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The vulnerability of deep neural network models to adversarial example attacks is a practical challenge in many artificial intelligence applications. A recent line of work shows that the use of randomization in adversarial training is the…

Machine Learning · Computer Science 2023-06-30 Jiahao Xie , Chao Zhang , Weijie Liu , Wensong Bai , Hui Qian

This work analyzes the minimum tollbooth problem in atomic network congestion games with unsplittable flows. The goal is to place tolls on edges, such that there exists a pure Nash equilibrium in the tolled game that is a social optimum in…

Computer Science and Game Theory · Computer Science 2021-04-01 Julian Nickerl

We present the Waterfilling circuit selection method, which we designed in order to mitigate the risks of a successful end-to-end traffic correlation attack. Waterfilling proceeds by balancing the Tor network load as evenly as possible on…

Cryptography and Security · Computer Science 2016-12-01 Florentin Rochet , Olivier Pereira

In this paper, we consider random access, wireless, multi-hop networks, with multi-packet reception capabilities, where multiple flows are forwarded to the gateways through node disjoint paths. We explore the issue of allocating flow on…

Networking and Internet Architecture · Computer Science 2016-03-29 Manolis Ploumidis , Nikolaos Pappas , Apostolos Traganitis

Designing optimal interdependent networks is important for the robustness and efficiency of national critical infrastructures. Here, we establish a two-person game-theoretic model in which two network designers choose to maximize the global…

Social and Information Networks · Computer Science 2016-02-26 Juntao Chen , Quanyan Zhu

In this work, we study the system of interacting non-cooperative two Q-learning agents, where one agent has the privilege of observing the other's actions. We show that this information asymmetry can lead to a stable outcome of population…

Machine Learning · Computer Science 2021-01-26 Ezra Tampubolon , Haris Ceribasic , Holger Boche

Community detection using both graphs and social networks is the focus of many algorithms. Recent methods aimed at optimizing the so-called modularity function proceed by maximizing relations within communities while minimizing…

Social and Information Networks · Computer Science 2014-06-27 Michel Crampes , Michel Plantié

Network Creation Games(NCGs) model the creation of decentralized communication networks like the Internet. In such games strategic agents corresponding to network nodes selfishly decide with whom to connect to optimize some objective…

Computer Science and Game Theory · Computer Science 2020-06-29 Hagen Echzell , Tobias Friedrich , Pascal Lenzner , Anna Melnichenko

Interconnection networks of parallel systems are used for servicing traf- fic generated by different applications, often belonging to different users. When multiple traffic flows contend for channel bandwidth, the scheduling algorithm…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-06-02 Zhuang Wang , Xiao Lv , Mingyu Yan , Wei Yang , Ge Li

This paper considers a two-player game where each player chooses a resource from a finite collection of options. Each resource brings a random reward. Both players have statistical information regarding the rewards of each resource.…

Computer Science and Game Theory · Computer Science 2023-09-19 Mevan Wijewardena , Michael J. Neely

In modern transportation networks, adversaries can manipulate routing algorithms using false data injection attacks, such as simulating heavy traffic with multiple devices running crowdsourced navigation applications, to mislead vehicles…

Artificial Intelligence · Computer Science 2026-03-13 Taha Eghtesad , Yevgeniy Vorobeychik , Aron Laszka

The objective of this paper is to identify and analyze the response actions of a set of players embedded in sub-networks in the context of interaction and learning. We characterize strategic network formation as a static game of…

Theoretical Economics · Economics 2022-10-28 Alex Centeno

It is generally recognized that the traffic generated by an individual connected to a network acts as his biometric signature. Several tools exploit this fact to fingerprint and monitor users. Often, though, these tools assume to access the…

Cryptography and Security · Computer Science 2014-02-11 Nino Vincenzo Verde , Giuseppe Ateniese , Emanuele Gabrielli , Luigi Vincenzo Mancini , Angelo Spognardi

In this work, we investigate an application of a Nash equilibrium seeking algorithm in a social network. In a networked game each player (user) takes action in response to other players' actions in order to decrease (increase) his cost…

Computer Science and Game Theory · Computer Science 2017-03-28 Farzad Salehisadaghiani

Flows over time are a natural way to incorporate flow dynamics that arise in various applications such as traffic networks. In this paper we introduce a natural variant of the deterministic fluid queuing model in which users aim to minimize…

Computer Science and Game Theory · Computer Science 2021-11-17 Tim Oosterwijk , Daniel Schmand , Marc Schröder

This paper develops a distributed resource allocation game to study countries' pursuit of targets such as self-survival in the networked international environment. The contributions are two. First, the game formalizes countries' power…

Social and Information Networks · Computer Science 2017-02-28 Yuke Li , A. S Morse

In this paper, we consider a novel $M$-ary sequential hypothesis testing problem in which an adversary is present and perturbs the distributions of the samples before the decision maker observes them. This problem is formulated as a…

Information Theory · Computer Science 2022-06-22 Jiachun Pan , Yonglong Li , Vincent Y. F. Tan

Individuals, or organizations, cooperate with or compete against one another in a wide range of practical situations. Such strategic interactions are often modeled as games played on networks, where an individual's payoff depends not only…

Computer Science and Game Theory · Computer Science 2020-09-22 Yan Leng , Xiaowen Dong , Junfeng Wu , Alex Pentland

We consider an instance of a nonatomic routing game. We assume that the network is parallel, that is, constituted of only two nodes, an origin and a destination. We consider infinitesimal players that have a symmetric network cost, but are…

Computer Science and Game Theory · Computer Science 2018-04-10 Paulin Jacquot , Cheng Wan

Website fingerprinting (WF) attacks, which covertly monitor user communications to identify the web pages they visit, pose a serious threat to user privacy. Existing WF defenses attempt to reduce attack accuracy by disrupting traffic…

Cryptography and Security · Computer Science 2026-02-23 Siyuan Liang , Jiajun Gong , Tianmeng Fang , Aishan Liu , Tao Wang , Xiaochun Cao , Dacheng Tao , Ee-Chien Chang
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