Related papers: Scalable peer-to-peer streaming for live entertain…
Peer-to-Peer (P2P) content sharing systems are susceptible to the content pollution attack, in which attackers aggressively inject polluted contents into the systems to reduce the availability of authentic contents, thus decreasing the…
In this paper we present the \emph{Distributed Overlay Anycast Table}, a structured overlay that implements application-layer anycast, allowing the discovery of the closest host that is a member of a given group. One application is in…
This chapter describes Aneka-Federation, a decentralized and distributed system that combines enterprise Clouds, overlay networking, and structured peer-to-peer techniques to create scalable wide-area networking of compute nodes for…
A Peer-to-Peer (P2P) network is a dynamic collection of nodes that connect with each other via virtual overlay links built upon an underlying network (usually, the Internet). P2P networks are highly dynamic and can experience very heavy…
Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…
This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual…
Minimum Physical Hop (MPH) has been proposed as a peer selection algorithm for decreasing inter-AS (Autonomous System) traffic volume in P2P live streaming. In MPH, a newly joining peer selects a peer whose physical hop count (i.e., the…
In P2P systems, large volumes of data are declustered naturally across a large number of peers. But it is very difficult to control the initial data distribution because every user has the freedom to share any data with other users. The…
Large content providers and content distribution network operators usually connect with large Internet service providers (eyeball networks) through dedicated private peering. The capacity of these private network interconnects is…
We focus on designing Peer-to-Peer (P2P) networks that enable efficient communication. Over the last two decades, there has been substantial algorithmic research on distributed protocols for building P2P networks with various desirable…
The live streaming services have gained extreme popularity in recent years. Due to the spiky traffic patterns of live videos, utilizing the distributed edge servers to improve viewers' quality of experience (QoE) has become a common…
Peer-to-peer (p2p) content delivery is promising to provide benefits like cost-saving and scalable peak-demand handling in comparison with conventional content delivery networks (CDNs) and complement the decentralized storage networks such…
The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms…
Large-scale streaming platforms such as Twitch are becoming increasingly popular, but detailed audience-streamer interaction dynamics remain unexplored at scale. In this paper, we perform a mixed-methods study on a dataset with over 12…
Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…
In recent years, integrated short-video and live-streaming platforms have gained massive global adoption, offering dynamic content creation and consumption. Unlike pre-recorded short videos, live-streaming enables real-time interaction…
This paper presents an analytical framework to model fault-tolerance in unstructured peer-to-peer overlays, represented as complex networks. We define a distributed protocol peers execute for managing the overlay and reacting to node…
This paper considers peer-to-peer scheduling for a network with multiple wireless devices. A subset of the devices are mobile users that desire specific files. Each user may already have certain popular files in its cache. The remaining…
Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…
Optimal dissemination schemes have previously been studied for peer-to-peer live streaming applications. Live streaming being a delay-sensitive application, fine tuning of dissemination parameters is crucial. In this report, we investigate…