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Robotic manipulation of unfamiliar objects in new environments is challenging and requires extensive training or laborious pre-programming. We propose a new skill transfer framework, which enables a robot to transfer complex object…

Reconstructing complete and interactive 3D scenes remains a fundamental challenge in computer vision and robotics, particularly due to persistent object occlusions and limited sensor coverage. Multiview observations from a single scene scan…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wenhao Hu , Zesheng Li , Haonan Zhou , Liu Liu , Xuexiang Wen , Zhizhong Su , Xi Li , Gaoang Wang

This paper shares my journey (tools used, design principles derived and modeling pedagogy implemented) when creating electronic books-chapters (epub3 format) for computers and tablets using Easy Java/JavaScript Simulations, (old name EJS,…

Physics Education · Physics 2016-05-17 Loo Kang Wee

Geometric computing with chain complexes allows for the computation of the whole chain of linear spaces and (co)boundary operators generated by a space decomposition into a cell complex. The space decomposition is stored and handled with…

Computational Geometry · Computer Science 2017-11-07 Francesco Furiani , Giulio Martella , Alberto Paoluzzi

Spatial computing technologies have the potential to revolutionize how we interact with the world around us. However, most modern integrated development environments (IDEs) have not fully adapted to this paradigm shift. For example,…

Human-Computer Interaction · Computer Science 2025-05-16 Xiaoyan Wei , Zijian Yue , Hsiang-Ting Chen

In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits during their sketching process. The input is a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Zhengyu Huang , Haoran Xie , Tsukasa Fukusato , Kazunori Miyata

Chemellia is an open-source framework for atomistic machine learning in the Julia programming language. The framework takes advantage of Julia's high speed as well as the ability to share and reuse code and interfaces through the paradigm…

Computational Engineering, Finance, and Science · Computer Science 2023-05-23 Anant Thazhemadam , Dhairya Gandhi , Venkatasubramanian Viswanathan , Rachel C. Kurchin

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

The article presents a new approach to euclidean plane geometry based on projective geometric algebra (PGA). It is designed for anyone with an interest in plane geometry, or who wishes to familiarize themselves with PGA. After a brief…

General Mathematics · Mathematics 2016-11-01 Charles G. Gunn

We present a method to match three dimensional shapes under non-isometric deformations, topology changes and partiality. We formulate the problem as matching between a set of pair-wise and point-wise descriptors, imposing a continuity prior…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Zorah Lähner , Matthias Vestner , Amit Boyarski , Or Litany , Ron Slossberg , Tal Remez , Emanuele Rodolà , Alex Bronstein , Michael Bronstein , Ron Kimmel , Daniel Cremers

Kirigami tessellations, regular planar patterns formed by cutting flat, thin sheets, have attracted recent scientific interest for their rich geometries, surprising material properties and promise for technologies. Here we pose and solve…

Soft Condensed Matter · Physics 2020-02-10 Gary P. T. Choi , Levi H. Dudte , L. Mahadevan

Congealing is a flexible nonparametric data-driven framework for the joint alignment of data. It has been successfully applied to the joint alignment of binary images of digits, binary images of object silhouettes, grayscale MRI images,…

Machine Learning · Computer Science 2019-02-05 Marwan Mattar , Michael Ross , Erik Learned-Miller

We introduce the concept of code shaping, an interaction paradigm for editing code using free-form sketch annotations directly on top of the code and console output. To evaluate this concept, we conducted a three-stage design study with 18…

Human-Computer Interaction · Computer Science 2025-02-11 Ryan Yen , Jian Zhao , Daniel Vogel

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Accurate and efficient methods to simulate nonadiabatic and quantum nuclear effects in high-dimensional and dissipative systems are crucial for the prediction of chemical dynamics in condensed phase. To facilitate effective development,…

Artificial intelligence (AI) and machine learning (ML) models in materials science are predominantly trained on ideal bulk crystals, limiting their transferability to real-world applications where surfaces, interfaces, and defects dominate.…

Materials Science · Physics 2026-03-31 Vsevolod Biryukov , Kamal Choudhary , Timur Bazhirov

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Christian Diller , Angela Dai

Immersogeometric analysis (IMGA) is a geometrically flexible method that enables one to perform multiphysics analysis directly using complex computer-aided design (CAD) models. In this paper, we develop a novel IMGA approach for simulating…

Fluid Dynamics · Physics 2022-12-14 Aditya Balu , Manoj R. Rajanna , Joel Khristy , Fei Xu , Adarsh Krishnamurthy , Ming-Chen Hsu

We consider the problem of localizing relevant subsets of non-rigid geometric shapes given only a partial 3D query as the input. Such problems arise in several challenging tasks in 3D vision and graphics, including partial shape similarity,…

Computational Geometry · Computer Science 2019-06-17 Arianna Rampini , Irene Tallini , Maks Ovsjanikov , Alex M. Bronstein , Emanuele Rodolà

Consider a scenario in one-shot query-guided object localization where neither an image of the object nor the object category name is available as a query. In such a scenario, a hand-drawn sketch of the object could be a choice for a query.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Aditay Tripathi , Rajath R Dani , Anand Mishra , Anirban Chakraborty