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We present an algorithm to compute the geodesic $L_1$ farthest-point Voronoi diagram of $m$ point sites in the presence of $n$ rectangular obstacles in the plane. It takes $O(nm+n \log n + m\log m)$ construction time using $O(nm)$ space.…

Computational Geometry · Computer Science 2022-03-08 Mincheol Kim , Chanyang Seo , Taehoon Ahn , Hee-Kap Ahn

In this paper, we analyze the complexity of natural parallelizations of Delaunay refinement methods for mesh generation. The parallelizations employ a simple strategy: at each iteration, they choose a set of ``independent'' points to insert…

Computational Geometry · Computer Science 2007-05-23 Dan A. Spielman , Shang-hua Teng , Alper Ungor

Given a source of iid samples of edges of an input graph $G$ with $n$ vertices and $m$ edges, how many samples does one need to compute a constant factor approximation to the maximum matching size in $G$? Moreover, is it possible to obtain…

Data Structures and Algorithms · Computer Science 2019-07-15 Michael Kapralov , Slobodan Mitrović , Ashkan Norouzi-Fard , Jakab Tardos

We study algorithms and combinatorial complexity bounds for \emph{stable-matching Voronoi diagrams}, where a set, $S$, of $n$ point sites in the plane determines a stable matching between the points in $\mathbb{R}^2$ and the sites in $S$…

Computational Geometry · Computer Science 2021-02-23 Gill Barequet , David Eppstein , Michael T. Goodrich , Nil Mamano

We present a major revamp of the point-location data structure for general two-dimensional subdivisions via randomized incremental construction, implemented in CGAL, the Computational Geometry Algorithms Library. We can now guarantee that…

Computational Geometry · Computer Science 2015-09-17 Michael Hemmer , Michal Kleinbort , Dan Halperin

Given a set of point sites in a simple polygon, the geodesic farthest-point Voronoi diagram partitions the polygon into cells, at most one cell per site, such that every point in a cell has the same farthest site with respect to the…

Computational Geometry · Computer Science 2018-02-20 Eunjin Oh , Luis Barba , Hee-Kap Ahn

We show how a filtration of Delaunay complexes can be used to approximate the persistence diagram of the distance to a point set in $R^d$. Whereas the full Delaunay complex can be used to compute this persistence diagram exactly, it may…

Computational Geometry · Computer Science 2020-12-04 Donald R. Sheehy

In this paper, we develop constructive algorithms for generating quasi-uniform point sets and sequences over arbitrary two-dimensional triangular domains. Our proposed method, called the \emph{Voronoi-guided greedy packing} algorithm,…

Numerical Analysis · Mathematics 2026-04-07 Hengjun Xu , Takashi Goda

Voronoi diagrams, and their more general weighted counterpart, power diagrams, are fundamental geometric constructs with wide-ranging applications. Recently, they have gained renewed attention in mesh-based neural rendering. Despite being…

Computational Geometry · Computer Science 2026-05-08 Bernardo Taveira , Carl Lindström , Maryam Fatemi , Lars Hammarstrand , Fredrik Kahl

We investigate algorithms with predictions in computational geometry, specifically focusing on the basic problem of computing 2D Delaunay triangulations. Given a set $P$ of $n$ points in the plane and a triangulation $G$ that serves as a…

Computational Geometry · Computer Science 2026-01-14 Sergio Cabello , Timothy M. Chan , Panos Giannopoulos

We present a simple wavefront-like approach for computing multiplicatively weighted Voronoi diagrams of points and straight-line segments in the Euclidean plane. If the input sites may be assumed to be randomly weighted points then the use…

Computational Geometry · Computer Science 2020-06-26 Martin Held , Stefan de Lorenzo

We present an explicit and efficient construction of additively weighted Voronoi diagrams on planar graphs. Let $G$ be a planar graph with $n$ vertices and $b$ sites that lie on a constant number of faces. We show how to preprocess $G$ in…

Data Structures and Algorithms · Computer Science 2020-06-26 Paweł Gawrychowski , Haim Kaplan , Shay Mozes , Micha Sharir , Oren Weimann

We describe a new data structure for dynamic nearest neighbor queries in the plane with respect to a general family of distance functions. These include $L_p$-norms and additively weighted Euclidean distances. Our data structure supports…

Computational Geometry · Computer Science 2020-10-02 Haim Kaplan , Wolfgang Mulzer , Liam Roditty , Paul Seiferth , Micha Sharir

Given a set $S$ of $m$ point sites in a simple polygon $P$ of $n$ vertices, we consider the problem of computing the geodesic farthest-point Voronoi diagram for $S$ in $P$. It is known that the problem has an $\Omega(n+m\log m)$ time lower…

Computational Geometry · Computer Science 2021-05-25 Haitao Wang

Given a set of sites in a simple polygon, a geodesic Voronoi diagram of the sites partitions the polygon into regions based on distances to sites under the geodesic metric. We present algorithms for computing the geodesic nearest-point,…

Computational Geometry · Computer Science 2018-01-09 Eunjin Oh , Hee-Kap Ahn

We design a space-efficient algorithm for performing depth-first search traversal(DFS) of a graph in $O(m+n\log^* n)$ time using $O(n)$ bits of space. While a normal DFS algorithm results in a DFS-tree (in case the graph is connected), our…

Data Structures and Algorithms · Computer Science 2018-10-18 Jayesh Choudhari , Manoj Gupta , Shivdutt Sharma

In this note, we develop fast and deterministic dimensionality reduction techniques for a family of subspace approximation problems. Let $P\subset \mathbbm{R}^N$ be a given set of $M$ points. The techniques developed herein find an $O(n…

Computational Geometry · Computer Science 2013-12-06 Mark Iwen , Felix Krahmer

We show a fully dynamic algorithm for maintaining $(1+\epsilon)$-approximate \emph{size} of maximum matching of the graph with $n$ vertices and $m$ edges using $m^{0.5-\Omega_{\epsilon}(1)}$ update time. This is the first polynomial…

Data Structures and Algorithms · Computer Science 2024-04-30 Sayan Bhattacharya , Peter Kiss , Thatchaphol Saranurak

We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…

Data Structures and Algorithms · Computer Science 2011-10-06 Krzysztof Onak , Dana Ron , Michal Rosen , Ronitt Rubinfeld

We describe a randomized algorithm that, given a set $P$ of points in the plane, computes the best location to insert a new point $p$, such that the Delaunay triangulation of $P\cup\{p\}$ has the largest possible minimum angle. The expected…

Computational Geometry · Computer Science 2014-01-07 Boris Aronov , Mark V. Yagnatinsky