Related papers: Characterizing Ambiguity in Light Source Invariant…
Image recognition is the need of the hour. In order to be able to recognize an image, it is of immense importance that the image should be distinguishable from the background. In the present work, an approach is presented for automatic…
This paper is concerned with the inverse scattering problem by an unbounded rough surface. A direct imaging method is proposed to reconstruct the rough surface from the scattered near-field Cauchy data generating by point sources and…
A problem of amplitude reconstruction in terms of the given angular distribution is considered. Solution of this problem is not unique. A class of amplitudes, correspondent to one and the same angular distribution, forms a region in…
We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…
Refractive Index Tomography is the inverse problem of reconstructing the continuously-varying 3D refractive index in a scene using 2D projected image measurements. Although a purely refractive field is not directly visible, it bends light…
We investigate the inverse source problem for the wave equation, arising in photo- and thermoacoustic tomography. There exist quite a few theoretically exact inversion formulas explicitly expressing solution of this problem in terms of the…
We develop a method for optimization in shape spaces, i.e., sets of surfaces modulo re-parametrization. Unlike previously proposed gradient flows, we achieve superlinear convergence rates through a subtle approximation of the shape Hessian,…
We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…
A two-dimensional tomographic problem is studied. The target is assumed to be a homogeneous object bounded by a smooth curve. A Non Uniform Rational Basis Splines (NURBS) curve is used as computational representation of the boundary. This…
Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…
We consider the problem of inverting the artifacts associated with scanning a page from an open book, i.e. "xeroxing." The process typically leads to a non-uniform combination of distortion, blurring and darkening owing to the fact that the…
We study end-to-end learning strategies for 3D shape inference from images, in particular from a single image. Several approaches in this direction have been investigated that explore different shape representations and suitable learning…
Three papers describing different methods to solve the inverse scattering problem of the reconstruction of the shape and/or impedance of an obstacle have been chosen for analysis. This literature review consists of an evaluation of these…
Photoacoustic image reconstruction often assumes that the restriction of the acoustic pressure on the detection surface is given. However, commonly used detectors often have a certain directivity and frequency dependence, in which case the…
Recently, many methods have been proposed for face reconstruction from multiple images, most of which involve fundamental principles of Shape from Shading and Structure from motion. However, a majority of the methods just generate discrete…
Ptychography is a computational imaging technique that aims to reconstruct the object of interest from a set of diffraction patterns. Each of these is obtained by a localized illumination of the object, which is shifted after each…
Shapes do not define a linear space. This paper explores the linear structure of deformations as a representation of shapes. This transforms shape optimization to a variant of optimal control. The numerical challenges of this point of view…
In this paper, we address the shape-from-shading problem by training deep networks with synthetic images. Unlike conventional approaches that combine deep learning and synthetic imagery, we propose an approach that does not need any…
This paper considers the intra-image color-space of an object or a scene when these are subject to a dominant single-source of variation. The source of variation can be intrinsic or extrinsic (i.e., imaging conditions) to the object. We…
Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented…