Related papers: Reachability in Two-Clock Timed Automata is PSPACE…
A popular method for solving reachability in timed automata proceeds by enumerating reachable sets of valuations represented as zones. A na\"ive enumeration of zones does not terminate. Various termination mechanisms have been studied over…
Time-space tradeoff has been studied in a variety of models, such as Turing machines, branching programs, and finite automata, etc. While communication complexity as a technique has been applied to study finite automata, it seems it has not…
It is first shown that a smooth controllable system on a compact manifold is finite time controllable. The technique of proof is close to the one of Sussmann's orbit theorem, and no rank condition is required. This technique is also used to…
In this paper we study the fault codiagnosis problem for discrete event systems given by finite automata (FA) and timed systems given by timed automata (TA). We provide a uniform characterization of codiagnosability for FA and TA which…
Event-clock automata (ECA) are a well-known semantic subclass of timed automata (TA) which enjoy admirable theoretical properties, e.g., determinizability, and are practically useful to capture timed specifications. However, unlike for…
We consider Minkowski spacetime, the set of all point-events of spacetime under the relation of causal accessibility. That is, ${\sf x}$ can access ${\sf y}$ if an electromagnetic or (slower than light) mechanical signal could be sent from…
We study decidability of verification problems for timed automata extended with unbounded discrete data structures. More detailed, we extend timed automata with a pushdown stack. In this way, we obtain a strong model that may for instance…
In this paper, we study the extension of 1-clock Alternating Timed Automata (1-ATA) with the ability to read in both forward and backward direction, the 2-Way 1-clock Alternating Timed Automata (2-Way 1-ATA). We show that subclass of 2-Way…
We study the almost-sure reachability problem in a distributed system obtained as the asynchronous composition of N copies (called processes) of the same automaton (called protocol), that can communicate via a shared register with finite…
Interrupt Timed Automata (ITA) is an expressive timed model, introduced to take into account interruptions, according to levels. Due to this feature, this formalism is incomparable with Timed Automata. However several decidability results…
This paper deals with some reachability issues for piecewise linear switched systems with time-dependent coefficients and multiplicative noise. Namely, it aims at characterizing data that are almost reachable at some fixed time T > 0…
Parametric timed automata (PTAs) extend the concept of timed automata, by allowing timing delays not only specified by concrete values but also by parameters, allowing the analysis of systems with uncertainty regarding timing behaviors. The…
We present an approach to approximate reachable sets for linear systems with bounded L-infinity controls in finite time. Our first approach investigates the boundaries of these sets and reveals an exact characterization for single-input,…
This paper investigates the decidability of opacity in timed automata (TA), a property that has been proven to be undecidable in general. First, we address a theoretical gap in recent work by J. An et al. (FM 2024) by providing necessary…
Multi-priced timed automata (MPTA) are timed automata with observer variables whose derivatives can change from one location to another. Observers are write-only variables, that is, they do not affect the control flow of the automaton; thus…
We prove that Balanced Biclique Reconfiguration on bipartite graphs is PSPACE-complete. This implies the PSPACE-completeness of the spanning variant of Subgraph Reconfiguration under the token jumping rule for the property "a graph is an…
A deterministic finite automaton in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word is called completely reachable. It was conjectured that in each completely…
We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…
The deterministic membership problem for timed automata asks whether the timed language recognised by a nondeterministic timed automaton can be recognised by a deterministic timed automaton. We show that the problem is decidable when the…
Branching VASS (BVASS) generalise vector addition systems with states by allowing for special branching transitions that can non-deterministically distribute a counter value between two control states. A run of a BVASS consequently becomes…