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In the original Art Gallery Problem (AGP), one seeks the minimum number of guards required to cover a polygon $P$. We consider the Chromatic AGP (CAGP), where the guards are colored. As long as $P$ is completely covered, the number of…

Computational Geometry · Computer Science 2014-03-13 Sándor P. Fekete , Stephan Friedrichs , Michael Hemmer

This paper details an algorithm for unfolding a class of convex polyhedra, where each polyhedron in the class consists of a convex cap over a rectangular base, with several restrictions: the cap's faces are quadrilaterals, with vertices…

Computational Geometry · Computer Science 2007-09-12 Joseph O'Rourke

We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell

Consider a sliding camera that travels back and forth along an orthogonal line segment $s$ inside an orthogonal polygon $P$ with $n$ vertices. The camera can see a point $p$ inside $P$ if and only if there exists a line segment containing…

Computational Geometry · Computer Science 2013-10-01 Stephane Durocher , Omrit Filtser , Robert Fraser , Ali Mehrabi , Saeed Mehrabi

Given a polyhedron (planar, $3$-connected graph) $G$, we investigate its common neighbourhood graph con($G$). For cubic ($3$-regular) polyhedra, we show that the planarity of con($G$) depends on the number of odd faces of $G$, and on their…

Combinatorics · Mathematics 2026-05-18 Riccardo W. Maffucci

We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…

Computational Geometry · Computer Science 2015-03-17 Dae-Sung Jang , Sun-Il Kwon

We present an optimal, linear-time algorithm for the following version of terrain guarding: given a 1.5D terrain and a horizontal line, place the minimum number of guards on the line to see all of the terrain. We prove that the cardinality…

Computational Geometry · Computer Science 2019-06-04 Ovidiu Daescu , Stephan Friedrichs , Hemant Malik , Valentin Polishchuk , Christiane Schmidt

We consider triangle faced convex polyhedra inscribed in the unit sphere $S^2$ in ${\Bbb{R}}^3$. One way of measuring their deviation from regular polyhedra with triangular faces is to consider the quotient of the lengths of the longest and…

Metric Geometry · Mathematics 2019-09-09 E. Makai,

We present FRA-Poly, a facial reduction algorithm (FRA) for conic linear programs that is sensitive to the presence of polyhedral faces in the cone. The main goals of FRA and FRA-Poly are the same, i.e., finding the minimal face containing…

Optimization and Control · Mathematics 2022-03-10 Bruno F. Lourenço , Masakazu Muramatsu , Takashi Tsuchiya

A terrain T is an x-monotone polygonal chain in the plane; T is orthogonal if each edge of T is either horizontal or vertical. In this paper, we give an exact algorithm for the problem of guarding the convex vertices of an orthogonal…

Computational Geometry · Computer Science 2015-12-29 Saeed Mehrabi

An "edge guard set" of a plane graph $G$ is a subset $\Gamma$ of edges of $G$ such that each face of $G$ is incident to an endpoint of an edge in $\Gamma$. Such a set is said to guard $G$. We improve the known upper bounds on the number of…

Computational Geometry · Computer Science 2018-04-20 Ahmad Biniaz , Prosenjit Bose , Aurélien Ooms , Sander Verdonschot

In this paper we consider a class of right-angled polyhedra in three-dimensional Lobachevsky space, all vertices of which lie on the absolute. New upper bounds on volumes in terms the number of faces of the polyhedron are obtained. Volumes…

Geometric Topology · Mathematics 2020-11-09 A. Vesnin , A. Egorov

We study a class of mechanisms known as Kokotsakis polyhedra with a quadrangular base. These are $3\times3$ quadrilateral meshes whose faces are rigid bodies and joined by hinges at the common edges. In contrast to existing work, the…

Algebraic Geometry · Mathematics 2026-03-09 Yang Liu

In this paper, we consider the problem of representing graphs by polygons whose sides touch. We show that at least six sides per polygon are necessary by constructing a class of planar graphs that cannot be represented by pentagons. We also…

Computational Geometry · Computer Science 2015-03-19 Christian A. Duncan , Emden R. Gansner , Yifan Hu , Michael Kaufmann , Stephen G. Kobourov

When the number of non-triangular faces adjacent to a vertex $v$ is less than or equal to three, the vertex $v$ will be called (\emph{combinatorially}) \emph{rigid}. We study the number of rigid vertices and suggest a conjecture on a…

Metric Geometry · Mathematics 2017-03-16 Seonhwa Kim , Yunhi Cho

Let $P$ be a convex $d$-polytope and $0 \leq k \leq d-1$. In 2023, this author proved the following inequalities, resolving a question of B\'ar\'any: \[ \frac{f_k(P)}{f_0(P)} \geq \frac{1}{2}\biggl[{\lceil \frac{d}{2} \rceil \choose k} +…

Combinatorics · Mathematics 2024-01-30 Joshua Hinman

We consider the Minimum Convex Partition problem: Given a set P of n points in the plane, draw a plane graph G on P, with positive minimum degree, such that G partitions the convex hull of P into a minimum number of convex faces. We show…

Computational Geometry · Computer Science 2021-12-22 Nicolas Grelier

In this paper, we study arrangements of orthogonal circles, that is, arrangements of circles where every pair of circles must either be disjoint or intersect at a right angle. Using geometric arguments, we show that such arrangements have…

Computational Geometry · Computer Science 2019-08-27 Steven Chaplick , Henry Förster , Myroslav Kryven , Alexander Wolff

This note introduces the class of basic $r$-ball polyhedra in the $d$-dimensional Euclidean space $\mathbb{E}^{d}$ for $d>1$ and $r>0$. We investigate their face structure and, for given integers $0\leq i\leq d-1$, $n\geq d+1\geq 3$…

Metric Geometry · Mathematics 2026-02-18 Károly Bezdek

Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…

Computational Geometry · Computer Science 2016-05-19 Yangdi Lyu , Alper Üngör
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