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Underlying relationships among multi-agent systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. We measure the performance of MAS achieving tasks from the perspective of balancing success probability and system…

Multiagent Systems · Computer Science 2021-08-03 Qin Yang , Ramviyas Parasuraman

In competitive resource allocation formulations multiple agents compete over different contests by committing their limited resources in them. For these settings, contest games offer a game-theoretic foundation to analyze how players can…

Computer Science and Game Theory · Computer Science 2024-08-05 Gilberto Diaz-Garcia , Francesco Bullo , Jason R. Marden

Coalition formation explores how to partition a set of $n$ agents into disjoint coalitions according to their preferences. We consider a cardinal utility model with an additively separable aggregation of preferences and study the online…

Computer Science and Game Theory · Computer Science 2025-03-11 Martin Bullinger , René Romen

We consider a distributed edge computing scenario consisting of several wireless nodes that are located over an area of interest. Specifically, some of the "master" nodes are tasked to sense the environment (e.g., by acquiring images or…

Information Theory · Computer Science 2019-10-31 Erdem Koyuncu

An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is whether an \alpha-approximation algorithm translates into an…

Computer Science and Game Theory · Computer Science 2015-05-13 Chandra Chekuri , Iftah Gamzu

This work introduces a natural variant of the online machine scheduling problem on unrelated machines, which we refer to as the favorite machine model. In this model, each job has a minimum processing time on a certain set of machines,…

Data Structures and Algorithms · Computer Science 2019-12-30 Cong Chen , Paolo Penna , Yinfeng Xu

Mobile edge computing (MEC), affords service to the vicinity of mobile devices (MDs), has become a key technology for future network. Offloading big data to the MEC server for preprocessing is a attractive choice of MDs. In the paper, we…

Computer Science and Game Theory · Computer Science 2017-09-14 Tian Zhang , Wei Chen , Feng Yang

This paper considers a federated learning system composed of a central coordinating server and multiple distributed local workers, all having access to trusted execution environments (TEEs). In order to ensure that the untrusted workers…

Cryptography and Security · Computer Science 2021-11-05 Wensheng Zhang , Trent Muhr

Selecting the combination of security controls that will most effectively protect a system's assets is a difficult task. If the wrong controls are selected, the system may be left vulnerable to cyber-attacks that can impact the…

Cryptography and Security · Computer Science 2024-10-31 Dylan Léveillé , Jason Jaskolka

We use algorithmic and network-based tools to build and analyze the bipartite network connecting jobs with the skills they require. We quantify and represent the relatedness between jobs and skills by using statistically validated networks.…

General Economics · Economics 2023-04-12 Sabrina Aufiero , Giordano De Marzo , Angelica Sbardella , Andrea Zaccaria

Multi-agent networked linear dynamic systems have attracted attention of researchers in power systems, intelligent transportation, and industrial automation. The agents might cooperatively optimize a global performance objective, resulting…

Systems and Control · Computer Science 2017-01-12 Feier Lian , Aranya Chakrabortty , Alexandra Duel-Hallen

We propose in this paper a coinvestment plan between several stakeholders of different types, namely a physical network owner, operating network nodes, e.g. a network operator or a tower company, and a set of service providers willing to…

Computer Science and Game Theory · Computer Science 2022-10-04 Rosario Patanè , Andrea Araldo , Tijani Chahed , Diego Kiedanski , Daniel Kofman

When a computer system schedules jobs there is typically a significant cost associated with preempting a job during execution. This cost can be from the expensive task of saving the memory's state and loading data into and out of memory. It…

Data Structures and Algorithms · Computer Science 2018-03-01 Giorgio Lucarelli , Benjamin Moseley , Nguyen Kim Thang , Abhinav Srivastav , Denis Trystram

AI Agents can perform complex operations at great speed, but just like all the humans we have ever hired, their intelligence remains fallible. Miscommunications aren't noticed, systemic biases have no counter-action, and inner monologues…

Multiagent Systems · Computer Science 2026-01-22 Gopal Vijayaraghavan , Prasanth Jayachandran , Arun Murthy , Sunil Govindan , Vivek Subramanian

A basic combinatorial online resource allocation problem is considered, where multiple servers have individual capacity constraints, and at each time slot, a set of jobs arrives, that have potentially different weights to different servers.…

Data Structures and Algorithms · Computer Science 2015-12-02 Ajil Jalal , Rahul Vaze , Umang Bhaskar

Motivated by the markets operating on fast time scales, we present a framework for online coalitional games with time-varying coalitional values and propose real-time payoff distribution mechanisms. Specifically, we design two online…

Systems and Control · Electrical Eng. & Systems 2023-01-31 Aitazaz Ali Raja , Sergio Grammatico

There is growing concern about tacit collusion using algorithmic pricing, and regulators need tools to help detect the possibility of such collusion. This paper studies how to design a hypothesis testing framework in order to decide whether…

Computer Science and Game Theory · Computer Science 2020-03-31 Pedro Hespanhol , Anil Aswani

Paper describes the theoretical and practical aspects of the proposed model that uses distributed computing to a global network of Internet communication. Distributed computing are widely used in modern solutions such as research, where the…

Networking and Internet Architecture · Computer Science 2012-10-08 Lukasz Swierczewski

We introduce a novel framework for computing optimal randomized security policies in networked domains which extends previous approaches in several ways. First, we extend previous linear programming techniques for Stackelberg security games…

Computer Science and Game Theory · Computer Science 2012-10-19 Joshua Letchford , Yevgeniy Vorobeychik

Human computation is an approach to solving problems that prove difficult using AI only, and involves the cooperation of many humans. Because human computation requires close engagement with both "human populations as users" and "human…

Artificial Intelligence · Computer Science 2022-10-25 Hisashi Kashima , Satoshi Oyama , Hiromi Arai , Junichiro Mori
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