Related papers: Acquaintance Time of a Graph
In this note we confirm a conjecture raised by Benjamini et al. \cite{BST} on the acquaintance time of graphs, proving that for all graphs $G$ with $n$ vertices it holds that $\AC(G) = O(n^{3/2})$, which is tight up to a multiplicative…
In this paper, we study the acquaintance time $\AC(G)$ defined for a connected graph $G$. We focus on $\G(n,r,p)$, a random subgraph of a random geometric graph in which $n$ vertices are chosen uniformly at random and independently from…
Benjamini, Shinkar, and Tsur stated the following conjecture on the acquaintance time: asymptotically almost surely $AC(G) \le p^{-1} \log^{O(1)} n$ for a random graph $G \in G(n,p)$, provided that $G$ is connected. Recently, Kinnersley,…
In this short note, we prove the conjecture of Benjamini, Shinkar, and Tsur on the acquaintance time $AC(G)$ of a random graph $G \in G(n,p)$. It is shown that asymptotically almost surely $AC(G) = O(\log n / p)$ for $G \in G(n,p)$,…
In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…
Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph…
We examine the problem of gathering $k \geq 2$ agents (or multi-agent rendezvous) in dynamic graphs which may change in every synchronous round but remain always connected ($1$-interval connectivity) [KLO10]. The agents are identical and…
Given a graph $G=(V,E)$, consider Poisson($ |V|$) walkers performing independent lazy simple random walks on $G$ simultaneously, where the initial position of each walker is chosen independently with probability proportional to the degrees.…
In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…
Let $G = (V,E)$ be a connected directed graph on $n$ vertices. Assign values from the set $\{1,2,\dots,n\}$ to the vertices of $G$ and update the values according to the following rule: uniformly at random choose a vertex and update its…
Graph matching, also known as network alignment, refers to finding a bijection between the vertex sets of two given graphs so as to maximally align their edges. This fundamental computational problem arises frequently in multiple fields…
A periodic temporal graph, in its simplest form, is a graph in which every edge appears exactly once in the first $\Delta$ time steps, and then it reappears recurrently every $\Delta$ time steps, where $\Delta$ is a given period length.…
A mobile agent, starting from a node $s$ of a simple undirected connected graph $G=(V,E)$, has to explore all nodes and edges of $G$ using the minimum number of edge traversals. To do so, the agent uses a deterministic algorithm that allows…
Our work concerns algorithms for an unweighted variant of Maximum Flow. In the All-Pairs Connectivity (APC) problem, we are given a graph $G$ on $n$ vertices and $m$ edges, and are tasked with computing the maximum number of edge-disjoint…
A graph $G$ is \emph{equimatchable} if every maximal matching of $G$ has the same cardinality. We are interested in equimatchable graphs such that the removal of any edge from the graph preserves the equimatchability. We call an…
An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…
An edge-coloured graph $G$ is called $properly$ $connected$ if every two vertices are connected by a proper path. The $proper$ $connection$ $number$ of a connected graph $G$, denoted by $pc(G)$, is the smallest number of colours that are…
Temporal graphs are graphs where the edge set can change in each time step, and the vertex set stays the same. Exploration of temporal graphs whose snapshot in each time step is a connected graph, called connected temporal graphs, has been…
We study the problem of rendezvous of two mobile agents starting at distinct locations in an unknown graph. The agents have distinct labels and walk in synchronous steps. However the graph is unlabelled and the agents have no means of…
A path in an edge-colored graph is called a proper path if no two adjacent edges of the path are colored the same. For a connected graph $G$, the proper connection number $pc(G)$ of $G$ is defined as the minimum number of colors needed to…