Related papers: Weighted Electoral Control
An algorithm is proposed to verify whether a finite game is a weighted potential game (WPG) without pre-knowledge on its weights. Then the algorithm is also applied to find the closest WPG for a given finite game. The concept and criterion…
Weighted voting games (WVG) are coalitional games in which an agent's contribution to a coalition is given by his it weight, and a coalition wins if its total weight meets or exceeds a given quota. These games model decision-making in…
The computational study of election problems generally focuses on questions related to the winner or set of winners of an election. But social preference functions such as Kemeny rule output a full ranking of the candidates (a consensus).…
Gerrymandering is a practice of manipulating district boundaries and locations in order to achieve a political advantage for a particular party. Lewenberg, Lev, and Rosenschein [AAMAS 2017] initiated the algorithmic study of a…
We study the computational complexity of approximating general constrained Markov decision processes. Our primary contribution is the design of a polynomial time $(0,\epsilon)$-additive bicriteria approximation algorithm for finding optimal…
We study the properties of elections that have a given position matrix (in such elections each candidate is ranked on each position by a number of voters specified in the matrix). We show that counting elections that generate a given…
We investigate how robust approval-based multiwinner voting rules are to small perturbations in the votes. In particular, we consider the extent to which a committee can change after we add/remove/swap one approval, and we consider the…
In shift bribery, a briber seeks to promote his preferred candidate by paying voters to raise their ranking. Classical models of shift bribery assume voters act independently, overlooking the role of social influence. However, in reality,…
Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the cumulative weight while reaching a target. Used in a reactive synthesis perspective, this…
The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…
Scoring protocols are a broad class of voting systems. Each is defined by a vector $(\alpha_1,\alpha_2,...,\alpha_m)$, $\alpha_1 \geq \alpha_2 \geq >... \geq \alpha_m$, of integers such that each voter contributes $\alpha_1$ points to…
Nearest neighbor is a popular nonparametric method for classification and regression with many appealing properties. In the big data era, the sheer volume and spatial/temporal disparity of big data may prohibit centrally processing and…
A {\em leader election} algorithm is an elimination process that divides recursively into tow subgroups an initial group of n items, eliminates one subgroup and continues the procedure until a subgroup is of size 1. In this paper the biased…
We study extensions of the Election Isomorphism problem, focused on the existence of isomorphic subelections. Specifically, we propose the Subelection Isomorphism and the Maximum Common Subelection problems and study their computational…
In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…
We consider the weighted completion time minimization problem for capacitated parallel machines, which is a fundamental problem in modern cloud computing environments. We study settings in which the processed jobs may have varying duration,…
A negotiating team is a group of two or more agents who join together as a single negotiating party because they share a common goal related to the negotiation. Since a negotiating team is composed of several stakeholders, represented as a…
Many binary collective choice situations can be described as weighted simple voting games. We introduce weighted committee games to model decisions on an arbitrary number of alternatives in analogous fashion. We compare the effect of…
This paper presents an algorithm, Voted Kernel Regularization , that provides the flexibility of using potentially very complex kernel functions such as predictors based on much higher-degree polynomial kernels, while benefitting from…
The margin of victory of an election is a useful measure to capture the robustness of an election outcome. It also plays a crucial role in determining the sample size of various algorithms in post election audit, polling etc. In this work,…