Related papers: Abstract machines for game semantics, revisited
This paper presents statistical language and translation models based on collections of small finite state machines we call ``head automata''. The models are intended to capture the lexical sensitivity of N-gram models and direct…
Multi-step retrieval-augmented generation (RAG) has become a widely adopted strategy for enhancing large language models (LLMs) on tasks that demand global comprehension and intensive reasoning. Although many RAG systems incorporate a…
In earlier work, the Abstract State Machine Thesis -- that arbitrary algorithms are behaviorally equivalent to abstract state machines -- was established for several classes of algorithms, including ordinary, interactive, small-step…
This paper builds on previous work using Combinatory Categorial Grammar (CCG) to derive a transparent syntax-semantics interface for Abstract Meaning Representation (AMR) parsing. We define new semantics for the CCG combinators that is…
The General Automated Machine learning Assistant (GAMA) is a modular AutoML system developed to empower users to track and control how AutoML algorithms search for optimal machine learning pipelines, and facilitate AutoML research itself.…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
Novel user interfaces based on artificial intelligence, such as natural-language agents, present new categories of engineering challenges. These systems need to cope with uncertainty and ambiguity, interface with machine learning…
This article presents an artificial intelligence (AI) architecture intended to simulate the iterative updating of the human working memory system. It features several interconnected neural networks designed to emulate the specialized…
Large language models (LLMs) deployed in user-facing applications require long-horizon consistency: the ability to remember prior interactions, respect user preferences, and ground reasoning in past events. However, contemporary memory…
We present HAM (Heterogeneous Active Messages), a C++-only active messaging solution for heterogeneous distributed systems.Combined with a communication protocol, HAM can be used as a generic Remote Procedure Call (RPC) mechanism. It has…
Abstraction is a commonly used process to represent some low-level system by a more coarse specification with the goal to omit unnecessary details while preserving important aspects. While recent work on abstraction in the situation…
Retrieval-augmented generation (RAG) is a framework enabling large language models (LLMs) to enhance their accuracy and reduce hallucinations by integrating external knowledge bases. In this paper, we introduce a hybrid RAG system enhanced…
Artificial neural networks are a state-of-the-art solution for many problems in natural language processing. What can we learn about language and meaning from the way artificial neural networks represent it? Word representations obtained…
Approximate message passing (AMP) algorithms are iterative methods for signal recovery in noisy linear systems. In some scenarios, AMP algorithms need to operate within a distributed network. To address this challenge, the distributed…
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…
In this paper, we propose generalized attention mechanism (GAM) by first suggesting a new interpretation for self-attention mechanism of Vaswani et al. . Following the interpretation, we provide description for different variants of…
Game semantics is a denotational semantics presenting compositionally the computational behaviour of various kinds of effectful programs. One of its celebrated achievement is to have obtained full abstraction results for programming…
Auto-associative neural networks (e.g., the Hopfield model implementing the standard Hebbian prescription) serve as a foundational framework for pattern recognition and associative memory in statistical mechanics. However, their…
How should future neural reasoning systems implement extended computation? Recursive Reasoning Models (RRMs) offer a promising alternative to autoregressive sequence extension by performing iterative latent-state refinement with shared…
Hopfield attractor networks are robust distributed models of human memory, but lack a general mechanism for effecting state-dependent attractor transitions in response to input. We propose construction rules such that an attractor network…