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Related papers: Prior-Independent Mechanisms for Scheduling

200 papers

This paper considers prior-independent mechanism design, in which a single mechanism is designed to achieve approximately optimal performance on every prior distribution from a given class. Most results in this literature focus on…

Computer Science and Game Theory · Computer Science 2021-03-01 Yiding Feng , Jason D. Hartline , Yingkai Li

We consider a scheduling problem of strategic agents representing jobs of different weights. Each agent has to decide on one of a finite set of identical machines to get their job processed. In contrast to the common and exclusive focus on…

Computer Science and Game Theory · Computer Science 2025-12-16 Wei-Chen Lee , Martin Bullinger , Alessandro Abate , Michael Wooldridge

We consider a task of scheduling with a common deadline on a single machine. Every player reports to a scheduler the length of his job and the scheduler needs to finish as many jobs as possible by the deadline. For this simple problem,…

Computer Science and Game Theory · Computer Science 2011-03-15 Uriel Feige , Moshe Tennenholtz

We consider the problem of efficiently scheduling jobs with precedence constraints on a set of identical machines in the presence of a uniform communication delay. Such precedence-constrained jobs can be modeled as a directed acyclic graph,…

Data Structures and Algorithms · Computer Science 2022-02-01 Quanquan C. Liu , Manish Purohit , Zoya Svitkina , Erik Vee , Joshua R. Wang

Stochastic automata are a formal compositional model for concurrent stochastic timed systems, with general distributions and non-deterministic choices. Measures of interest are defined over schedulers that resolve the nondeterminism. In…

Logic in Computer Science · Computer Science 2017-10-17 Pedro R. D'Argenio , Marcus Gerhold , Arnd Hartmanns , Sean Sedwards

This paper establishes performance guarantees for online algorithms that schedule stochastic, nonpreemptive jobs on unrelated machines to minimize the expected total weighted completion time. Prior work on unrelated machine scheduling with…

Data Structures and Algorithms · Computer Science 2020-05-14 Varun Gupta , Benjamin Moseley , Marc Uetz , Qiaomin Xie

Machine scheduling problems involving conflict jobs can be seen as a constrained version of the classical scheduling problem, in which some jobs are conflict in the sense that they cannot be proceeded simultaneously on different machines.…

Data Structures and Algorithms · Computer Science 2021-02-12 Minh Hoàng Hà , Dinh Quy Ta , Trung Thanh Nguyen

We study online mechanisms for preemptive scheduling with deadlines, with the goal of maximizing the total value of completed jobs. This problem is fundamental to deadline-aware cloud scheduling, but there are strong lower bounds even for…

Data Structures and Algorithms · Computer Science 2015-07-06 Yossi Azar , Inna Kalp-Shaltiel , Brendan Lucier , Ishai Menache , Joseph , Naor , Jonathan Yaniv

We introduce a parallel machine scheduling problem in which the processing times of jobs are not given in advance but are determined by a system of linear constraints. The objective is to minimize the makespan, i.e., the maximum job…

Data Structures and Algorithms · Computer Science 2015-10-30 Kameng Nip , Zhenbo Wang , Zizhuo Wang

We study ordinal makespan scheduling on small numbers of identical machines, with respect to two parallel solutions. In ordinal scheduling, it is known that jobs are sorted by non-increasing sizes, but the specific sizes are not known in…

Data Structures and Algorithms · Computer Science 2022-10-17 Leah Epstein

We study revenue maximization in a buyer-seller setting where the seller has a single object and the buyer has both a private valuation and a private budget. Private budgets complicate the classic single-product monopoly problem, making…

Computer Science and Game Theory · Computer Science 2026-04-30 Juan Carlos Carbajal , Ahuva Mualem

We study policies aiming to minimize the weighted sum of completion times of jobs in the context of coordination mechanisms for selfish scheduling problems. Our goal is to design local policies that achieve a good price of anarchy in the…

Computer Science and Game Theory · Computer Science 2010-12-23 Richard Cole , José R. Correa , Vasilis Gkatzelis , Vahab Mirrokni , Neil Olver

Apart from the principles and methodologies inherited from Economics and Game Theory, the studies in Algorithmic Mechanism Design typically employ the worst-case analysis and approximation schemes of Theoretical Computer Science. For…

Computer Science and Game Theory · Computer Science 2017-12-15 Jie Zhang

Time-dependent scheduling with linear deterioration involves determining when to execute jobs whose processing times degrade as their beginning is delayed. Each job i is associated with a release time r_i and a processing time function…

Data Structures and Algorithms · Computer Science 2023-07-04 Angelos Gkikas , Dimitrios Letsios , Tomasz Radzik , Kathleen Steinhöfel

We initiate the study of a novel problem in mechanism design without money, which we term Truthful Interval Covering (TIC). An instance of TIC consists of a set of agents each associated with an individual interval on a line, and the…

Computer Science and Game Theory · Computer Science 2024-01-19 Argyrios Deligkas , Aris Filos-Ratsikas , Alexandros A. Voudouris

We study size-based schedulers, and focus on the impact of inaccurate job size information on response time and fairness. Our intent is to revisit previous results, which allude to performance degradation for even small errors on job size…

Data Structures and Algorithms · Computer Science 2014-07-28 Matteo Dell'Amico , Damiano Carra , Mario Pastorelli , Pietro Michiardi

We study a truthful facility location problem where one out of $k\geq2$ available facilities must be built at a location chosen from a set of candidate ones in the interval $[0,1]$. This decision aims to accommodate a set of agents with…

Computer Science and Game Theory · Computer Science 2025-05-07 Panagiotis Kanellopoulos , Alexandros A. Voudouris

We study the scheduling problem of makespan minimization while taking machine conflicts into account. Machine conflicts arise in various settings, e.g., shared resources for pre- and post-processing of tasks or spatial restrictions. In this…

Discrete Mathematics · Computer Science 2021-11-15 Moritz Buchem , Linda Kleist , Daniel Schmidt genannt Waldschmidt

The (Non-Preemptive) Throughput Maximization problem is a natural and fundamental scheduling problem. We are given $n$ jobs, where each job $j$ is characterized by a processing time and a time window, contained in a global interval $[0,T)$,…

Data Structures and Algorithms · Computer Science 2026-04-01 Alexander Armbruster , Fabrizio Grandoni , Antoine Tinguely , Andreas Wiese

Distributed computing systems often need to consider the scheduling problem involving a collection of highly dependent data-processing tasks that must work in concert to achieve mission-critical objectives. This paper considers the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-08 Vaneet Aggarwal , Tian Lan , Suresh Subramaniam , Maotong Xu