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Related papers: Abstract machines for game semantics, revisited

200 papers

Extended addressing machines (EAMs) have been introduced to represent higher-order sequential computations. Previously, we have shown that they are capable of simulating -- via an easy encoding -- the operational semantics of PCF, extended…

Logic in Computer Science · Computer Science 2025-08-13 Benedetto Intrigila , Giulio Manzonetto , Nicolas Munnich

Generalized approximate message passing (GAMP) is a promising technique for unknown signal reconstruction of generalized linear models (GLM). However, it requires that the transformation matrix has independent and identically distributed…

Information Theory · Computer Science 2021-10-18 Feiyan Tian , Lei Liu , Xiaoming Chen

Reward machines (RMs) are a recent formalism for representing the reward function of a reinforcement learning task through a finite-state machine whose edges encode subgoals of the task using high-level events. The structure of RMs enables…

Machine Learning · Computer Science 2023-06-06 Daniel Furelos-Blanco , Mark Law , Anders Jonsson , Krysia Broda , Alessandra Russo

Mechanistic interpretability seeks to reverse-engineer neural network computations into human-understandable algorithms, yet extracting sparse computational circuits from billion-parameter language models remains challenging due to…

Machine Learning · Computer Science 2026-01-21 Mohammed Mudassir Uddin , Shahnawaz Alam , Mohammed Kaif Pasha

Transferring latent structure from one environment or problem to another is a mechanism by which humans and animals generalize with very little data. Inspired by cognitive and neurobiological insights, we propose graph schemas as a…

Using tools from topology and functional analysis, we provide a framework where artificial neural networks, and their architectures, can be formally described. We define the notion of machine in a general topological context and show how…

Machine Learning · Computer Science 2022-11-30 Pietro Vertechi , Mattia G. Bergomi

Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…

Programming Languages · Computer Science 2024-02-14 Alex Dixon , Andrzej S. Murawski

Memory is critical for AI agents, yet the widely-adopted static memory, aiming to create readily available memory in advance, is inevitably subject to severe information loss. To address this limitation, we propose a novel framework called…

Computation and Language · Computer Science 2025-11-25 B. Y. Yan , Chaofan Li , Hongjin Qian , Shuqi Lu , Zheng Liu

This paper does not describe a working system. Instead, it presents a single idea about representation which allows advances made by several different groups to be combined into an imaginary system called GLOM. The advances include…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Geoffrey Hinton

End-to-end neural networks have achieved promising performances in natural language generation (NLG). However, they are treated as black boxes and lack interpretability. To address this problem, we propose a novel framework, heterogeneous…

Computation and Language · Computer Science 2021-02-09 Yangming Li , Kaisheng Yao

Abstraction is a powerful idea widely used in science, to model, reason and explain the behavior of systems in a more tractable search space, by omitting irrelevant details. While notions of abstraction have matured for deterministic…

Artificial Intelligence · Computer Science 2020-01-14 Vaishak Belle

High-level reasoning can be defined as the capability to generalize over knowledge acquired via experience, and to exhibit robust behavior in novel situations. Such form of reasoning is a basic skill in humans, who seamlessly use it in a…

Artificial Intelligence · Computer Science 2023-11-15 Alessandro Oltramari

We introduce the Hierarchical Unified Graph Representation (HUGR): a novel graph based intermediate representation for mixed quantum-classical programs. HUGR's design features high expressivity and extensibility to capture the capabilities…

This paper presents a novel hierarchical alignment model (HAM) that learns multi-granularity visual and linguistic representations in an end-to-end manner. We extract key points and proposal points to model 3D contexts and instances, and…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Jiaming Chen , Weixin Luo , Ran Song , Xiaolin Wei , Lin Ma , Wei Zhang

Extensive-form games (EFGs) model finite sequential interactions between players. The amount of memory required to represent these games is the main bottleneck of algorithms for computing optimal strategies and the size of these strategies…

Computer Science and Game Theory · Computer Science 2020-04-16 Jiri Cermak , Viliam Lisy , Branislav Bosansky

To solve hard problems, AI relies on a variety of disciplines such as logic, probabilistic reasoning, machine learning and mathematical programming. Although it is widely accepted that solving real-world problems requires an integration…

Artificial Intelligence · Computer Science 2020-01-14 Vaishak Belle , Luc De Raedt

Game semantics has been used with considerable success in formulating fully abstract semantics for languages with higher-order procedures and a wide range of computational effects. Recently, nominal games have been proposed for modelling…

Programming Languages · Computer Science 2015-07-01 Nikos Tzevelekos

In large-scale multi-agent systems, the large number of agents and complex game relationship cause great difficulty for policy learning. Therefore, simplifying the learning process is an important research issue. In many multi-agent…

Artificial Intelligence · Computer Science 2019-11-26 Yong Liu , Weixun Wang , Yujing Hu , Jianye Hao , Xingguo Chen , Yang Gao

From logical reasoning to mental simulation, biological and artificial neural systems possess an incredible capacity for computation. Such neural computers offer a fundamentally novel computing paradigm by representing data continuously and…

Disordered Systems and Neural Networks · Physics 2022-03-11 Jason Z. Kim , Dani S. Bassett

Understanding, predicting, and generating object motions and transformations is a core problem in artificial intelligence. Modeling sequences of evolving images may provide better representations and models of motion and may ultimately be…

Computer Vision and Pattern Recognition · Computer Science 2016-12-07 Arnab Ghosh , Viveka Kulharia , Amitabha Mukerjee , Vinay Namboodiri , Mohit Bansal