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Related papers: Sybil-proof Mechanisms in Query Incentive Networks

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This paper explores reward mechanisms for a query incentive network in which agents seek information from social networks. In a query tree issued by the task owner, each agent is rewarded by the owner for contributing to the solution, for…

Computer Science and Game Theory · Computer Science 2023-02-14 Youjia Zhang , Pingzhong Tang

We study a question answering problem on a social network, where a requester is seeking an answer from the agents on the network. The goal is to design reward mechanisms to incentivize the agents to propagate the requester's query to their…

Computer Science and Game Theory · Computer Science 2020-05-28 Yao Zhang , Xiuzhen Zhang , Dengji Zhao

This paper examines the problem of distributing rewards on social networks to improve the efficiency of crowdsourcing tasks for sponsors. To complete the tasks efficiently, we aim to design reward mechanisms that incentivize early-joining…

Computer Science and Game Theory · Computer Science 2024-05-24 Junjie Zheng , Xu Ge , Bin Li , Dengji Zhao

Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…

Computer Science and Game Theory · Computer Science 2017-04-17 James Riehl , Pouria Ramazi , Ming Cao

Incentive mechanisms for crowdsourcing are designed to incentivize financially self-interested workers to generate and report high-quality labels. Existing mechanisms are often developed as one-shot static solutions, assuming a certain…

Computer Science and Game Theory · Computer Science 2018-06-04 Zehong Hu , Yitao Liang , Yang Liu , Jie Zhang

Consider a mechanism that cannot observe how many players there are directly, but instead must rely on their self-reports to know how many are participating. Suppose the players can create new identities to report to the auctioneer at some…

Computer Science and Game Theory · Computer Science 2023-06-30 Bruno Mazorra , Nicolás Della Penna

We investigate the possibility of an incentive-compatible (IC, a.k.a. strategy-proof) mechanism for the classification of agents in a network according to their reviews of each other. In the $ \alpha $-classification problem we are…

Computer Science and Game Theory · Computer Science 2019-11-21 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

Selecting the most influential agent in a network has huge practical value in applications. However, in many scenarios, the graph structure can only be known from agents' reports on their connections. In a self-interested setting, agents…

Computer Science and Game Theory · Computer Science 2021-07-23 Xiuzhen Zhang , Yao Zhang , Dengji Zhao

We propose and design recommendation systems that incentivize efficient exploration. Agents arrive sequentially, choose actions and receive rewards, drawn from fixed but unknown action-specific distributions. The recommendation system…

Computer Science and Game Theory · Computer Science 2026-04-02 Nicole Immorlica , Jieming Mao , Aleksandrs Slivkins , Zhiwei Steven Wu

Reward models (RMs) are essential in reinforcement learning from human feedback (RLHF) to align large language models (LLMs) with human values. However, RM training data is commonly recognized as low-quality, containing inductive biases…

Machine Learning · Computer Science 2026-05-20 Zhuo Li , Pengyu Cheng , Zhechao Yu , Feifei Tong , Anningzhe Gao , Tsung-Hui Chang , Xiang Wan , Erchao Zhao , Xiaoxi Jiang , Guanjun Jiang

Participatory crowd sensing social systems rely on the participation of large number of individuals. Since humans are strategic by nature, effective incentive mechanisms are needed to encourage participation. A popular mechanism to recruit…

Computer Science and Game Theory · Computer Science 2016-04-01 Kundan Kandhway , Bhushan Kotnis

For many reinforcement learning (RL) applications, specifying a reward is difficult. This paper considers an RL setting where the agent obtains information about the reward only by querying an expert that can, for example, evaluate…

Machine Learning · Computer Science 2022-02-01 David Lindner , Matteo Turchetta , Sebastian Tschiatschek , Kamil Ciosek , Andreas Krause

The high penetration of Renewable Energy Sources in modern smart grids necessitated the development of Demand Response (DR) mechanisms as well as corresponding innovative services for the emerging flexibility markets. From a game theoretic…

Computer Science and Game Theory · Computer Science 2019-02-26 Georgios Tsaousoglou , Konstantinos Steriotis , Nikolaos Efthymiopoulos , Prodrommos Makris , Emmanouel Varvarigos

Information diffusion and influence maximization are important and extensively studied problems in social networks. Various models and algorithms have been proposed in the literature in the context of the influence maximization problem. A…

Computer Science and Game Theory · Computer Science 2015-03-18 Mayur Mohite , Y. Narahari

This paper studies a mechanism design problem over a network, where agents can only participate by referrals. The Bulow-Klemberer theorem proposes that expanding the number of participants is a more effective approach to increase revenue…

Computer Science and Game Theory · Computer Science 2023-03-17 Youjia Zhang , Pingzhong Tang

When a new product or technology is introduced, potential consumers can learn its quality by trying the product, at a risk, or by letting others try it and free-riding on the information that they generate. We propose a dynamic game to…

Economics · Quantitative Finance 2017-06-27 Matt V. Leduc , Matthew O. Jackson , Ramesh Johari

We study inverse mechanism learning: recovering an unknown incentive-generating mechanism from observed strategic interaction traces of self-interested learning agents. Unlike inverse game theory and multi-agent inverse reinforcement…

Artificial Intelligence · Computer Science 2026-01-27 Zhiyu An , Wan Du

Our aim is to design mechanisms that motivate all agents to reveal their predictions truthfully and promptly. For myopic agents, proper scoring rules induce truthfulness. However, as has been described in the literature, when agents take…

Computer Science and Game Theory · Computer Science 2019-12-05 Amir Ban

We investigate the mechanism design problem faced by a principal who hires \emph{multiple} agents to gather and report costly information. Then, the principal exploits the information to make an informed decision. We model this problem as a…

Computer Science and Game Theory · Computer Science 2023-07-13 Federico Cacciamani , Matteo Castiglioni , Nicola Gatti

Inverse reinforcement learning (IRL) and dynamic discrete choice (DDC) models explain sequential decision-making by recovering reward functions that rationalize observed behavior. Flexible IRL methods typically rely on machine learning but…

Machine Learning · Computer Science 2026-01-01 Lars van der Laan , Aurelien Bibaut , Nathan Kallus
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