Related papers: Finite Element Based Tracking of Deforming Surface…
The world is composed of objects, the ground, and the sky. Visual perception of objects requires solving two fundamental challenges: segmenting visual input into discrete units, and tracking identities of these units despite appearance…
We propose an accurate and energy-stable parametric finite element method for solving the sharp-interface continuum model of solid-state dewetting in three-dimensional space. The model describes the motion of the film\slash vapor interface…
Artificial objects usually have very stable shape features, which are stable, persistent properties in geometry. They can provide evidence for object recognition. Shape features are more stable and more distinguishing than appearance…
While manipulating rigid objects is an extensively explored research topic, deformable linear object (DLO) manipulation seems significantly underdeveloped. A potential reason for this is the inherent difficulty in describing and observing…
Hot-rolling is a metal forming process that produces a workpiece with a desired target cross-section from an input workpiece through a sequence of plastic deformations; each deformation is generated by a stand composed of opposing rolls…
The paper studies a finite element method for computing transport and diffusion along evolving surfaces. The method does not require a parametrization of a surface or an extension of a PDE from a surface into a bulk outer domain. The…
Modeling deformations of a real object is an important task in computer vision, biomedical engineering and biomechanics. In this paper, we focus on a situation where a three-dimensional object is rotationally deformed about a fixed axis,…
3D reconstruction of highly deformable surfaces (e.g. cloths) from monocular RGB videos is a challenging problem, and no solution provides a consistent and accurate recovery of fine-grained surface details. To account for the ill-posed…
Manipulating deformable objects is a ubiquitous task in household environments, demanding adequate representation and accurate dynamics prediction due to the objects' infinite degrees of freedom. This work proposes DeformNet, which utilizes…
In this paper, we develop a framework for solving inverse deformation problems using the FEniCS Project finite element software. We validate our approach with experimental imaging data acquired from a soft silicone beam under gravity. In…
In this paper, we propose a novel object-level mapping system that can simultaneously segment, track, and reconstruct objects in dynamic scenes. It can further predict and complete their full geometries by conditioning on reconstructions…
In this work a finite element simulation of the motion of a rigid body in a fluid, with free surface, is described. A completely general referential description (of which both Lagrangian and Eulerian descriptions are special cases) of an…
Deep networks for image classification often rely more on texture information than object shape. While efforts have been made to make deep-models shape-aware, it is often difficult to make such models simple, interpretable, or rooted in…
Sintering of printed porcelain filaments can be strongly affected by overhang geometry, thin features, and printing-induced anisotropy. These effects are particularly difficult to simulate because they require accurately capturing the…
The robotic manipulation of composite rigid-deformable objects (i.e. those with mixed non-homogeneous stiffness properties) is a challenging problem with clear practical applications that, despite the recent progress in the field, it has…
Man-made objects usually exhibit descriptive curved features (i.e., curve networks). The curve network of an object conveys its high-level geometric and topological structure. We present a framework for extracting feature curve networks…
In the area of 3D shape analysis, the geometric properties of a shape have long been studied. Instead of directly extracting representative features using expert-designed descriptors or end-to-end deep neural networks, this paper is…
Deformable surface tracking from monocular images is well-known to be under-constrained. Occlusions often make the task even more challenging, and can result in failure if the surface is not sufficiently textured. In this work, we…
3D reconstruction from a single image is a key problem in multiple applications ranging from robotic manipulation to augmented reality. Prior methods have tackled this problem through generative models which predict 3D reconstructions as…
Accurate 3D geometry acquisition is essential for a wide range of applications, such as computer graphics, autonomous driving, robotics, and augmented reality. However, raw point clouds acquired in real-world environments are often…