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Calculations of the number of equivalence classes of Sudoku boards has to this point been done only with the aid of a computer, in part because of the unnecessarily large symmetry group used to form the classes. In particular, the…
The mathematical aspects of the popular logic game Sudoku incorporate a significant number of the group theory concepts. In this note, we describe all symmetric transformations of the Sudoku grid. We do not intend to obtain a new strategy…
In this paper we study the rotation and spatial inversion symmetry of regular tetrahedron. We obtain the representation matrix, multiplication table,the order of all group elements, all possible combinations of generator elements, the…
We investigate a type of a Sudoku variant called Sudo-Kurve, which allows bent rows and columns, and develop a new, yet equivalent, variant we call a Sudo-Cube. We examine the total number of distinct solution grids for this type with or…
This paper presents a novel construction method for symmetric Sudoku-type games based on Lee distance perfect codes and diameter perfect codes. The proposed method utilizes the tiling property of these codes to define the structure of the…
A Cayley-sudoku table of a finite group G is a Cayley table for G, the body of which is partitioned into uniformly sized rectangular blocks in such a way that each group element appears exactly once in each block. A Cayley-sudoku table is…
Septoku is a Sudoku variant invented by Bruce Oberg, played on a hexagonal grid of 37 cells. We show that up to rotations, reflections, and symbol permutations, there are only six valid Septoku boards. In order to have a unique solution, we…
Su-Doku, a popular combinatorial puzzle, provides an excellent testbench for heuristic explorations. Several interesting questions arise from its deceptively simple set of rules. How many distinct Su-Doku grids are there? How to find a…
This work introduces a new class of symmetric matrix structures, called harmonic structures, which enable the generation of all possible directed transitions $(x_i, x_{i+1})$ over a set of $n$ symbols, without internal repetitions. Unlike…
A division sudoku is a latin square whose all six conjugates are sudoku squares. We enumerate division sudokus up to a suitable equivalence, introduce powerful invariants of division sudokus, and also study latin squares that are division…
For each $n\leq 6$, we characterize all the groups which can occur as either the orientation preserving topological symmetry group or the topological symmetry group of some embedding of $K_n$ in $S^3$.
A free-form Sudoku puzzle is a square arrangement of m times m cells such that the cells are partitioned into m subsets (called blocks) of equal cardinality. The goal of the puzzle is to place integers 1,...,m in the cells such that the…
A set of proper subgroups is a covering for a group if its union is the whole group. The minimal number of subgroups needed to cover $G$ is called the covering number of $G$, denoted by $\sigma(G)$. Determining $\sigma(G)$ is an open…
It has been shown that any 9 by 9 Sudoku puzzle must contain at least 17 clues to have a unique solution. This paper investigates the more specific question: given a particular completed Sudoku grid, what is the minimum number of clues in…
The rules of Sudoku are often specified using twenty seven \texttt{all\_different} constraints, referred to as the {\em big} \mrules. Using graphical proofs and exploratory logic programming, the following main and new result is obtained:…
Given $m\in \mathbb{N},$ a numerical semigroup with multiplicity $m$ is called packed numerical semigroup if its minimal generating set is included in $\{m,m+1,\ldots, 2m-1\}.$ In this work, packed numerical semigroups are used to built the…
Origami is the art of folding paper into various patterns without cutting or tearing the paper. By viewing the paper as the complex plane, we iteratively compute and record all intersection points to construct mathematical origami sets.…
We construct a new family of homomorphisms from Specht modules into Foulkes modules for the symmetric group. These homomorphisms are used to give a combinatorial description of the minimal partitions (in the dominance order) which label…
Sliced Sudoku-based space-filling designs and, more generally, quasi-sliced orthogonal array-based space-filling designs are useful experimental designs in several contexts, including computer experiments with categorical in addition to…
We explore the capabilities of physical computing with Oscillatory Neural Networks (ONN) to solve combinatorial optimization problems. To solve Sudokus with ONNs, we define a novel mapping strategy that utilizes the unique characteristics…