Related papers: Chip-firing game and partial Tutte polynomial for …
A common generalization for the chromatic polynomial and the flow polynomial of a graph $G$ is the Tutte polynomial $T(G;x,y)$. The combinatorial meaning for the coefficients of $T$ was discovered by Tutte at the beginning of its…
Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…
Delta-matroid theory is often thought of as a generalization of topological graph theory. It is well-known that an orientable embedded graph is bipartite if and only if its Petrie dual is orientable. In this paper, we first introduce the…
Coalition formation over graphs is a well studied class of games whose players are vertices and feasible coalitions must be connected subgraphs. In this setting, the existence and computation of equilibria, under various notions of…
We consider the Cops and Robber pursuit-evasion game when the edge-set of the graph is allowed to change in time, possibly at every round. Specifically, the game is played on an infinite periodic sequence $\mathcal{G} = (G_0, \dots,…
Boesch, Li, and Suffel were the first to identify the existence of uniformly optimally reliable graphs (UOR graphs), graphs which maximize all-terminal reliability over all graphs with $n$ vertices and $m$ edges. The all-terminal…
Many real-world networks are characterized by directionality; however, the absence of an appropriate Fourier basis hinders the effective implementation of graph signal processing techniques. Inspired by discrete signal processing, where…
We consider monotonicity problems for graph searching games. Variants of these games - defined by the type of moves allowed for the players - have been found to be closely connected to graph decompositions and associated width measures such…
In the tournament game two players, called Maker and Breaker, alternately take turns in claiming an unclaimed edge of the complete graph on n vertices and selecting one of the two possible orientations. Before the game starts, Breaker fixes…
A periodic behavior is a well observed phenomena in biological and economical systems. We show that evolutionary games on graphs with imitation dynamics can display periodic behavior for an arbitrary choice of game theoretical parameters…
This paper addresses questions regarding controllability for `generic parameter' dynamical systems, i.e. the question whether a dynamical system is `structurally controllable'. Unlike conventional methods that deal with structural…
The multivariate Tutte polynomial (known to physicists as the Potts-model partition function) can be defined on an arbitrary finite graph G, or more generally on an arbitrary matroid M, and encodes much important combinatorial information…
We study a discrete diffusion process introduced in some combinatorial games called FLOODIT and MADVIRUS that can be played online and whose computational complexity has been recently studied by Arthur et al (FUN'2010). The flooding…
We consider the well-studied cops and robbers game in the context of oriented graphs, which has received surprisingly little attention to date. We examine the relationship between the cop numbers of an oriented graph and its underlying…
In a directed graph, a kernel is a subset of vertices that is both stable and absorbing. Not all digraphs have a kernel, but a theorem due to Boros and Gurvich guarantees the existence of a kernel in every clique-acyclic orientation of a…
As implied by the plethora of literature on graph rewiring, the choice of computational graph employed by a neural network can make a significant impact on its downstream performance. Certain effects related to the computational graph, such…
LP-duality theory has played a central role in the study of cores of games, right from the early days of this notion to the present time. The classic paper of Shapley and Shubik \cite{Shapley1971assignment} introduced the "right" way of…
This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…
We show a collection of scripts, called $G$-strongly positive scripts, which is used to recognize critical configurations of a chip firing game (CFG) on a multi-digraph with a global sink. To decrease the time of the process of recognition…
In this work, we introduce graphical modelsfor multi-player game theory, and give powerful algorithms for computing their Nash equilibria in certain cases. An n-player game is given by an undirected graph on n nodes and a set of n local…