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As simulating complex biological processes become more important for modern medicine, new ways to compute this increasingly challenging data are necessary. In this paper, one of the most extensive volunteer-based distributed computing…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-02 Sven Hofmann

In the classical framework of local distributed network computing, it is generally assumed that the entities executing distributed algorithms are altruistic. However, in various scenarios, the value of the output produced by an entity may…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-07-14 Simon Collet , Pierre Fraigniaud , Paolo Penna

This paper studies queueing problems with an endogenous number of machines with and without an initial queue, the novelty being that coalitions not only choose how to queue, but also on how many machines. For a given problem, agents can…

Theoretical Economics · Economics 2022-12-01 Ata Atay , Christian Trudeau

This paper is concerned with the problem of controlling a system of constrained dynamic subsystems in a way that balances the performance degradation of decentralized control with the practical cost of centralized control. We propose a…

Systems and Control · Electrical Eng. & Systems 2020-01-29 Pablo R Baldivieso-Monasterios , Paul A Trodden

Resilient algorithms in high-performance computing are subject to rigorous non-functional constraints. Resiliency must not increase the runtime, memory footprint or I/O demands too significantly. We propose a task-based soft error detection…

Software Engineering · Computer Science 2021-11-01 Philipp Samfass , Tobias Weinzierl , Anne Reinarz , Michael Bader

Policy makers focus on stable strategies as the ones adopted by rational players. If there are many such solutions an important question is how to select amongst them. We study this question for the Multicommodity Flow Coalition Game, used…

Computer Science and Game Theory · Computer Science 2020-01-29 Coulter Beeson , Bruce Shepherd

The present paper introduces a practical protocol for provably secure, outsourced computation. Our protocol minimizes overhead for verification by requiring solutions to withstand an interactive game between a prover and challenger. For…

Computer Science and Game Theory · Computer Science 2016-06-21 Sanjay Jain , Prateek Saxena , Frank Stephan , Jason Teutsch

We propose a new formulation for the multi-robot task allocation problem that incorporates (a) complex precedence relationships between tasks, (b) efficient intra-task coordination, and (c) cooperation through the formation of robot…

Robotics · Computer Science 2025-09-19 Walker Gosrich , Saurav Agarwal , Kashish Garg , Siddharth Mayya , Matthew Malencia , Mark Yim , Vijay Kumar

Mixed-motive multi-agent settings are rife with persistent free-riding because individual effort benefits all members equally, yet each member bears the full cost of their own contribution. Classical work by Holmstr\"om established that…

Multiagent Systems · Computer Science 2026-01-26 Vik Pant , Eric Yu

We consider a fundamental online scheduling problem in which jobs with processing times and deadlines arrive online over time at their release dates. The task is to determine a feasible preemptive schedule on a single or multiple possibly…

Data Structures and Algorithms · Computer Science 2021-12-02 Franziska Eberle , Nicole Megow , Kevin Schewior

The allocation of computing tasks for networked distributed services poses a question to service providers on whether centralized allocation management be worth its cost. Existing analytical models were conceived for users accessing…

Computer Science and Game Theory · Computer Science 2024-04-09 Vincenzo Mancuso , Paolo Castagno , Leonardo Badia , Matteo Sereno , Marco Ajmone Marsan

This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition…

Networking and Internet Architecture · Computer Science 2015-03-19 Jeong-woo Cho , Yung Yi

Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…

Computer Science and Game Theory · Computer Science 2019-02-26 Jose Moura , David Hutchison

A fundamental problem in distributed computing is the task of cooperatively executing a given set of $t$ tasks by $p$ processors where the communication medium is dynamic and subject to failures. The dynamics of the communication medium…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-27 Chadi Kari , Alexander Russell , Narasimha Shashidhar

Simulation is a fundamental research tool in the computer architecture field. These kinds of tools enable the exploration and evaluation of architectural proposals capturing the most relevant aspects of the highly complex systems under…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-11 Adrian Colaso , Pablo Prieto , Jose-Angel Herrero , Pablo Abad , Valentin Puente , Jose-Angel Gregorio

We consider a recently proposed \emph{supervised distributed computing} paradigm \cite{augustine2025supervised} that extends and refines the standard master-worker paradigm for parallel computations. In this paradigm, there is a supervisor,…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-15 John Augustine , Henning Hillebrandt , Manish Kumar , Christian Scheideler , Julian Werthmann

Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational…

Computer Science and Game Theory · Computer Science 2017-11-28 Ayumi Igarashi , Rani Izsak , Edith Elkind

Algorithms for scheduling structured parallel computations have been widely studied in the literature. For some time now, Work Stealing is one of the most popular for scheduling such computations, and its performance has been studied in…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-26 Guilherme Rito , Hervé Paulino

In this work, we study the problem of online mechanism design for resources allocation and pricing in cloud computing (RAPCC). We show that in general the allocation problems in RAPCC are NP-hard, and therefore we focus on designing…

Computer Science and Game Theory · Computer Science 2014-03-11 Weidong Ma , Bo Zheng , Tao Qin , Pingzhong Tang , Tie-Yan Liu

In the online load balancing problem on related machines, we have a set of jobs (with different sizes) arriving online, and we need to assign each job to a machine immediately upon its arrival, so as to minimize the makespan, i.e., the…

Data Structures and Algorithms · Computer Science 2019-09-11 Bo Li , Minming Li , Xiaowei Wu