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Making and distributing audio recordings of lectures is cheap and technically straightforward, and these recordings represent an underexploited teaching resource. We explore the reasons why such recordings are not more used; we believe the…

Physics Education · Physics 2013-11-08 Norman Gray , Nicolas Labrosse , Sarah Honeychurch , Steve Draper , Niall Barr

Scientific collaboration is a significant behavior in knowledge creation and idea exchange. To tackle large and complex research questions, a trend of team formation has been observed in recent decades. In this study, we focus on…

Social and Information Networks · Computer Science 2024-06-12 Shuo Yu , Fayez Alqahtani , Amr Tolba , Ivan Lee , Tao Jia , Feng Xia

Detailed feedback on courses and lecture content is essential for their improvement and also serves as a tool for reflection. However, feedback methods are often only used sporadically, especially in mass courses, because collecting and…

Computers and Society · Computer Science 2024-04-16 Armin Egetenmeier , Sven Strickroth

Classical applications of control engineering and information and communication technology (ICT) in production and logistics are often done in a rigid, centralized and hierarchical way. These inflexible approaches are typically not able to…

Systems and Control · Computer Science 2015-06-19 László Monostori , Paul Valckenaers , Alexandre Dolgui , Hervé Panetto , Mietek Brdys , Balázs Csanád Csáji

Classroom observation -- one of the most effective methods for teacher development -- remains limited due to high costs and a shortage of expert coaches. We present ClassMind, an AI-driven classroom observation system that integrates…

Human-Computer Interaction · Computer Science 2025-09-23 Ao Qu , Yuxi Wen , Jiayi Zhang , Yunge Wen , Yibo Zhao , Alok Prakash , Andrés F. Salazar-Gómez , Paul Pu Liang , Jinhua Zhao

Movement-sound interactive systems are at the interface of different artistic and educational practices. Within this multiplicity of uses, we examine common denominators in terms of learning, appropriation and relationship to technological…

Human-Computer Interaction · Computer Science 2022-09-29 Victor Paredes , Jules Françoise , Frédéric Bevilacqua

Science communication skills are considered essential learning objectives for undergraduate physics students. However, high enrollment and limited class resources present significant barriers to providing students ample opportunities to…

Physics Education · Physics 2024-09-17 Steven W. Tarr , Emily Alicea-Muñoz

In this article, an overview of the background, the research approaches and the patterns of practice in the field of collaborative learning are provided. A definition of collaborative learning and an overview of fundamental aspects that…

Human-Computer Interaction · Computer Science 2022-03-31 Irene-Angelia Chounta

Modeling and predicting the performance of students in collaborative learning paradigms is an important task. Most of the research presented in literature regarding collaborative learning focuses on the discussion forums and social learning…

Computers and Society · Computer Science 2023-08-07 Tianhao Peng , Yu Liang , Wenjun Wu , Jian Ren , Zhao Pengrui , Yanjun Pu

Reflective writing is part of many higher education courses across the globe. It is often considered a challenging task for students as it requires self-regulated learning skills to appropriately plan, timely engage and deeply reflect on…

Computers and Society · Computer Science 2022-11-16 Wannapon Suraworachet , Qi Zhou , Mutlu Cukurova

Traditional recommender systems primarily leverage identity-based (ID) representations for users and items, while the advent of pre-trained language models (PLMs) has introduced rich semantic modeling of item descriptions. However, PLMs…

Information Retrieval · Computer Science 2024-02-15 Chen Wang , Liangwei Yang , Zhiwei Liu , Xiaolong Liu , Mingdai Yang , Yueqing Liang , Philip S. Yu

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…

General Economics · Economics 2021-04-20 Nicholas Dacre , Vasilis Gkogkidis , Peter Jenkins

This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…

Physics Education · Physics 2016-11-17 F. V. Kowalski , S. E. Kowalski

Student engagement is a key construct for learning and teaching. While most of the literature explored the student engagement analysis on computer-based settings, this paper extends that focus to classroom instruction. To best examine…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Ömer Sümer , Patricia Goldberg , Sidney D'Mello , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Persistent monitoring of dynamic targets is essential in real-world applications such as disaster response, environmental sensing, and wildlife conservation, where mobile agents must continuously gather information under uncertainty. We…

Multiagent Systems · Computer Science 2025-10-21 Xingjian Zhang , Yizhuo Wang , Guillaume Sartoretti

Despite advances in deep learning for education, student knowledge tracing and behavior modeling face persistent challenges: limited personalization, inadequate modeling of diverse learning activities (especially non-assessed materials),…

Artificial Intelligence · Computer Science 2025-05-21 Soroush Hashemifar , Sherry Sahebi

The explosive growth of video data has driven the development of distributed video analytics in cloud-edge-terminal collaborative (CETC) systems, enabling efficient video processing, real-time inference, and privacy-preserving analysis.…

Networking and Internet Architecture · Computer Science 2025-04-08 Linxiao Gong , Hao Yang , Gaoyun Fang , Bobo Ju , Juncen Guo , Xiaoguang Zhu , Xiping Hu , Yan Wang , Peng Sun , Azzedine Boukerche

Continual learning aims to learn knowledge of tasks observed in sequential time steps while mitigating the forgetting of previously learned knowledge. Existing methods were designed to learn a single modality (e.g., image) over time, which…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Hyundong Jin , Eunwoo Kim

This paper proposes the Cooperative Soft Actor Critic (CSAC) method of enabling consecutive reinforcement learning agents to cooperatively solve a long time horizon multi-stage task. This method is achieved by modifying the policy of each…

Machine Learning · Computer Science 2020-07-02 Jordan Erskine , Chris Lehnert
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