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State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene representations, which require sampling multiple points to compute the color arriving along a ray. Using these representations for more general inverse…
We present an updated model of the cosmic ionizing background from the UV to the X-rays. Relative to our previous model (Faucher-Giguere et al. 2009), the new model provides a better match to a large number of up-to-date empirical…
With this paper we participate to the call for ideas issued by the European Space Agency to define the Science Program and plan for space missions from 2035 to 2050. In particular we present five science cases where major advancements can…
Reversible data hiding (RDH) has been extensively studied in the field of information security. In our previous work [1], an explicit implementation approaching the rate-distortion bound of RDH has been proposed. However, there are two…
We introduce a model that can accurately simulate radiation from undulator sources for ray tracing applications. It incorporates several key effects relevant to 4$^\text{th}$ generation synchrotron sources, such as electron emittance,…
Hyperspectral cameras provide numerous advantages in terms of the utility of the data captured. They capture hundreds of data points per sample (pixel) instead of only the few of RGB or multispectral camera systems. Aerial systems sense…
We present a novel numerical implementation of radiative transfer in the cosmological smoothed particle hydrodynamics (SPH) simulation code {\small GADGET}. It is based on a fast, robust and photon-conserving integration scheme where the…
We consider the inverse problem of the broken ray transform (sometimes also referred to as the V-line transform). Explicit image reconstruction formulas are derived and tested numerically. The obtained formulas are generalizations of the…
We have developed non-sequential ray-tracing software which is aimed to be widely used, along with air- shower simulations, in the design of optical systems for cosmic-ray experiments. The code is based on the ROOT geometry library to…
Reversible data hiding (RDH) is one special type of information hiding, by which the host sequence as well as the embedded data can be both restored from the marked sequence without loss. Beside media annotation and integrity…
An efficient and accurate image reconstruction algorithm for ultrasound tomography (UST) is described and demonstrated, which can recover accurate sound speed distribution from acoustic time series measurements made in soft tissue. The…
Traditional ultrasound simulation methods solve wave equations numerically, achieving high accuracy but at substantial computational cost. Faster alternatives based on convolution with precomputed impulse responses remain relatively slow,…
Gaussian Splatting is a powerful tool for reconstructing diffuse scenes, but it struggles to simultaneously model specular reflections and the appearance of objects behind semi-transparent surfaces. These specular reflections and…
In this paper a new efficient algorithm for computation of radio wave ray trajectories is described. The algorithm is based on an original second-order difference scheme with a specific "length-conservation" property, which allows to…
Existing concealed object segmentation (COS) methods frequently utilize reversible strategies to address uncertain regions. However, these approaches are typically restricted to the mask domain, leaving the potential of the RGB domain…
High redshift sources suffer from magnification or demagnification due to weak gravitational lensing by large scale structure. One consequence of this is that the distance-redshift relation, in wide use for cosmological tests, suffers…
Ultrasound Tomography has seen a revival of interest in the past decade, especially for breast imaging, due to improvements in both ultrasound and computing hardware. In particular, three-dimensional ultrasound tomography, a fully…
Exploratory analysis of scalar fields on surface meshes presents significant challenges in identifying and visualizing important regions, particularly on the surface's backside. Previous visualization methods achieved only a limited…
In two-dimensional spectrographs, the optical distortions in the spatial and dispersion directions produce variations in the sub-pixel sampling of the background spectrum. Using knowledge of the camera distortions and the curvature of the…
The optical constants of ruthenium in the spectral range 8 nm to 23.75 nm with their corresponding uncertainties are derived from the reflectance of a sputtered ruthenium thin film in the Extreme Ultraviolet (EUV) spectral range measured…