Related papers: Chip-firing game and partial Tutte polynomial for …
The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…
It is well-known that the class of lattices generated by Chip Firing games (CFGs) is strictly included in the class of upper locally distributive lattices (ULD). However a necessary and sufficient criterion for this class is still an open…
The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…
We consider a family of distributions on which natural tail orders can be constructed upon a representation of a distribution by a (single) hyper-real number. Past research revealed that the ordering can herein strongly depend on the…
Graph burning is a discrete-time process that models the spread of influence in a network. Vertices are either burning or unburned, and in each round, a burning vertex causes all of its neighbours to become burning before a new fire source…
The Robinson-Goforth topology of swaps in adjoining payoffs elegantly arranges 2x2 ordinal games in accordance with important properties including symmetry, number of dominant strategies and Nash Equilibria, and alignment of interests.…
The classical relationship between the Tutte polynomial of graph theory and the Potts model of statistical mechanics has resulted in valuable interactions between the disciplines. Unfortunately, it does not include the external magnetic…
This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…
The Game of Cycles, introduced by Su (2020), is played on a simple connected planar graph together with its bounded cells, and players take turns marking edges with arrows according to a sink-source rule that gives the game a topological…
We prove that for every surface $\Sigma$, the class of Eulerian directed graphs that are Eulerian embeddable into $\Sigma$ (in particular they have degree at most $4$) is well-quasi-ordered by strong immersion. This result marks one of the…
Consider an undirected graph whose edges are labeled invertibly in a group. When does every Eulerian trail from one fixed vertex to another have the same label? We give a precise structural answer to this question. Essentially, we show that…
Jim Propp recently proposed a labeled version of chip-firing on a line and conjectured that this process is confluent from some initial configurations. This was proved by Hopkins-McConville-Propp. We reinterpret Propp's labeled chip-firing…
We give an analogue of the Tutte polynomial for hypermaps. This polynomial can be defined as either a sum over subhypermaps, or recursively through deletion-contraction reductions where the terminal forms consist of isolated vertices. Our…
We consider a cops and robber game where the cops are blocking edges of a graph, while the robber occupies its vertices. At each round of the game, the cops choose some set of edges to block and right after the robber is obliged to move to…
Chip-firing and rotor-routing are two well-studied examples of abelian networks. We study the complexity of their respective reachability problems. We show that the rotor-routing reachability problem is decidable in polynomial time, and we…
The Tutte polynomial is a fundamental invariant associated to a graph, matroid, vector arrangement, or hyperplane arrangement. This short survey focuses on some of the most important results on Tutte polynomials of hyperplane arrangements.…
The implicit graph conjecture states that every sufficiently small, hereditary graph class has a labeling scheme with a polynomial-time computable label decoder. We approach this conjecture by investigating classes of label decoders defined…
Given an $n$-vertex digraph $D$ and a labeling $\sigma:V(D)\to [n]$, we say that an arc $u\to v$ of $D$ is a descent of $\sigma$ if $\sigma(u)>\sigma(v)$. Foata and Zeilberger introduced a generating function $A_D(t)$ for labelings of $D$…