Sang Won Bae , Yoshio Okamoto