Related papers: A Faster Algorithm for Computing Motorcycle Graphs
The girth of a graph, i.e. the length of its shortest cycle, is a fundamental graph parameter. Unfortunately all known algorithms for computing, even approximately, the girth and girth-related structures in directed weighted $m$-edge and…
According to a result of Arkin~\etal~(2016), given $n$ point pairs in the plane, there exists a simple polygonal cycle that separates the two points in each pair to different sides; moreover, a $O(\sqrt{n})$-factor approximation with…
We present a deterministic O(n log log n) time algorithm for finding shortest cycles and minimum cuts in planar graphs. The algorithm improves the previously known fastest algorithm by Italiano et al. in STOC'11 by a factor of log n. This…
We show that the hafnian of a symmetric $2n\times 2n$ matrix of $\operatorname{poly}(n)$-bit integers (which counts the number of perfect matchings of a $2n$-vertex graph) and the number of Hamiltonian cycles of an $n$-vertex directed graph…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
We consider the problem of counting 4-cycles ($C_4$) in an undirected graph $G$ of $n$ vertices and $m$ edges (in bipartite graphs, 4-cycles are also often referred to as $\textit{butterflies}$). Most recently, Wang et al. (2019, 2022)…
We show how to find a Hamiltonian cycle in a graph of degree at most three with n vertices, in time O(2^{n/3}) ~= 1.260^n and linear space. Our algorithm can find the minimum weight Hamiltonian cycle (traveling salesman problem), in the…
Given a simple polygon $P$ with $n$ vertices, we consider the problem of constructing a data structure for visibility queries: for any query point $q \in P$, compute the visibility polygon of $q$ in $P$. To obtain $O(\log n + k)$ query…
Given a simple polygon P in the plane, we present new algorithms and data structures for computing the weak visibility polygon from any query line segment in P. We build a data structure in O(n) time and O(n) space that can compute the…
We present a new combinatorial algorithm for triangle finding and Boolean matrix multiplication that runs in $\hat{O}(n^3/\log^4 n)$ time, where the $\hat{O}$ notation suppresses poly(loglog) factors. This improves the previous best…
We give an $O(n \log \log n)$ time algorithm for computing the minimum cut (or equivalently, the shortest cycle) of a weighted directed planar graph. This improves the previous fastest $O(n\log^3 n)$ solution. Interestingly, while in…
In an $r$-uniform hypergraph on $n$ vertices a tight Hamilton cycle consists of $n$ edges such that there exists a cyclic ordering of the vertices where the edges correspond to consecutive segments of $r$ vertices. We provide a first…
It is known for some time that a random graph $G(n,p)$ contains w.h.p. a Hamiltonian cycle if $p$ is larger than the critical value $p_{crit}= (\log n + \log \log n + \omega_n)/n$. The determination of a concrete Hamiltonian cycle is even…
We consider the problem of triangulating a polygon with $n$ vertices and $h$ holes, or relatedly the problem of computing the trapezoidal decomposition of a collection of $h$ disjoint simple polygonal chains with $n$ vertices total.…
In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…
A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm is faster for higher number of facets of the given polyhedron than the traditional Cyrus-Beck's and others algorithms with complexity O(N) . The…
We study subgraph counting over fully dynamic graphs, which undergo edge insertions and deletions. Counting subgraphs is a fundamental problem in graph theory with numerous applications across various fields, including database theory,…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
This paper investigated the problem of embedding a simple Hamiltonian Cycle with n vertices on n points inside a simple polygon. This problem seeks to embed a straight-line cycle (without bends), which does not intersect either itself or…
We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…