Related papers: Acquaintance Time of a Graph
Let $G$ be a graph of order $n$ and let $u,v$ be vertices of $G$. Let $\kappa_G(u,v)$ denote the maximum number of internally disjoint $u$-$v$ paths in $G$. Then the average connectivity $\overline{\kappa}(G)$ of $G$, is defined as $…
We study the fundamental problem of graph exploration in dynamic graphs using mobile agents. We consider $1$-interval connected dynamic graphs, where the topology may change arbitrarily from round to round as long as the graph remains…
Graph-theoretic tools and techniques have seen wide use in the multi-agent systems literature, and the unpredictable nature of some multi-agent communications has been successfully modeled using random communication graphs. Across both…
We introduce a variant of the deterministic rendezvous problem for a pair of heterogeneous agents operating in an undirected graph, which differ in the time they require to traverse particular edges of the graph. Each agent knows the…
A temporal graph is a graph in which the edge set can change from one time step to the next. The temporal graph exploration problem TEXP is the problem of computing a foremost exploration schedule for a temporal graph, i.e., a temporal walk…
We consider the problem of finding all allowed edges in a bipartite graph $G=(V,E)$, i.e., all edges that are included in some maximum matching. We show that given any maximum matching in the graph, it is possible to perform this…
Temporal graphs are a class of graphs defined by a constant set of vertices and a changing set of edges, each of which is known as a timestep. These graphs are well motivated in modelling real-world networks, where connections may change…
For a graph $G$ define the parameters $\ell(G)$ and $L(G)$ as the minimum and maximum value of $\nu(G\backslash F)$, where $F$ is a maximum matching of $G$ and $\nu(G)$ is the matching number of $G$. In this paper, we show that there is a…
A graph $G$ is a pairwise compatibility graph (PCG) if there exists an edge-weighted tree and an interval $I$, such that each leaf of the tree is a vertex of the graph, and there is an edge $\{ x, y \}$ in $G$ if and only if the weight of…
We study stochastic graph optimization problems in a novel distributed setting. As in the standard centralized setting, a random subgraph $G^*$ of a known base graph $G$ is realized by including each edge $e$ independently with a known…
Word-representable graphs are a subset of graphs that may be represented by a word $w$ over an alphabet composed of the vertices in the graph. In such graphs, an edge exists if and only if the occurrences of the corresponding vertices…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…
In this paper, we revisit the problem of classical \textit{meeting times} of random walks in graphs. In the process that two tokens (called agents) perform random walks on an undirected graph, the meeting times are defined as the expected…
Consider the setting of \emph{randomly weighted graphs}, namely, graphs whose edge weights are chosen independently according to probability distributions with finite support over the non-negative reals. Under this setting, properties of…
Many known networks have structure of affiliation networks, where each of $n$ network's nodes (actors) selects an attribute set from a given collection of $m$ attributes and two nodes (actors) establish adjacency relation whenever they…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…
We introduce a new graph-theoretic concept in the area of network monitoring. A set $M$ of vertices of a graph $G$ is a \emph{distance-edge-monitoring set} if for every edge $e$ of $G$, there is a vertex $x$ of $M$ and a vertex $y$ of $G$…
A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node. Agents are anonymous (identical), execute the same deterministic…
A path in an edge-colored graph is called a proper path if no two adjacent edges of the path are colored with one same color. An edge-colored graph is called $k$-proper connected if any two vertices of the graph are connected by $k$…
In this paper, we present two self-stabilizing algorithms that enable a single (mobile) agent to explore graphs. Starting from any initial configuration, \ie regardless of the initial states of the agent and all nodes, as well as the…