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In this paper, we present a linear and reversible programming language with inductives types and recursion. The semantics of the languages is based on pattern-matching; we show how ensuring syntactical exhaustivity and non-overlapping of…

Logic in Computer Science · Computer Science 2025-07-23 Kostia Chardonnet , Alexis Saurin , Benoît Valiron

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

Deductive verification techniques based on program logics (i.e., the family of Floyd-Hoare logics) are a powerful approach for program reasoning. Recently, there has been a trend of increasing the expressive power of such logics by…

Logic in Computer Science · Computer Science 2021-01-27 Marco Gaboardi , Shin-ya Katsumata , Dominic Orchard , Tetsuya Sato

In this paper we investigate the Curry-Howard correspondence for constructive modal logic in light of the gap between the proof equivalences enforced by the lambda calculi from the literature and by the recently defined winning strategies…

Logic in Computer Science · Computer Science 2023-08-01 Matteo Acclavio , Davide Catta , Federico Olimpieri

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

Logic in Computer Science · Computer Science 2018-06-27 Norihiro Yamada

Dialogue games are a two-player semantics for a variety of logics, including intuitionistic and classical logic. Dialogues can be viewed as a kind of analytic calculus not unlike tableaux. Can dialogue games be an effective foundation for…

Logic · Mathematics 2014-05-09 Jesse Alama

Inspired by the efficient proof procedures discussed in {\em Computability logic} \cite{Jap03,Japic,Japfin}, we describe a heuristic proof procedure for first-order logic. This is a variant of Gentzen sequent system and has the following…

Logic in Computer Science · Computer Science 2019-12-24 Keehang Kwon

We present a linearity theorem for a proof language of intuitionistic multiplicative additive linear logic, incorporating addition and scalar multiplication. The proofs in this language are linear in the algebraic sense. This work is part…

Logic in Computer Science · Computer Science 2025-09-25 Alejandro Díaz-Caro , Gilles Dowek

In the logic programming paradigm, a program is defined by a set of methods, each of which can be executed when specific conditions are met during the current state of an execution. The semantics of these programs can be elegantly…

Logic in Computer Science · Computer Science 2024-10-02 Matteo Acclavio , Roberto Maieli

Functional languages with strong static type systems have beneficial properties to help ensure program correctness and reliability. Surprisingly, their practical significance in applications is low relative to other languages lacking in…

Programming Languages · Computer Science 2016-12-05 Johannes Emerich

Mathematical theorems are human knowledge able to be accumulated in the form of symbolic representation, and proving theorems has been considered intelligent behavior. Based on the BHK interpretation and the Curry-Howard isomorphism, proof…

Neural and Evolutionary Computing · Computer Science 2016-04-18 Li-An Yang , Jui-Pin Liu , Chao-Hong Chen , Ying-ping Chen

We endow prioritised default logic (PDL) with argumentation semantics using the ASPIC+ framework for structured argumentation, and prove that the conclusions of the justified arguments are exactly the prioritised default extensions.…

Artificial Intelligence · Computer Science 2015-07-02 Anthony P. Young , Sanjay Modgil , Odinaldo Rodrigues

We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

This paper presents an approach that brings together game theory with grammatical inference and discrete abstractions in order to synthesize control strategies for hybrid dynamical systems performing tasks in partially unknown but…

Robotics · Computer Science 2012-10-08 Jie Fu , Herbert G. Tanner , Jeffrey Heinz , Jane Chandlee , Konstantinos Karydis , Cesar Koirala

Game semantics is a trace-like denotational semantics for programming languages where the notion of legal observable behaviour of a term is defined combinatorially, by means of rules of a game between the term (the "Proponent") and its…

Logic in Computer Science · Computer Science 2012-01-24 Dan R. Ghica , Nikos Tzevelekos

Causal multiteam semantics is a framework where probabilistic dependencies arising from data and causation between variables can be together formalized and studied logically. We consider several logics in the setting of causal multiteam…

Logic in Computer Science · Computer Science 2023-03-22 Fausto Barbero , Jonni Virtema

The Curry-Howard correspondence is often described as relating proofs (in intutionistic natural deduction) to programs (terms in simply-typed lambda calculus). However this narrative is hardly a perfect fit, due to the computational content…

Logic · Mathematics 2020-08-25 Daniel Murfet , William Troiani

It has been shown that a functional interpretation of proofs in mathematical analysis can be given by the product of selection functions, a mode of recursion that has an intuitive reading in terms of the computation of optimal strategies in…

Logic · Mathematics 2012-04-25 Paulo Oliva , Thomas Powell

Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…

Machine Learning · Computer Science 2019-10-29 Shiyu Chang , Yang Zhang , Mo Yu , Tommi S. Jaakkola

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

Logic in Computer Science · Computer Science 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak