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The recent implementation of radiative transfer algorithms in numerous hydrodynamics codes has led to a dramatic improvement in studies of feedback in various astrophysical environments. However, because of methodological limitations and…
A new code for evaluation of light absorption and scattering by interstellar dust grains is presented. The radiative transfer problem is solved using ray-tracing algorithm in a self-consistent and highly efficient way. The code demonstrates…
The interest of compressive sampling in ultrasound imaging has been recently extensively evaluated by several research teams. Following the different application setups, it has been shown that the RF data may be reconstructed from a small…
We present a new technique for observing low energy neutrinos with the aim of detecting the cosmic neutrino background using ion storage rings. Utilising high energy targets exploits the quadratic increase in the neutrino capture cross…
In inverse rendering, accurately modeling visibility and indirect radiance for incident light is essential for capturing secondary effects. Due to the absence of a powerful Gaussian ray tracer, previous 3DGS-based methods have either…
We present improved synthesis models of the evolving spectrum of the UV/X-ray diffuse background, updating and extending our previous results. Five new main components are added to our radiative transfer code CUBA: (1) the sawtooth…
To address the challenges of low detection accuracy and high false positive rates of transmission lines in UAV (Unmanned Aerial Vehicle) images, we explore the linear features and spatial distribution. We introduce an enhanced stochastic…
We proposed remote spectroscopy approach consisted in luminescence light utilization. During interaction with different targets ultrashort UV laser pulse generates broadband spectrum light, which can be applied for remote spectroscopy…
The energy spectra and composition of ultra-high energy cosmic rays are changing in a course of propagation in the expanding Universe filled with background radiation. We developed a numerical code for solution of inverse problem for…
Ocean-bottom seismic plays a crucial role in resource exploration and monitoring. However, despite its undoubted potential, the use of coarse receiver geometries poses challenges to accurate wavefield redatuming. This in turn, affects the…
We present a largely improved version of CRASH, a 3-D radiative transfer code that treats the effects of ionizing radiation propagating through a given inhomogeneous H/He cosmological density field, on the physical conditions of the gas.…
Optics related to non-Euclidean geometry has been attracting growing interest for emerged novel phenomena and the analog for general relativity, while most studies are limited to the free space on rotationally-symmetric surfaces. In this…
Numerical methods for radiative transfer play a key role in modern-day astrophysics and cosmology, including study of the inhomogeneous reionization process. In this context, ray tracing methods are well-regarded for accuracy but notorious…
The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pose significant…
Upcoming 21-cm intensity surveys will use the hyperfine transition in emission to map out neutral hydrogen in large volumes of the universe. Unfortunately, large spatial scales are completely contaminated with spectrally smooth…
Ultrasonic backscatter measurements are widely used for microstructural characterisation. However, in materials containing strong anisotropy and spatial heterogeneity, the interpretation of backscatter signals becomes challenging because…
3D Gaussian Splatting has gained widespread adoption across diverse applications due to its exceptional rendering performance and visual quality. While most existing methods rely on rasterization to render Gaussians, recent research has…
While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…
As computational complexity in electromagnetics increases with frequency, full-wave solvers become computationally infeasible for electrically large problems. To address this limitation, we present a shooting and bouncing rays (SBR) method…
Inverse rendering methods that account for global illumination are becoming more popular, but current methods require evaluating and automatically differentiating millions of path integrals by tracing multiple light bounces, which remains…