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In the context of a classroom lesson, concepts must be visualized and organized in many ways depending on the needs of the teacher and students. Traditional presentation media such as the blackboard or electronic whiteboard allow for static…

Human-Computer Interaction · Computer Science 2018-09-20 Ken Perlin , Zhenyi He , Karl Rosenberg

Sketching is used as a ubiquitous tool of expression by novices and experts alike. In this thesis I explore two methods that help a system provide a geometric machine-understanding of sketches, and in-turn help a user accomplish a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Raghav Brahmadesam Venkataramaiyer

A fundamental challenge in conditional 3D shape generation is to minimize the information loss and maximize the intention of user input. Existing approaches have predominantly focused on two types of isolated conditional signals, i.e., user…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Seunggwan Lee , Hwanhee Jung , Byoungsoo Koh , Qixing Huang , Sangho Yoon , Sangpil Kim

Establishing point-to-point correspondences across multiple 3D shapes is a fundamental problem in computer vision and graphics. In this paper, we introduce DcMatch, a novel unsupervised learning framework for non-rigid multi-shape matching.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Tianwei Ye , Yong Ma , Xiaoguang Mei

We propose 3D Congealing, a novel problem of 3D-aware alignment for 2D images capturing semantically similar objects. Given a collection of unlabeled Internet images, our goal is to associate the shared semantic parts from the inputs and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Yunzhi Zhang , Zizhang Li , Amit Raj , Andreas Engelhardt , Yuanzhen Li , Tingbo Hou , Jiajun Wu , Varun Jampani

Kirigami, art of paper cutting, enables two-dimensional sheets transforming into unique shapes which are also hard to reshape once with prescribed cutting patterns. Rare kirigami designs manipulate cuts on three-dimensional objects to…

Materials Science · Physics 2021-03-30 Yanbin Li , Jie Yin

Camera-based object detection systems play a vital role in autonomous driving, yet they remain vulnerable to adversarial threats in real-world environments. Existing 2D and 3D physical attacks, due to their focus on texture optimization,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yixun Zhang , Lizhi Wang , Junjun Zhao , Wending Zhao , Feng Zhou , Yonghao Dang , Jianqin Yin

The identification of the interfacial molecules in fluid-fluid equilibrium is a long-standing problem in the area of simulation. We here propose a new point of view, making use of concepts taken from the field of computational geometry,…

Soft Condensed Matter · Physics 2009-04-30 Florencio Balboa Usabiaga , Daniel Duque

We analyse the axioms of Euclidean geometry according to standard object-oriented software development methodology. We find a perfect match: the main undefined concepts of the axioms translate to object classes. The result is a suite of C++…

Computational Geometry · Computer Science 2009-09-29 M. H. van Emden , B. Moa

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

3D Computer-Aided Design (CAD) users need to overcome several obstacles to benefit from the flexibility of programmatic interface tools. Besides the barriers of any programming language, users face challenges inherent to 3D spatial…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Danny Kieken , Thomas Pietrzak , Audrey Girouard , Géry Casiez

The emerging trend of AR/VR places great demands on 3D content. However, most existing software requires expertise and is difficult for novice users to use. In this paper, we aim to create sketch-based modeling tools for user-friendly 3D…

Human-Computer Interaction · Computer Science 2023-10-30 Tianrun Chen , Chaotao Ding , Lanyun Zhu , Ying Zang , Yiyi Liao , Zejian Li , Lingyun Sun

Recent research in materials science opens exciting perspectives to design novel quantum materials and devices, but it calls for quantitative predictions of properties which are not accessible in standard first principles packages. PAOFLOW…

Humans have long relied on visual aids like sketches and diagrams to support reasoning and problem-solving. Visual tools, like auxiliary lines in geometry or graphs in calculus, are essential for understanding complex ideas. However, many…

Human-Computer Interaction · Computer Science 2025-04-03 Steven-Shine Chen , Jimin Lee , Paul Pu Liang

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Assembling parts into an object is a combinatorial problem that arises in a variety of contexts in the real world and involves numerous applications in science and engineering. Previous related work tackles limited cases with identical unit…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Jinhwi Lee , Jungtaek Kim , Hyunsoo Chung , Jaesik Park , Minsu Cho

We propose an interactive GAN-based sketch-to-image translation method that helps novice users create images of simple objects. As the user starts to draw a sketch of a desired object type, the network interactively recommends plausible…

Computer Vision and Pattern Recognition · Computer Science 2019-09-27 Arnab Ghosh , Richard Zhang , Puneet K. Dokania , Oliver Wang , Alexei A. Efros , Philip H. S. Torr , Eli Shechtman

User-friendly 3D object editing is a challenging task that has attracted significant attention recently. The limitations of direct 3D object editing without 2D prior knowledge have prompted increased attention towards utilizing 2D…

Graphics · Computer Science 2024-05-10 Sitian Shen , Jing Xu , Yuheng Yuan , Xingyi Yang , Qiuhong Shen , Xinchao Wang

Alternating projection method has been used in a wide range of engineering applications since it is a gradient-free method (without requiring tuning the step size) and usually has fast speed of convergence. In this paper, we formalize two…

Optimization and Control · Mathematics 2019-07-23 Zhihui Zhu , Xiao Li

We present Gaussian Splatting Alignment (GSA), a novel method for aligning two independent 3D Gaussian Splatting (3DGS) models via a similarity transformation (rotation, translation, and scale), even when they are of different objects in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Roy Amoyal , Oren Freifeld , Chaim Baskin
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