Related papers: Shape Reconstruction and Recognition with Isolated…
Convolutional Neural Networks (CNNs) are commonly thought to recognise objects by learning increasingly complex representations of object shapes. Some recent studies suggest a more important role of image textures. We here put these…
Confounding bias is a crucial problem when applying machine learning to practice, especially in clinical practice. We consider the problem of learning representations independent to multiple biases. In literature, this is mostly solved by…
In view-based 3D shape recognition, extracting discriminative visual representation of 3D shapes from projected images is considered the core problem. Projections with low discriminative ability can adversely influence the final 3D shape…
Previous works studied how deep neural networks (DNNs) perceive image content in terms of their biases towards different image cues, such as texture and shape. Previous methods to measure shape and texture biases are typically…
A longstanding question in computer vision concerns the representation of 3D shapes for recognition: should 3D shapes be represented with descriptors operating on their native 3D formats, such as voxel grid or polygon mesh, or can they be…
We present a convolutional neural network for joint 3D shape prediction and viewpoint estimation from a single input image. During training, our network gets the learning signal from a silhouette of an object in the input image - a form of…
In this paper, we will study the following pattern recognition problem: Every pattern is a 3-dimensional graph, its surface can be split up into some regions, every region is composed of the pixels with the approximately same colour value…
Forming perceptual groups and individuating objects in visual scenes is an essential step towards visual intelligence. This ability is thought to arise in the brain from computations implemented by bottom-up, horizontal, and top-down…
Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…
Object recognition (OR) in humans relies heavily on shape cues and the ability to recognize objects across varying 3D viewpoints. Unlike humans, deep networks often rely on non-shape cues such as texture and background, leading to…
The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…
Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an…
Human perception is structured around objects which form the basis for our higher-level cognition and impressive systematic generalization abilities. Yet most work on representation learning focuses on feature learning without even…
Face Recognition is most used for biometric user authentication that identifies a user based on his or her facial features. The system is in high demand, as it is used by many businesses and employed in many devices such as smartphones and…
Making inferences from partial information constitutes a critical aspect of cognition. During visual perception, pattern completion enables recognition of poorly visible or occluded objects. We combined psychophysics, physiology and…
We present a novel approach to object classification and detection which requires minimal supervision and which combines visual texture cues and shape information learned from freely available unlabeled web search results. The explosion of…
We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…
3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits…
Object reconstruction is an important task in many fields of application as it allows to generate digital representations of our physical world used as base for analysis, planning, construction, visualization or other aims. A reconstruction…
We propose a method for predicting the 3D shape of a deformable surface from a single view. By contrast with previous approaches, we do not need a pre-registered template of the surface, and our method is robust to the lack of texture and…