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Related papers: Prior-Independent Mechanisms for Scheduling

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We study problems of scheduling jobs on related machines so as to minimize the makespan in the setting where machines are strategic agents. In this problem, each job $j$ has a length $l_{j}$ and each machine $i$ has a private speed $t_{i}$.…

Computer Science and Game Theory · Computer Science 2011-07-18 Lisa Fleischer , Zhenghui Wang

We study fair mechanisms for the classic job scheduling problem on unrelated machines with the objective of minimizing the makespan. This problem is equivalent to minimizing the egalitarian social cost in the fair division of chores. The…

Computer Science and Game Theory · Computer Science 2024-12-12 Michal Feldman , Jugal Garg , Vishnu V. Narayan , Tomasz Ponitka

We consider the scheduling problem on $n$ strategic unrelated machines when no payments are allowed, under the objective of minimizing the makespan. We adopt the model introduced in [Koutsoupias, Theory Comput. Syst. (2014)] where a machine…

Computer Science and Game Theory · Computer Science 2018-12-05 Yiannis Giannakopoulos , Elias Koutsoupias , Maria Kyropoulou

We consider the minimum makespan problem for $n$ tasks and two unrelated parallel selfish machines. Let $R_n$ be the best approximation ratio of randomized monotone scale-free algorithms. This class contains the most efficient algorithms…

Optimization and Control · Mathematics 2019-09-26 Olga Kuryatnikova , Juan C. Vera

We study the problem of truthfully scheduling $m$ tasks to $n$ selfish unrelated machines, under the objective of makespan minimization, as was introduced in the seminal work of Nisan and Ronen [STOC'99]. Closing the current gap of…

Computer Science and Game Theory · Computer Science 2020-07-08 Yiannis Giannakopoulos , Alexander Hammerl , Diogo Poças

We consider the problem of makespan minimization on unrelated machines when job sizes are stochastic. The goal is to find a fixed assignment of jobs to machines, to minimize the expected value of the maximum load over all the machines. For…

Data Structures and Algorithms · Computer Science 2019-04-17 Anupam Gupta , Amit Kumar , Viswanath Nagarajan , Xiangkun Shen

We study envy-free mechanisms for scheduling tasks on unrelated machines (agents) that approximately minimize the makespan. For indivisible tasks, we put forward an envy-free poly-time mechanism that approximates the minimal makespan to…

Computer Science and Game Theory · Computer Science 2009-09-08 Edith Cohen , Michal Feldman , Amos Fiat , Haim Kaplan , Svetlana Olonetsky

In this work we give a tight lower bound on makespan approximations for envy-free allocation mechanism dedicated to scheduling tasks on unrelated machines. Specifically, we show that no mechanism exists that can guarantee an envy-free…

Discrete Mathematics · Computer Science 2012-05-09 Amos Fiat , Ariel Levavi

We provide polynomial-time approximately optimal Bayesian mechanisms for makespan minimization on unrelated machines as well as for max-min fair allocations of indivisible goods, with approximation factors of $2$ and $\min\{m-k+1,…

Computer Science and Game Theory · Computer Science 2014-05-26 Constantinos Daskalakis , S. Matthew Weinberg

Parallel machine scheduling has been extensively studied in the past decades, with applications ranging from production planning to job processing in large computing clusters. In this work we study some of these fundamental optimization…

Data Structures and Algorithms · Computer Science 2015-09-08 Yael Mordechai

We consider algorithms for load balancing on unreliable machines. The objective is to optimize the two criteria of minimizing the makespan and minimizing job reassignments in response to machine failures. We assume that the set of jobs is…

Data Structures and Algorithms · Computer Science 2007-05-23 James Aspnes , Yang Richard Yang , Yitong Yin

We consider job scheduling settings, with multiple machines, where jobs arrive online and choose a machine selfishly so as to minimize their cost. Our objective is the classic makespan minimization objective, which corresponds to the…

Computer Science and Game Theory · Computer Science 2017-05-08 Michal Feldman , Amos Fiat , Alan Roytman

The problem of scheduling unrelated machines has been studied since the inception of algorithmic mechanism design \cite{NR99}. It is a resource allocation problem that entails assigning $m$ tasks to $n$ machines for execution. Machines are…

Computer Science and Game Theory · Computer Science 2022-04-21 Yansong Gao , Jie Zhang

We study the problem of scheduling $m$ tasks to $n$ selfish, unrelated machines in order to minimize the makespan, where the execution times are independent random variables, identical across machines. We show that the VCG mechanism, which…

Computer Science and Game Theory · Computer Science 2017-03-30 Yiannis Giannakopoulos , Maria Kyropoulou

Consider the problem in which n jobs that are classified into k types are to be scheduled on m identical machines without preemption. A machine requires a proper setup taking s time units before processing jobs of a given type. The…

Data Structures and Algorithms · Computer Science 2015-04-28 Alexander Mäcker , Manuel Malatyali , Friedhelm Meyer auf der Heide , Sören Riechers

We consider the problem of scheduling $n$ precedence-constrained jobs on $m$ uniformly-related machines in the presence of an arbitrary, fixed communication delay $\rho$. We consider a model that allows job duplication, i.e. processing of…

Data Structures and Algorithms · Computer Science 2020-04-24 Biswaroop Maiti , Rajmohan Rajaraman , David Stalfa , Zoya Svitkina , Aravindan Vijayaraghavan

We study the scheduling problem on unrelated machines in the mechanism design setting. This problem was proposed and studied in the seminal paper (Nisan and Ronen 1999), where they gave a 1.75-approximation randomized truthful mechanism for…

Data Structures and Algorithms · Computer Science 2008-02-21 Pinyan Lu , Changyuan Yu

We study a fair resource scheduling problem, where a set of interval jobs are to be allocated to heterogeneous machines controlled by agents. Each job is associated with release time, deadline, and processing time such that it can be…

Computer Science and Game Theory · Computer Science 2022-01-03 Bo Li , Minming Li , Ruilong Zhang

We study approximation algorithms for the problem of minimizing the makespan on a set of machines with uncertainty on the processing times of jobs. In the model we consider, which goes back to~\cite{BertsimasS03}, once the schedule is…

Data Structures and Algorithms · Computer Science 2019-05-22 Marin Bougeret , Klaus Jansen , Michael Poss , Lars Rohwedder

We present and discuss general techniques for proving inapproximability results for truthful mechanisms. We make use of these techniques to prove lower bounds on the approximability of several non-utilitarian multi-parameter problems. In…

Computer Science and Game Theory · Computer Science 2017-02-16 Ahuva Mu'alem , Michael Schapira
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