Related papers: About Strongly Universal Cellular Automata
Suppose each site on a one-dimensional chain with periodic boundary condition may take on any one of the states $0,1,..., n-1$, can you find out the most frequently occurring state using cellular automaton? Here, we prove that while the…
In this work, we investigate the computational aspects of asynchronous cellular automata (ACAs), a modification of cellular automata in which cells update independently, following an asynchronous schedule. We introduce flip automata…
The notions of universality and completeness are central in the theories of computation and computational complexity. However, proving lower bounds and necessary conditions remains hard in most of the cases. In this article, we introduce…
We introduce cellular automata whose cell spaces are left homogeneous spaces and prove a uniform as well as a topological variant of the Curtis-Hedlund-Lyndon theorem. Examples of left homogeneous spaces are spheres, Euclidean spaces, as…
A general family of $D$-dimensional, $K$-state cellular automata is proposed where the update rule is sequentially applied in each dimension. This includes the Biham--Middleton--Levine traffic model, which is a 2D cellular automaton with 3…
This paper proposes several algorithms and their Cellular Automata Machine (CAM) for drawing the State Transition Diagram (STD) of an arbitrary Cellular Automata (CA) Rule (any neighborhood, uniform/ hybrid and null/ periodic boundary) and…
This contribution belongs to a combinatorial approach to hyperbolic geometry and it is aimed at possible applications to computer simulations. It is based on the splitting method which was introduced by the author and which is reminded in…
The cellular automata with local permutation invariance are considered. We show that in the two-state case the set of such automata coincides with the generalized Game of Life family. We count the number of equivalence classes of the rules…
We created two dimensional hexagonal cellular automata to obtain complexity. Considering the game of life rules, Wolfram's works about life-like structures and John von Neumann's self-replication, self-maintenance, self-reproduction…
This talk advocates intrinsic universality as a notion to identify simple cellular automata with complex computational behavior. After an historical introduction and proper definitions of intrinsic universality, which is discussed with…
A coarse-grained cellular automaton is proposed to simulate traffic systems. There, cells represent road sections. A cell can be in two states: jammed or passable. Numerical calculations are performed for a piece of square lattice with open…
In this paper, we look at the extention of Hedlund's characterization of cellular automata to the case of cellular automata in the hyperbolic plane. This requires an additionnal condition. The new theorem is proved with full details in the…
A two-state, three-dimensional, deterministic, reversible cellular automaton is shown to be capable of approximately circular orbits, wavelike undulations, and particle-like configurations that decay in accordance with a half-life law.
Cellular automata are a fundamental computational model with applications in mathematics, computer science, and physics. In this work, we explore the study of cellular automata to cases where the universe is a group, introducing the concept…
We show how to construct a deterministic nearest-neighbour cellular automaton (CA) with four states which emulates diffusion on a one-dimensional lattice. The pseudo-random numbers needed for directing random walkers in the diffusion…
There are few known universality classes of absorbing phase transitions in one dimension and most models fall in the well-known directed percolation (DP) class. Synchronization is a transition to an absorbing state and this transition is…
In a probabilistic cellular automaton in which all local transitions have positive probability, the problem of keeping a bit of information indefinitely is nontrivial, even in an infinite automaton. Still, there is a solution in 2…
A cellular automaton is a deterministic and exactly computable dynamical system which mimics certain fundamental aspects of physical dynamics such as spatial locality and finite entropy. CA systems can be constructed which have additional…
We present herein an introduction to implementing 2-color cellular automata on quantum annealing systems, such as the D-Wave quantum computer. We show that implementing nearest-neighbor cellular automata is possible. We present an…
A cellular automaton collider is a finite state machine build of rings of one-dimensional cellular automata. We show how a computation can be performed on the collider by exploiting interactions between gliders (particles, localisations).…